Player Matchup

Freya
Freya
Macnologia
Freya
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
81W - 67L
1,578 Elo+
Solo
Tiamat
Tiamat
StrayKittyKat
Tiamat
Level 67
God Stats
28W - 30L
1,480 SR
Queue Stats
242W - 219L
1,515 Elo+
Solo
Yemoja
Yemoja
Tokiiro
Yemoja
Level 51
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 20L
1,366 Elo+
Solo
Cupid
Cupid
centenza
Cupid
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
hord3n
Danzaburou
Level 37
God Stats
19W - 11L
1,795 SR
Queue Stats
192W - 182L
1,622 Elo+
Solo
Team Averages
Level 78
1,555 SR
1,516 Elo+

VS

Team Averages
Level 71
1,446 SR
1,515 Elo+
Fenrir
Fenrir
Kickapoo92
Fenrir
Level 72
God Stats
1W - 2L
1,573 SR
Queue Stats
64W - 58L
1,506 Elo+
Solo
Hera
Hera
Mulc
Hera
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,640 Elo+
Solo
Horus
Horus
Vasilence
Horus
Level 42
God Stats
32W - 22L
1,621 SR
Queue Stats
101W - 114L
1,420 Elo+
Party 1
Medusa
Medusa
Wryvend
Medusa
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
danlarin
Artemis
Level 65
God Stats
22W - 29L
1,037 SR
Queue Stats
357W - 357L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
16
3 / 5 / 13
10,068
1,007
15,130
15,347
6,083
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
3 / 2 / 10
10,625
1,063
9,226
12,203
8,465
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Yemoja
Tokiiro
Yemoja
18
2 / 1 / 18
11,670
1,167
5,978
11,190
12,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cupid
centenza
Cupid
16
4 / 1 / 6
10,664
1,066
9,283
9,615
4,608
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
hord3n
Danzaburou
17
13 / 3 / 10
12,955
1,296
24,972
16,131
6,862
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

226

VS

Team 2 Tickets

134

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Kickapoo92
Fenrir
14
0 / 6 / 1
8,678
868
4,901
11,790
7,121
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hera
Mulc
Hera
17
4 / 5 / 6
10,827
1,083
14,897
12,095
4,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
Vasilence
Horus
16
0 / 4 / 9
9,567
957
8,204
18,790
19,510
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Medusa
Wryvend
Medusa
17
8 / 7 / 3
12,549
1,255
16,010
13,714
5,530
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
danlarin
Artemis
17
0 / 3 / 12
10,177
1,018
15,036
14,337
7,509
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
43
25
Kills
12
12
Deaths
25
57
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Kickapoo92
Fenrir
0
6
1
0.08
W
Freya
3
5
13
1.9
L
Hera
Mulc
Hera
4
5
6
1.4
W
3
2
10
4
W
Yemoja
Tokiiro
Yemoja
2
1
18
11
L
Horus
Vasilence
Horus
0
4
9
1.13
L
Medusa
Wryvend
Medusa
8
7
3
1.36
W
Cupid
centenza
Cupid
4
1
6
7
L
Artemis
danlarin
Artemis
0
3
12
2
W
Danzaburou
hord3n
Danzaburou
13
3
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,589
Damage
59,048
64,486
Taken
70,726
38,694
Mitigated
44,372
20,209
Healing
8,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Kickapoo92
Fenrir
4,901
1,804
0
933
11,790
7,121
0
3,948
7,842
0
13,112
W
Freya
15,130
6,373
0
4,877
15,347
6,083
0
3,611
11,736
26,992
0
L
Hera
Mulc
Hera
14,897
3,856
139
231
12,095
4,702
0
4,977
7,118
37,813
0
W
9,226
1,028
0
2,211
12,203
8,465
0
3,816
8,387
31,631
0
W
Yemoja
Tokiiro
Yemoja
5,978
2,284
1,977
1,643
11,190
12,676
0
2,760
8,430
12,059
0
L
Horus
Vasilence
Horus
8,204
3,795
3,475
3,128
18,790
19,510
0
9,436
9,354
0
11,322
L
Medusa
Wryvend
Medusa
16,010
5,285
0
0
13,714
5,530
0
5,478
8,236
0
45,015
W
Cupid
centenza
Cupid
9,283
5,075
1,506
2,788
9,615
4,608
0
1,399
8,216
0
41,058
L
Artemis
danlarin
Artemis
15,036
5,841
0
192
14,337
7,509
0
6,495
7,842
0
32,336
W
Danzaburou
hord3n
Danzaburou
24,972
15,983
0
5,207
16,131
6,862
0
3,311
12,820
0
41,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,982
Gold Earned
51,798
200
Minions Killed
182
9
Camps Cleared
6
881,729
Distance Traveled
912,343
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,678
868
21
2
0
134,703
2
W
Freya
10,068
1,007
18
2
0
150,322
0
L
Hera
10,827
1,083
50
5
2
203,525
0
W
Tiamat
10,625
1,063
57
6
3
201,308
1
W
Yemoja
11,670
1,167
15
2
2
180,535
0
L
Horus
9,567
957
8
1
0
194,397
0
L
Medusa
12,549
1,255
65
7
2
194,289
3
W
Cupid
10,664
1,066
76
8
0
191,073
2
L
Artemis
10,177
1,018
38
4
2
185,429
0
W
Danzaburou
12,955
1,296
34
3
4
158,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role