Player Matchup

Cthulhu
Cthulhu
Gold III
IgnitedAssassin
Cthulhu
Gold III
Level 87
God Stats
1W - 3L
1,817 SR
Queue Stats
127W - 118L
1,626 MMR
Solo
Fenrir
Fenrir
Gold I
RGS-XJuannovoaX
Fenrir
Gold I
Level 140
God Stats
7W - 7L
1,500 SR
Queue Stats
136W - 133L
1,640 MMR
Party 1
Vulcan
Vulcan
Platinum IV
WhoDoesThis3989
Vulcan
Platinum IV
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
167W - 153L
1,701 MMR
Solo
Tyr
Tyr
Gold III
emmanuel1648
Tyr
Gold III
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
184W - 183L
1,527 MMR
Party 1
Heimdallr
Heimdallr
Gold I
jeremy130521
Heimdallr
Gold I
Level 156
God Stats
133W - 122L
1,579 SR
Queue Stats
777W - 763L
1,743 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 126
1,579 SR
1,647 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 117
1,570 SR
1,647 MMR
Apollo
Apollo
Platinum IV
JoaoF-C
Apollo
Platinum IV
Level 109
God Stats
22W - 22L
1,595 SR
Queue Stats
319W - 301L
1,704 MMR
Solo
Erlang Shen
Erlang Shen
Gold II
Mσod
Erlang Shen
Gold II
Level 160
God Stats
6W - 1L
1,500 SR
Queue Stats
748W - 740L
1,575 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver I
Shіro
Tsukuyomi
Silver I
Level 46
God Stats
1W - 1L
1,826 SR
Queue Stats
26W - 4L
1,626 MMR
Solo
Chang'e
Chang'e
Platinum V
Zac_Cheriti
Chang'e
Platinum V
Level 123
God Stats
3W - 2L
1,400 SR
Queue Stats
81W - 73L
1,692 MMR
Solo
Artio
Artio
Gold II
kikoPROCOD
Artio
Gold II
Level 148
God Stats
4W - 3L
1,532 SR
Queue Stats
95W - 81L
1,640 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 0
4,453
445
4,368
9,441
3,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
2 / 5 / 0
5,370
537
3,063
9,012
4,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
0 / 1 / 0
5,639
564
2,034
4,542
1,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
0 / 5 / 2
5,167
517
3,128
9,674
3,619
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
jeremy130521
Heimdallr
7
0 / 3 / 0
4,566
457
2,978
5,155
1,266
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
ScyllaSetNu WaDanzaburouNemesis

VS

Bans
Cu ChulainnGuan YuYmirKaliBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
JoaoF-C
Apollo
11
4 / 0 / 4
6,323
632
5,792
6,332
1,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Erlang Shen
Mσod
Erlang Shen
11
2 / 2 / 4
6,145
615
4,499
6,476
4,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
Shіro
Tsukuyomi
12
11 / 0 / 2
6,884
688
9,677
6,644
2,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
Zac_Cheriti
Chang'e
11
1 / 0 / 4
5,924
592
2,168
3,228
932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artio
8
1 / 0 / 8
5,503
550
3,680
7,890
3,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
41
2
Kills
19
19
Deaths
2
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Apollo
JoaoF-C
Apollo
4
0
4
6
W
Erlang Shen
Mσod
Erlang Shen
2
2
4
2
L
2
5
0
0.4
W
Tsukuyomi
Shіro
Tsukuyomi
11
0
2
12
L
0
1
0
0
W
Chang'e
Zac_Cheriti
Chang'e
1
0
4
3
L
0
5
2
0.2
L
Heimdallr
jeremy130521
Heimdallr
0
3
0
0
W
Artio
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,571
Damage
25,816
37,824
Taken
30,570
13,959
Mitigated
13,363
9,817
Healing
15,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,368
505
0
2,036
9,441
3,501
0
2,697
6,744
17,282
0
W
Apollo
JoaoF-C
Apollo
5,792
4,161
0
3,250
6,332
1,693
0
1,932
4,400
0
39,195
W
Erlang Shen
Mσod
Erlang Shen
4,499
2,156
0
3,117
6,476
4,835
205
0
6,476
0
28,828
L
3,063
496
0
2,565
9,012
4,017
0
1,353
7,567
0
24,622
W
Tsukuyomi
Shіro
Tsukuyomi
9,677
3,464
0
1,858
6,644
2,454
19
757
5,887
0
37,833
L
2,034
643
0
1,630
4,542
1,556
0
1,111
3,395
35,799
0
W
Chang'e
Zac_Cheriti
Chang'e
2,168
175
256
1,736
3,228
932
0
865
2,363
32,585
0
L
3,128
602
0
2,537
9,674
3,619
0
0
9,674
0
23,934
L
Heimdallr
jeremy130521
Heimdallr
2,978
1,581
0
1,049
5,155
1,266
0
559
4,596
0
22,062
W
Artio
3,680
595
621
4,474
7,890
3,449
0
2,848
5,042
12,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,195
Gold Earned
30,779
266
Minions Killed
321
0
Camps Cleared
0
945,407
Distance Traveled
1,053,911
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,453
445
18
2
0
195,858
2
W
Apollo
6,323
632
81
8
0
200,892
3
W
Erlang Shen
6,145
615
68
7
0
207,988
3
L
Fenrir
5,370
537
67
7
0
207,825
0
W
Tsukuyomi
6,884
688
73
7
0
232,274
2
L
Vulcan
5,639
564
86
9
0
206,293
1
W
Chang'e
5,924
592
86
9
0
201,186
1
L
Tyr
5,167
517
43
4
0
173,882
2
L
Heimdallr
4,566
457
52
5
0
161,549
1
W
Artio
5,503
550
13
1
0
211,571
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role