Player Matchup

Tiamat
Tiamat
Kresnik64
Tiamat
Level 41
God Stats
18W - 12L
1,546 SR
Queue Stats
26W - 21L
1,548 Elo+
Solo
Merlin
Merlin
craftXP
Merlin
Level 25
God Stats
1W - 2L
1,312 SR
Queue Stats
10W - 13L
1,475 Elo+
Party 2
Cthulhu
Cthulhu
furraxe
Cthulhu
Level 63
God Stats
38W - 23L
1,882 SR
Queue Stats
274W - 270L
1,528 Elo+
Party 2
Guan Yu
Guan Yu
gerriersami
Guan Yu
Level 57
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 14L
1,246 Elo+
Party 2
Danzaburou
Danzaburou
gerriersami
Danzaburou
Level 23
God Stats
23W - 9L
1,787 SR
Queue Stats
381W - 346L
1,538 Elo+
Party 2
Team Averages
Level 42
1,605 SR
1,467 Elo+

VS

Team Averages
Level 39
1,444 SR
1,485 Elo+
Skadi
Skadi
GnarlyFive24
Skadi
Level 64
God Stats
7W - 8L
1,497 SR
Queue Stats
65W - 73L
1,566 Elo+
Party 1
Athena
Athena
SirDabsAlot10
Athena
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 64L
1,493 Elo+
Solo
Bellona
Bellona
bdcinyacheeks
Bellona
Level 16
God Stats
18W - 23L
1,221 SR
Queue Stats
101W - 99L
1,483 Elo+
Party 1
Arachne
Arachne
gottem0
Arachne
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 43L
1,436 Elo+
Party 3
Nox
Nox
plasticbagboy
Nox
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 40L
1,447 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Kresnik64
Tiamat
18
14 / 0 / 9
12,426
1,243
21,334
4,759
4,867
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Merlin
craftXP
Merlin
16
1 / 0 / 15
9,486
949
18,935
4,802
2,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
furraxe
Cthulhu
17
5 / 2 / 18
11,655
1,166
24,415
15,027
16,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Guan Yu
gerriersami
Guan Yu
17
2 / 0 / 21
10,203
1,020
12,469
12,997
16,052
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Short Bow

Short Bow

+15%
Attack Speed

Danzaburou
gerriersami
Danzaburou
17
7 / 2 / 15
10,507
1,051
21,885
7,460
3,684
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

323

VS

Team 2 Tickets

75

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 2
9,261
926
14,220
15,535
5,657
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 9 / 3
9,353
935
4,254
29,991
22,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
14
0 / 5 / 0
8,597
860
5,658
18,462
11,455
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
gottem0
Arachne
15
2 / 8 / 1
9,315
932
7,010
26,220
9,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

14
1 / 2 / 2
8,789
879
7,365
16,110
6,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
12
29
Kills
4
4
Deaths
29
78
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
W
Tiamat
Kresnik64
Tiamat
14
0
9
18.5
L
0
9
3
0.17
L
Bellona
0
5
0
0
W
Merlin
craftXP
Merlin
1
0
15
8.5
W
Cthulhu
furraxe
Cthulhu
5
2
18
7
W
Guan Yu
gerriersami
Guan Yu
2
0
21
12.5
W
Danzaburou
gerriersami
Danzaburou
7
2
15
7.25
L
Arachne
gottem0
Arachne
2
8
1
0.31
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,038
Damage
38,507
45,045
Taken
106,318
43,313
Mitigated
55,604
24,605
Healing
4,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,220
7,314
297
633
15,535
5,657
0
8,044
7,491
0
34,273
W
Tiamat
Kresnik64
Tiamat
21,334
2,333
527
1,063
4,759
4,867
0
449
4,310
43,534
0
L
4,254
2,411
0
1,140
29,991
22,405
0
16,825
13,166
14,749
0
L
Bellona
5,658
858
414
526
18,462
11,455
0
11,603
6,859
0
25,965
W
Merlin
craftXP
Merlin
18,935
1,008
959
861
4,802
2,022
0
1,004
3,798
32,159
0
W
Cthulhu
furraxe
Cthulhu
24,415
3,011
3,165
3,503
15,027
16,688
0
4,803
10,224
48,482
0
W
Guan Yu
gerriersami
Guan Yu
12,469
2,325
5,744
5,326
12,997
16,052
0
4,075
8,922
0
17,978
W
Danzaburou
gerriersami
Danzaburou
21,885
13,433
1,340
2,117
7,460
3,684
0
1,288
6,172
0
40,950
L
Arachne
gottem0
Arachne
7,010
4,586
0
1,559
26,220
9,824
0
16,393
9,827
0
14,480
L
7,365
1,345
0
0
16,110
6,263
0
11,819
4,291
15,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,277
Gold Earned
45,315
237
Minions Killed
163
5
Camps Cleared
5
918,633
Distance Traveled
974,608
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,261
926
60
6
3
198,254
1
W
Tiamat
12,426
1,243
64
6
3
202,175
0
L
Athena
9,353
935
16
2
1
173,640
0
L
Bellona
8,597
860
55
6
0
199,240
0
W
Merlin
9,486
949
41
4
0
171,302
0
W
Cthulhu
11,655
1,166
70
7
1
189,379
0
W
Guan Yu
10,203
1,020
14
1
0
194,426
0
W
Danzaburou
10,507
1,051
48
5
1
161,351
0
L
Arachne
9,315
932
18
2
1
200,039
0
L
Nox
8,789
879
14
1
0
203,435
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role