Player Matchup

King Arthur
King Arthur
Gansono
King Arthur
Level 17
God Stats
9W - 2L
1,782 SR
Queue Stats
50W - 24L
1,584 Elo+
Party 1
Bellona
Bellona
Kniiight
Bellona
Level 18
God Stats
16W - 3L
1,532 SR
Queue Stats
73W - 43L
1,564 Elo+
Party 1
Merlin
Merlin
MatheusStorm
Merlin
Level 66
God Stats
25W - 16L
1,658 SR
Queue Stats
222W - 186L
1,564 Elo+
Party 1
Thanatos
Thanatos
Nektroys
Thanatos
Level 18
God Stats
7W - 2L
1,500 SR
Queue Stats
73W - 42L
1,573 Elo+
Party 1
Ymir
Ymir
Vermilion852
Ymir
Level 15
God Stats
8W - 2L
1,873 SR
Queue Stats
39W - 25L
1,567 Elo+
Party 1
Team Averages
Level 27
1,669 SR
1,571 Elo+

VS

Team Averages
Level 13
1,447 SR
1,452 Elo+
Hou Yi
Hou Yi
DueLiing
Hou Yi
Level 7
God Stats
13W - 17L
1,489 SR
Queue Stats
27W - 31L
1,579 Elo+
Solo
Neith
Neith
Frozt11
Neith
Level 8
God Stats
13W - 26L
1,327 SR
Queue Stats
75W - 66L
1,388 Elo+
Party 2
Ao Kuang
Ao Kuang
Ryux94107
Ao Kuang
Level 28
God Stats
1W - 4L
1,373 SR
Queue Stats
125W - 143L
1,462 Elo+
Solo
Sol
Sol
Teutanes
Sol
Level 7
God Stats
5W - 8L
1,443 SR
Queue Stats
40W - 47L
1,414 Elo+
Party 2
Cerberus
Cerberus
xbarz0
Cerberus
Level 13
God Stats
17W - 14L
1,600 SR
Queue Stats
84W - 86L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Gansono
King Arthur
16
8 / 0 / 14
10,535
1,054
8,303
12,470
10,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bellona
Kniiight
Bellona
16
6 / 1 / 17
10,366
1,037
9,271
10,099
7,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
16
1 / 1 / 20
9,864
986
11,191
7,549
2,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Nektroys
Thanatos
16
7 / 2 / 16
10,851
1,085
9,275
8,947
3,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
4 / 2 / 17
10,256
1,026
6,786
12,211
11,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Team 1 Tickets

290

VS

Team 2 Tickets

132

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
DueLiing
Hou Yi
15
1 / 1 / 4
9,575
958
11,963
5,850
2,178
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Neith
Frozt11
Neith
15
3 / 6 / 3
9,748
975
9,836
11,086
3,687
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
Ryux94107
Ao Kuang
13
1 / 4 / 2
8,289
829
2,670
5,661
2,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
0 / 5 / 4
8,574
857
13,255
11,122
3,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
xbarz0
Cerberus
14
1 / 10 / 3
9,396
940
7,908
16,806
11,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
22
26
Kills
6
6
Deaths
26
84
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
DueLiing
Hou Yi
1
1
4
3
L
Neith
Frozt11
Neith
3
6
3
0.75
W
King Arthur
Gansono
King Arthur
8
0
14
15
W
Bellona
Kniiight
Bellona
6
1
17
14.5
W
Merlin
1
1
20
11
W
Thanatos
Nektroys
Thanatos
7
2
16
7.5
L
Ao Kuang
Ryux94107
Ao Kuang
1
4
2
0.5
L
0
5
4
0.4
W
4
2
17
6.25
L
Cerberus
xbarz0
Cerberus
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,826
Damage
45,632
51,276
Taken
50,525
35,618
Mitigated
23,119
8,876
Healing
7,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
DueLiing
Hou Yi
11,963
3,120
0
503
5,850
2,178
0
2,928
2,822
0
48,093
L
Neith
Frozt11
Neith
9,836
4,380
0
1,413
11,086
3,687
0
2,575
8,326
0
22,382
W
King Arthur
Gansono
King Arthur
8,303
939
0
2,560
12,470
10,396
0
6,638
5,832
0
23,600
W
Bellona
Kniiight
Bellona
9,271
2,710
0
514
10,099
7,982
0
5,426
4,673
22
16,672
W
Merlin
11,191
803
380
1,320
7,549
2,674
0
3,462
3,247
48,522
0
W
Thanatos
Nektroys
Thanatos
9,275
3,410
0
3,531
8,947
3,528
0
4,592
4,355
0
13,525
L
Ao Kuang
Ryux94107
Ao Kuang
2,670
608
0
748
5,661
2,106
0
2,657
2,954
5,502
0
L
13,255
709
0
2,583
11,122
3,849
0
4,945
6,152
27,798
0
W
6,786
965
0
571
12,211
11,038
0
3,715
8,496
13,468
0
L
Cerberus
xbarz0
Cerberus
7,908
359
0
2,645
16,806
11,299
0
4,894
11,412
22,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,872
Gold Earned
45,582
164
Minions Killed
176
3
Camps Cleared
7
964,777
Distance Traveled
649,627
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
9,575
958
71
7
2
173,371
0
L
Neith
9,748
975
38
4
2
128,139
0
W
King Arthur
10,535
1,054
27
3
0
209,225
1
W
Bellona
10,366
1,037
15
2
0
206,433
0
W
Merlin
9,864
986
92
9
0
193,361
3
W
Thanatos
10,851
1,085
12
1
3
193,853
2
L
Ao Kuang
8,289
829
6
1
1
83,208
0
L
Sol
8,574
857
30
3
1
135,993
0
W
Ymir
10,256
1,026
18
2
0
161,905
1
L
Cerberus
9,396
940
31
3
1
128,916
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role