Player Matchup

Ullr
Ullr
DarkViking01
Ullr
Level 145
God Stats
5W - 3L
1,778 SR
Queue Stats
174W - 222L
1,552 Elo+
Party 2
Cabrakan
Cabrakan
DerBesten
Cabrakan
Level 107
God Stats
5W - 6L
1,394 SR
Queue Stats
156W - 189L
1,565 Elo+
Party 2
Apollo
Apollo
ELALVAREZOMG
Apollo
Level 106
God Stats
7W - 6L
1,669 SR
Queue Stats
65W - 98L
1,507 Elo+
Party 2
Fenrir
Fenrir
NoT Superiior
Fenrir
Level 95
God Stats
9W - 14L
1,416 SR
Queue Stats
95W - 119L
1,527 Elo+
Party 2
Scylla
Scylla
RoHiJava
Scylla
Level 128
God Stats
1W - 2L
1,768 SR
Queue Stats
2W - 2L
1,882 Elo+
Party 2
Team Averages
Level 116
1,605 SR
1,607 Elo+

VS

Team Averages
Level 145
1,577 SR
1,557 Elo+
Tiamat
Tiamat
 
Tiamat
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
ConTroeller
Eset
Level 158
God Stats
2W - 3L
1,500 SR
Queue Stats
964W - 947L
1,589 Elo+
Party 1
Artemis
Artemis
Shootta Tinh
Artemis
Level 149
God Stats
21W - 10L
1,885 SR
Queue Stats
229W - 206L
1,658 Elo+
Solo
Horus
Horus
True Lawbringer
Horus
Level 156
God Stats
7W - 5L
1,500 SR
Queue Stats
733W - 756L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 1
7,266
519
3,499
9,546
3,352
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cabrakan
DerBesten
Cabrakan
10
1 / 5 / 2
6,452
461
3,057
12,924
7,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Apollo
11
1 / 4 / 0
6,511
465
5,817
10,273
2,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 4 / 2
6,286
449
5,630
10,695
3,340
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
RoHiJava
Scylla
13
2 / 0 / 1
7,554
540
4,233
5,354
1,656
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
4 / 1 / 2
8,663
619
9,470
11,585
10,549
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Erlang Shen
 
Erlang Shen
13
4 / 0 / 1
7,472
534
5,368
8,575
3,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 2 / 2
8,094
578
5,741
5,280
1,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
Shootta Tinh
Artemis
13
4 / 1 / 2
7,996
571
9,781
7,662
2,698
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
2 / 1 / 7
7,396
528
4,115
10,454
7,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
5
Kills
16
16
Deaths
5
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
4
1
2
5
W
Erlang Shen
 
Erlang Shen
4
0
1
4.5
W
2
2
2
1.5
L
1
3
1
0.5
L
Cabrakan
DerBesten
Cabrakan
1
5
2
0.4
L
Apollo
1
4
0
0.25
L
0
4
2
0.25
L
Scylla
RoHiJava
Scylla
2
0
1
2.5
W
Artemis
Shootta Tinh
Artemis
4
1
2
5
W
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,236
Damage
34,475
48,792
Taken
43,556
17,905
Mitigated
25,957
13,634
Healing
18,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
9,470
1,441
0
6,316
11,585
10,549
186
396
11,189
56,374
0
W
Erlang Shen
 
Erlang Shen
5,368
3,119
0
2,830
8,575
3,231
0
1,353
7,130
0
47,234
W
5,741
444
96
1,359
5,280
1,885
0
1,492
3,741
58,035
0
L
3,499
1,762
0
2,371
9,546
3,352
234
6,973
2,529
0
40,993
L
Cabrakan
DerBesten
Cabrakan
3,057
457
0
3,503
12,924
7,415
0
2,804
9,994
20,976
0
L
Apollo
5,817
3,126
0
3,208
10,273
2,142
756
187
10,066
0
36,393
L
5,630
1,101
0
2,876
10,695
3,340
0
2,409
8,184
0
33,808
L
Scylla
RoHiJava
Scylla
4,233
507
0
1,676
5,354
1,656
0
2,339
2,808
43,158
0
W
Artemis
Shootta Tinh
Artemis
9,781
5,302
0
3,349
7,662
2,698
310
695
6,927
0
55,254
W
4,115
1,853
483
3,991
10,454
7,594
73
3,079
7,279
0
14,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,069
Gold Earned
39,621
353
Minions Killed
401
0
Camps Cleared
0
1,299,087
Distance Traveled
1,334,471
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,663
619
99
7
0
248,928
1
W
Erlang Shen
7,472
534
82
6
0
318,262
2
W
Eset
8,094
578
113
8
0
278,392
6
L
Ullr
7,266
519
87
6
0
245,211
5
L
Cabrakan
6,452
461
36
3
0
255,470
4
L
Apollo
6,511
465
64
5
0
247,116
4
L
Fenrir
6,286
449
67
5
0
271,660
2
L
Scylla
7,554
540
99
7
0
279,630
5
W
Artemis
7,996
571
93
7
0
215,395
0
W
Horus
7,396
528
14
1
0
273,494
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role