Player Matchup

Olorun
Olorun
Laxziz
Olorun
Level 16
God Stats
7W - 8L
1,550 SR
Queue Stats
163W - 112L
1,462 Elo+
Solo
Guan Yu
Guan Yu
benfo19
Guan Yu
Level 26
God Stats
15W - 9L
1,595 SR
Queue Stats
124W - 127L
1,512 Elo+
Solo
Scylla
Scylla
lil papa282
Scylla
Level 29
God Stats
3W - 2L
1,497 SR
Queue Stats
19W - 21L
1,304 Elo+
Solo
Fenrir
Fenrir
mayronfds
Fenrir
Level 29
God Stats
19W - 15L
1,500 SR
Queue Stats
490W - 724L
1,312 Elo+
Solo
Ymir
Ymir
xRosChaosx
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 21
1,528 SR
1,418 Elo+

VS

Team Averages
Level 19
1,492 SR
1,329 Elo+
Tiamat
Tiamat
DNY iShadow
Tiamat
Level 25
God Stats
27W - 14L
1,584 SR
Queue Stats
522W - 492L
1,414 Elo+
Solo
Tsukuyomi
Tsukuyomi
FazeJesir
Tsukuyomi
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,026 Elo+
Party 1
Artemis
Artemis
MetalBurrito357
Artemis
Level 27
God Stats
25W - 30L
1,517 SR
Queue Stats
145W - 158L
1,403 Elo+
Solo
Aphrodite
Aphrodite
YourMajestyArqX
Aphrodite
Level 7
God Stats
29W - 36L
1,540 SR
Queue Stats
68W - 90L
1,500 Elo+
Solo
Cerberus
Cerberus
itsjusttyson
Cerberus
Level 29
God Stats
4W - 3L
1,316 SR
Queue Stats
455W - 460L
1,302 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Laxziz
Olorun
15
0 / 3 / 4
9,717
422
10,464
13,138
6,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Guan Yu
benfo19
Guan Yu
16
4 / 4 / 7
10,365
451
7,326
22,882
26,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Scylla
19
14 / 5 / 4
12,337
536
28,473
17,169
5,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
mayronfds
Fenrir
14
7 / 6 / 5
10,065
438
11,570
16,887
7,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

5
0 / 6 / 2
6,712
292
567
4,918
1,531

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
6 / 10 / 8
10,966
477
11,913
19,433
9,176
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
FazeJesir
Tsukuyomi
15
4 / 7 / 5
10,634
462
9,869
16,411
6,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
4 / 3 / 8
12,178
529
13,454
12,492
4,561
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
YourMajestyArqX
Aphrodite
19
7 / 4 / 6
12,542
545
13,596
19,173
11,637
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
itsjusttyson
Cerberus
17
2 / 2 / 6
11,529
501
8,048
19,559
17,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
56
25
Kills
23
24
Deaths
26
22
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Tiamat
6
10
8
1
W
Tsukuyomi
FazeJesir
Tsukuyomi
4
7
5
0.93
L
Olorun
Laxziz
Olorun
0
3
4
0.67
W
4
3
8
2.67
W
Aphrodite
YourMajestyArqX
Aphrodite
7
4
6
2.5
L
Guan Yu
benfo19
Guan Yu
4
4
7
1.88
W
Cerberus
itsjusttyson
Cerberus
2
2
6
2.5
L
Scylla
14
5
4
3.2
L
Fenrir
mayronfds
Fenrir
7
6
5
1.58
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,400
Damage
56,880
74,994
Taken
87,068
47,141
Mitigated
48,684
19,192
Healing
33,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
11,913
2,433
513
4,314
19,433
9,176
1,887
10,205
8,833
35,444
0
W
Tsukuyomi
FazeJesir
Tsukuyomi
9,869
4,183
0
3,442
16,411
6,009
0
4,130
12,171
0
38,838
L
Olorun
Laxziz
Olorun
10,464
5,145
251
2,800
13,138
6,377
363
7,609
5,529
48,343
3,742
W
13,454
7,324
0
2,799
12,492
4,561
6,123
6,474
5,599
0
66,545
W
Aphrodite
YourMajestyArqX
Aphrodite
13,596
1,399
5,178
12,567
19,173
11,637
1,095
6,934
11,849
69,251
0
L
Guan Yu
benfo19
Guan Yu
7,326
1,078
1,530
8,598
22,882
26,129
548
10,232
12,650
0
42,105
W
Cerberus
itsjusttyson
Cerberus
8,048
845
0
4,935
19,559
17,301
126
10,111
9,205
58,551
0
L
Scylla
28,473
1,351
158
1,260
17,169
5,737
1,888
7,051
10,118
90,600
0
L
Fenrir
mayronfds
Fenrir
11,570
1,249
270
4,325
16,887
7,367
0
6,836
10,051
0
39,184
L
567
362
0
0
4,918
1,531
242
1,829
3,089
5,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,196
Gold Earned
57,849
379
Minions Killed
486
0
Camps Cleared
0
1,668,606
Distance Traveled
2,063,607
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,966
477
36
2
0
390,079
0
W
Tsukuyomi
10,634
462
61
3
0
440,033
1
L
Olorun
9,717
422
86
4
0
363,425
0
W
Artemis
12,178
529
115
5
0
395,471
0
W
Aphrodite
12,542
545
122
5
0
424,247
3
L
Guan Yu
10,365
451
76
3
0
404,892
4
W
Cerberus
11,529
501
152
7
0
413,777
0
L
Scylla
12,337
536
160
7
0
343,801
0
L
Fenrir
10,065
438
49
2
0
418,347
0
L
Ymir
6,712
292
8
0
0
138,141
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role