Player Matchup

Neith
Neith
 
Neith
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
CGI Ariki
Poseidon
Level 54
God Stats
1W - 2L
1,250 SR
Queue Stats
78W - 101L
1,448 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheWorthyAussie
Tsukuyomi
Level 145
God Stats
5W - 8L
1,196 SR
Queue Stats
302W - 374L
1,454 Elo+
Solo
Bellona
Bellona
iLushin_20
Bellona
Level 124
God Stats
14W - 12L
1,426 SR
Queue Stats
165W - 247L
1,488 Elo+
Party 1
Khepri
Khepri
suddwakii
Khepri
Level 88
God Stats
11W - 11L
1,500 SR
Queue Stats
272W - 301L
1,513 Elo+
Solo
Team Averages
Level 100
1,375 SR
1,481 Elo+

VS

Team Averages
Level 77
1,480 SR
1,451 Elo+
Bellona
Bellona
ABitTooCheesy
Bellona
Level 107
God Stats
16W - 15L
1,280 SR
Queue Stats
332W - 366L
1,465 Elo+
Solo
Terra
Terra
ChaoticChaos095
Terra
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
ItsShero
Raijin
Level 102
God Stats
13W - 15L
1,521 SR
Queue Stats
962W - 698L
1,567 Elo+
Solo
Danzaburou
Danzaburou
Kelstar97
Danzaburou
Level 65
God Stats
11W - 9L
1,600 SR
Queue Stats
264W - 308L
1,428 Elo+
Solo
Chaac
Chaac
PsychoticPickIe
Chaac
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 9L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
3 / 1 / 3
10,172
636
5,282
7,799
2,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poseidon
CGI Ariki
Poseidon
13
1 / 4 / 6
8,183
511
7,286
10,116
3,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
TheWorthyAussie
Tsukuyomi
14
2 / 3 / 6
9,037
565
6,445
9,867
3,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
iLushin_20
Bellona
17
9 / 1 / 4
10,982
686
10,447
13,636
11,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Khepri
suddwakii
Khepri
13
0 / 3 / 7
8,415
526
4,756
12,052
9,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
13
6 / 4 / 3
8,219
514
9,260
14,411
11,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
1 / 2 / 8
8,177
511
8,229
14,547
13,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Raijin
ItsShero
Raijin
14
5 / 4 / 4
8,622
539
11,012
8,848
3,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Kelstar97
Danzaburou
15
0 / 2 / 1
8,346
522
3,096
8,093
2,847
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

5
0 / 3 / 0
5,155
322
594
3,452
1,828

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
28
15
Kills
12
12
Deaths
15
26
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
1
3
4.5
L
Bellona
6
4
3
1.88
W
Poseidon
CGI Ariki
Poseidon
1
4
6
1
L
1
2
8
2.5
L
Raijin
ItsShero
Raijin
5
4
4
1.75
L
Danzaburou
Kelstar97
Danzaburou
0
2
1
0.25
L
0
3
0
0
W
Tsukuyomi
TheWorthyAussie
Tsukuyomi
2
3
6
1.67
W
Bellona
iLushin_20
Bellona
9
1
4
11
W
Khepri
suddwakii
Khepri
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,216
Damage
32,191
53,470
Taken
49,351
30,354
Mitigated
33,973
23,832
Healing
10,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,282
2,030
0
4,375
7,799
2,806
2,142
1,139
6,642
0
69,156
L
Bellona
9,260
4,157
0
651
14,411
11,918
0
3,577
10,834
0
56,824
W
Poseidon
CGI Ariki
Poseidon
7,286
549
0
3,320
10,116
3,376
495
5,015
4,837
49,040
0
L
8,229
641
1,388
3,667
14,547
13,854
0
5,052
9,495
21,822
0
L
Raijin
ItsShero
Raijin
11,012
820
0
855
8,848
3,526
0
2,620
6,228
58,492
0
L
Danzaburou
Kelstar97
Danzaburou
3,096
1,704
0
3,864
8,093
2,847
730
793
7,300
0
55,831
L
594
258
0
274
3,452
1,828
0
0
3,452
0
4,618
W
Tsukuyomi
TheWorthyAussie
Tsukuyomi
6,445
1,405
0
3,693
9,867
3,891
613
3,875
5,808
0
50,420
W
Bellona
iLushin_20
Bellona
10,447
6,257
0
8,690
13,636
11,166
1,306
3,830
9,656
0
71,639
W
Khepri
suddwakii
Khepri
4,756
495
0
3,754
12,052
9,115
36
4,671
7,286
24,724
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,789
Gold Earned
38,519
466
Minions Killed
382
0
Camps Cleared
0
1,612,447
Distance Traveled
1,357,442
27
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,172
636
122
8
0
297,411
1
L
Bellona
8,219
514
94
6
0
361,324
5
W
Poseidon
8,183
511
93
6
0
282,216
4
L
Terra
8,177
511
35
2
0
340,858
1
L
Raijin
8,622
539
123
8
0
283,786
4
L
Danzaburou
8,346
522
118
7
0
281,969
5
L
Chaac
5,155
322
12
1
0
89,505
0
W
Tsukuyomi
9,037
565
94
6
0
343,061
12
W
Bellona
10,982
686
140
9
0
352,314
4
W
Khepri
8,415
526
17
1
0
337,445
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role