Player Matchup

Horus
Horus
 
Horus
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
AbelyAlmayAbril
Achilles
Level 28
God Stats
3W - 7L
1,482 SR
Queue Stats
36W - 54L
1,434 Elo+
Party 2
Erlang Shen
Erlang Shen
KrissMiM
Erlang Shen
Level 48
God Stats
2W - 6L
1,188 SR
Queue Stats
93W - 110L
1,251 Elo+
Solo
Persephone
Persephone
TuMaSpamPiumPium
Persephone
Level 60
God Stats
0W - 3L
1,500 SR
Queue Stats
175W - 226L
1,378 Elo+
Party 2
Apollo
Apollo
ezequielMB21
Apollo
Level 21
God Stats
4W - 11L
1,265 SR
Queue Stats
32W - 59L
1,337 Elo+
Party 2
Team Averages
Level 43
1,387 SR
1,380 Elo+

VS

Team Averages
Level 76
1,579 SR
1,478 Elo+
Osiris
Osiris
AdilsonBrmaster
Osiris
Level 88
God Stats
4W - 0L
1,714 SR
Queue Stats
162W - 178L
1,423 Elo+
Party 1
Pele
Pele
DreamFyre8
Pele
Level 40
God Stats
20W - 16L
1,578 SR
Queue Stats
89W - 103L
1,466 Elo+
Party 1
Skadi
Skadi
LucasBroduei123
Skadi
Level 99
God Stats
3W - 6L
1,462 SR
Queue Stats
385W - 391L
1,429 Elo+
Party 1
Merlin
Merlin
Uesaqondapex
Merlin
Level 34
God Stats
2W - 2L
1,640 SR
Queue Stats
16W - 9L
1,549 Elo+
Party 3
Athena
Athena
lTheOutlanderl
Athena
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,524 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
8
0 / 5 / 0
5,277
480
3,490
8,403
4,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Achilles
11
1 / 0 / 2
6,243
568
5,415
4,999
2,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Erlang Shen
KrissMiM
Erlang Shen
11
4 / 1 / 1
6,502
591
5,909
6,751
4,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Persephone
TuMaSpamPiumPium
Persephone
10
0 / 1 / 1
5,735
521
2,310
2,381
637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
8
0 / 6 / 0
4,882
444
3,436
7,389
2,136
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
5,632
512
3,544
9,998
5,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
0 / 1 / 0
6,375
580
302
6,177
1,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Mace

Mace

+10
Physical Power

12
5 / 0 / 6
7,084
644
7,937
7,177
2,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Merlin
10
1 / 0 / 3
6,042
549
2,198
3,384
857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

8
6 / 1 / 3
6,344
577
4,775
6,660
2,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
5
Kills
12
13
Deaths
5
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
5
0
0
L
Achilles
1
0
2
2
W
0
3
1
0.17
W
0
1
0
0
L
Erlang Shen
KrissMiM
Erlang Shen
4
1
1
4.5
W
5
0
6
8
L
Persephone
TuMaSpamPiumPium
Persephone
0
1
1
0.5
W
Merlin
1
0
3
2.5
L
Apollo
0
6
0
0
W
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,560
Damage
18,756
29,923
Taken
33,396
13,944
Mitigated
12,473
6,051
Healing
15,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
3,490
1,923
340
1,984
8,403
4,147
31
1,542
6,861
0
19,292
L
Achilles
5,415
2,278
0
889
4,999
2,638
141
233
4,766
0
30,931
W
3,544
1,848
0
4,450
9,998
5,146
143
0
9,998
0
23,727
W
302
38
0
4,122
6,177
1,880
876
965
5,088
0
42,689
L
Erlang Shen
KrissMiM
Erlang Shen
5,909
3,356
0
1,111
6,751
4,386
0
2,484
4,267
0
34,378
W
7,937
4,318
0
4,221
7,177
2,029
381
81
7,056
0
41,739
L
Persephone
TuMaSpamPiumPium
Persephone
2,310
37
0
307
2,381
637
0
130
2,251
28,510
0
W
Merlin
2,198
110
0
650
3,384
857
0
742
2,524
24,597
0
L
Apollo
3,436
1,956
347
1,073
7,389
2,136
0
2,584
4,805
0
22,513
W
4,775
1,228
0
1,716
6,660
2,561
345
232
6,420
11,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,639
Gold Earned
31,477
256
Minions Killed
273
0
Camps Cleared
0
1,101,086
Distance Traveled
1,110,396
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,277
480
28
3
0
222,106
1
L
Achilles
6,243
568
62
6
0
237,577
0
W
Osiris
5,632
512
45
4
0
208,303
1
W
Pele
6,375
580
90
8
0
255,563
0
L
Erlang Shen
6,502
591
69
6
0
242,154
2
W
Skadi
7,084
644
70
6
0
199,350
0
L
Persephone
5,735
521
56
5
0
211,923
3
W
Merlin
6,042
549
50
5
0
225,087
5
L
Apollo
4,882
444
41
4
0
187,326
0
W
Athena
6,344
577
18
2
0
222,093
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role