Player Matchup

Cerberus
Cerberus
Bronze III
 
Cerberus
Bronze III
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Baron Samedi
Baron Samedi
Bronze III
JOEMOE 16
Baron Samedi
Bronze III
Level 118
God Stats
0W - 1L
1,625 SR
Queue Stats
12W - 11L
1,463 MMR
Party 2
Cernunnos
Cernunnos
Bronze III
vxBEAVERxv
Cernunnos
Bronze III
Level 99
God Stats
3W - 3L
1,622 SR
Queue Stats
13W - 7L
1,463 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 100
1,582 SR
1,475 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 104
1,562 SR
1,500 MMR
Xing Tian
Xing Tian
Bronze III
GobulJ
Xing Tian
Bronze III
Level 90
God Stats
6W - 3L
1,500 SR
Queue Stats
38W - 31L
1,500 MMR
Party 1
Erlang Shen
Erlang Shen
Bronze III
Jkz_17
Erlang Shen
Bronze III
Level 114
God Stats
2W - 2L
1,687 SR
Queue Stats
38W - 31L
1,500 MMR
Party 1
Ra
Ra
Bronze III
Scorpionpr_12
Ra
Bronze III
Level 109
God Stats
4W - 3L
1,500 SR
Queue Stats
38W - 31L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
1 / 4 / 0
8,772
548
9,299
22,767
17,324
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Baron Samedi
JOEMOE 16
Baron Samedi
11
0 / 5 / 0
8,673
542
8,132
8,501
3,822
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
vxBEAVERxv
Cernunnos
12
0 / 5 / 1
9,282
580
10,386
16,132
5,625
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
ZeusKumbhakarnaAphroditeScyllaDiscordia

VS

Bans
Chang'eAh PuchYmirHeraCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
GobulJ
Xing Tian
14
2 / 0 / 11
11,392
712
6,556
19,328
20,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Jkz_17
Erlang Shen
15
6 / 1 / 8
11,410
713
17,420
11,156
7,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

15
6 / 0 / 8
11,464
717
13,176
9,837
3,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
41
1
Kills
14
14
Deaths
1
1
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
4
0
0.25
W
Xing Tian
GobulJ
Xing Tian
2
0
11
7.5
L
Baron Samedi
JOEMOE 16
Baron Samedi
0
5
0
0
W
Erlang Shen
Jkz_17
Erlang Shen
6
1
8
10
W
6
0
8
10
L
Cernunnos
vxBEAVERxv
Cernunnos
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,817
Damage
37,152
47,400
Taken
40,321
26,771
Mitigated
31,382
12,864
Healing
19,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
9,299
353
0
3,754
22,767
17,324
137
7,692
14,713
33,447
0
W
Xing Tian
GobulJ
Xing Tian
6,556
578
0
6,379
19,328
20,239
413
6,911
12,417
24,710
0
L
Baron Samedi
JOEMOE 16
Baron Samedi
8,132
406
2,343
1,271
8,501
3,822
235
4,089
4,312
32,134
0
W
Erlang Shen
Jkz_17
Erlang Shen
17,420
9,659
0
4,355
11,156
7,213
715
6,123
5,033
0
64,761
W
13,176
1,790
3,744
4,587
9,837
3,930
1,081
4,704
5,133
75,460
0
L
Cernunnos
vxBEAVERxv
Cernunnos
10,386
6,389
0
5,496
16,132
5,625
1,311
7,329
8,587
0
44,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,727
Gold Earned
34,266
193
Minions Killed
210
0
Camps Cleared
0
876,191
Distance Traveled
922,369
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,772
548
69
4
0
321,232
6
W
Xing Tian
11,392
712
23
1
0
313,040
2
L
Baron Samedi
8,673
542
45
3
0
293,140
2
W
Erlang Shen
11,410
713
82
5
0
317,836
4
W
Ra
11,464
717
105
7
0
291,493
4
L
Cernunnos
9,282
580
79
5
0
261,819
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role