Player Matchup

Tiamat
Tiamat
EssexWitch
Tiamat
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
JetRR
Anhur
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Syrius_MysticsYT
Thanatos
Level 42
God Stats
1W - 8L
1,124 SR
Queue Stats
10W - 20L
1,286 Elo+
Solo
Scylla
Scylla
saihetero
Scylla
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 110
1,406 SR
1,446 Elo+

VS

Team Averages
Level 70
1,547 SR
1,068 Elo+
Ah Muzen Cab
Ah Muzen Cab
BlackManPiccolo
Ah Muzen Cab
Level 103
God Stats
0W - 1L
1,746 SR
Queue Stats
0W - 3L
1,069 Elo+
Party 1
Cthulhu
Cthulhu
C0L Schwartz
Cthulhu
Level 47
God Stats
0W - 2L
1,564 SR
Queue Stats
0W - 4L
1,064 Elo+
Party 1
Ra
Ra
Death61480
Ra
Level 86
God Stats
0W - 3L
1,377 SR
Queue Stats
0W - 3L
1,069 Elo+
Party 1
Hun Batz
Hun Batz
NoSlack Given
Hun Batz
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,069 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
EssexWitch
Tiamat
16
9 / 1 / 6
10,037
912
11,146
6,131
5,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
JetRR
Anhur
14
3 / 1 / 9
9,284
844
8,864
10,255
3,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 0 / 9
9,159
833
6,885
5,996
2,311
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
saihetero
Scylla
15
6 / 0 / 6
9,277
843
8,537
4,222
1,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BlackManPiccolo
Ah Muzen Cab
12
0 / 6 / 0
7,210
655
2,742
7,190
2,005
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
C0L Schwartz
Cthulhu
13
1 / 6 / 0
7,997
727
5,142
17,870
13,190
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
0 / 5 / 1
7,220
656
1,857
6,203
1,749
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
NoSlack Given
Hun Batz
12
1 / 4 / 0
7,324
666
1,933
9,133
2,604
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
3
21
Kills
2
2
Deaths
21
30
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
BlackManPiccolo
Ah Muzen Cab
0
6
0
0
L
Cthulhu
C0L Schwartz
Cthulhu
1
6
0
0.17
L
0
5
1
0.1
W
Tiamat
EssexWitch
Tiamat
9
1
6
12
W
Anhur
JetRR
Anhur
3
1
9
7.5
L
Hun Batz
NoSlack Given
Hun Batz
1
4
0
0.25
W
3
0
9
7.5
W
Scylla
saihetero
Scylla
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,432
Damage
11,674
26,604
Taken
40,396
13,375
Mitigated
19,548
12,646
Healing
2,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
BlackManPiccolo
Ah Muzen Cab
2,742
517
0
498
7,190
2,005
0
3,954
3,036
0
22,535
L
Cthulhu
C0L Schwartz
Cthulhu
5,142
609
0
776
17,870
13,190
0
8,722
8,748
18,172
0
L
1,857
210
827
205
6,203
1,749
160
1,531
4,554
14,395
0
W
Tiamat
EssexWitch
Tiamat
11,146
1,529
108
2,722
6,131
5,671
920
2,029
4,102
35,736
0
W
Anhur
JetRR
Anhur
8,864
5,005
0
5,046
10,255
3,855
4,201
2,183
8,072
0
35,951
L
Hun Batz
NoSlack Given
Hun Batz
1,933
893
0
614
9,133
2,604
0
4,771
4,080
0
15,487
W
6,885
2,541
0
4,345
5,996
2,311
64
1,718
4,278
0
28,560
W
Scylla
saihetero
Scylla
8,537
1,405
0
425
4,222
1,538
1,812
1,662
2,560
26,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,757
Gold Earned
29,751
205
Minions Killed
164
13
Camps Cleared
3
913,086
Distance Traveled
602,939
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,210
655
53
5
1
146,946
0
L
Cthulhu
7,997
727
28
3
0
146,656
0
L
Ra
7,220
656
37
3
0
130,620
0
W
Tiamat
10,037
912
60
5
2
223,380
4
W
Anhur
9,284
844
55
5
4
196,328
3
L
Hun Batz
7,324
666
46
4
2
178,717
0
W
Thanatos
9,159
833
52
5
5
266,618
0
W
Scylla
9,277
843
38
3
2
226,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role