Player Matchup

Medusa
Medusa
BIG-RT-95
Medusa
Level 118
God Stats
5W - 5L
1,432 SR
Queue Stats
14W - 12L
1,266 Elo+
Party 1
Achilles
Achilles
CRANFORD993
Achilles
Level 126
God Stats
2W - 0L
1,735 SR
Queue Stats
22W - 28L
1,460 Elo+
Party 1
Ymir
Ymir
HarryBallsSak
Ymir
Level 26
God Stats
8W - 7L
1,800 SR
Queue Stats
37W - 32L
1,551 Elo+
Party 1
Bastet
Bastet
LULUTHEDESTROYER
Bastet
Level 4
God Stats
9W - 2L
1,500 SR
Queue Stats
16W - 13L
1,266 Elo+
Party 1
Tiamat
Tiamat
halfy1994
Tiamat
Level 110
God Stats
1W - 0L
1,243 SR
Queue Stats
12W - 10L
1,224 Elo+
Party 1
Team Averages
Level 77
1,542 SR
1,353 Elo+

VS

Team Averages
Level 42
1,378 SR
1,422 Elo+
Bakasura
Bakasura
crans_115
Bakasura
Level 65
God Stats
3W - 4L
1,364 SR
Queue Stats
11W - 20L
1,420 Elo+
Party 2
Izanami
Izanami
genomf3
Izanami
Level 61
God Stats
0W - 2L
1,288 SR
Queue Stats
18W - 32L
1,315 Elo+
Party 2
Yemoja
Yemoja
juanvidp0
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
mepencotu-porr8
Kukulkan
Level 43
God Stats
6W - 16L
1,237 SR
Queue Stats
7W - 19L
1,420 Elo+
Party 2
Serqet
Serqet
xdynastymeudtx
Serqet
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
314W - 404L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BIG-RT-95
Medusa
15
3 / 2 / 2
9,313
466
8,024
7,159
2,686
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
CRANFORD993
Achilles
17
12 / 0 / 8
10,843
542
21,223
13,192
12,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

15
5 / 2 / 10
10,307
515
9,774
16,914
13,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
9 / 3 / 6
11,741
587
7,394
15,315
5,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
halfy1994
Tiamat
16
6 / 4 / 5
10,477
524
10,019
13,824
8,085
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
crans_115
Bakasura
13
3 / 10 / 4
8,659
433
11,348
21,955
8,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
genomf3
Izanami
12
1 / 10 / 2
7,584
379
6,889
15,852
4,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
juanvidp0
Yemoja
14
0 / 5 / 2
8,480
424
3,640
11,768
8,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
15
4 / 10 / 1
9,644
482
11,345
13,536
5,189
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
3 / 0 / 0
8,695
435
5,749
13,464
5,373
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
20
35
Kills
11
11
Deaths
35
31
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Medusa
BIG-RT-95
Medusa
3
2
2
2
W
Achilles
CRANFORD993
Achilles
12
0
8
16
W
5
2
10
5
W
9
3
6
4
L
Bakasura
crans_115
Bakasura
3
10
4
0.5
L
Izanami
genomf3
Izanami
1
10
2
0.2
W
Tiamat
halfy1994
Tiamat
6
4
5
2.13
L
Yemoja
juanvidp0
Yemoja
0
5
2
0.2
L
Kukulkan
4
10
1
0.45
L
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,434
Damage
38,971
66,404
Taken
76,575
41,906
Mitigated
32,493
19,473
Healing
13,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
BIG-RT-95
Medusa
8,024
4,356
0
0
7,159
2,686
1,785
753
6,229
0
39,381
W
Achilles
CRANFORD993
Achilles
21,223
6,149
0
4,779
13,192
12,165
2,155
1,760
11,197
0
54,914
W
9,774
1,716
399
4,877
16,914
13,549
1,097
1,031
13,642
40,666
0
W
7,394
3,240
1,038
4,723
15,315
5,421
2,962
3,744
10,987
0
66,494
L
Bakasura
crans_115
Bakasura
11,348
8,301
0
8,261
21,955
8,302
0
6,777
15,003
0
35,453
L
Izanami
genomf3
Izanami
6,889
5,343
489
1,414
15,852
4,851
216
1,940
13,537
0
35,134
W
Tiamat
halfy1994
Tiamat
10,019
715
150
3,507
13,824
8,085
817
7,103
5,966
48,127
0
L
Yemoja
juanvidp0
Yemoja
3,640
1,639
1,092
917
11,768
8,778
257
706
10,787
25,413
0
L
Kukulkan
11,345
471
0
1,143
13,536
5,189
164
7,302
6,209
51,147
0
L
5,749
797
0
0
13,464
5,373
258
3,068
10,371
0
40,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,681
Gold Earned
43,062
412
Minions Killed
360
0
Camps Cleared
0
1,790,554
Distance Traveled
1,692,385
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,313
466
58
3
0
347,452
0
W
Achilles
10,843
542
75
4
0
407,210
0
W
Ymir
10,307
515
88
4
0
338,191
2
W
Bastet
11,741
587
122
6
0
370,763
0
L
Bakasura
8,659
433
90
5
0
325,126
0
L
Izanami
7,584
379
57
3
0
315,417
0
W
Tiamat
10,477
524
69
3
0
326,938
0
L
Yemoja
8,480
424
54
3
0
338,947
1
L
Kukulkan
9,644
482
94
5
0
299,872
0
L
Serqet
8,695
435
65
3
0
413,023
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role