Player Matchup

Odin
Odin
 
Odin
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Got Clxmps
Ares
Level 75
God Stats
10W - 11L
1,534 SR
Queue Stats
54W - 60L
1,498 Elo+
Party 3
Raijin
Raijin
Mista_Mofro
Raijin
Level 108
God Stats
8W - 7L
1,492 SR
Queue Stats
252W - 234L
1,529 Elo+
Solo
Skadi
Skadi
MrF1st3r4560
Skadi
Level 109
God Stats
3W - 1L
1,689 SR
Queue Stats
458W - 450L
1,488 Elo+
Party 3
Team Averages
Level 118
1,543 SR
1,503 Elo+

VS

Team Averages
Level 113
1,582 SR
1,483 Elo+
Cabrakan
Cabrakan
DeviousAlucard
Cabrakan
Level 108
God Stats
12W - 12L
1,544 SR
Queue Stats
42W - 49L
1,505 Elo+
Party 2
Tiamat
Tiamat
Jonnathan86
Tiamat
Level 88
God Stats
2W - 5L
1,633 SR
Queue Stats
11W - 16L
1,509 Elo+
Party 2
Nemesis
Nemesis
Precision Dany
Nemesis
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 16L
1,366 Elo+
Party 2
Cupid
Cupid
Tenail
Cupid
Level 125
God Stats
2W - 2L
1,608 SR
Queue Stats
66W - 55L
1,497 Elo+
Solo
Hercules
Hercules
WeaponEy3z
Hercules
Level 160
God Stats
8W - 6L
1,627 SR
Queue Stats
236W - 248L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
14
3 / 2 / 3
7,905
565
4,484
9,014
3,287
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Erlang Shen
 
Erlang Shen
13
2 / 2 / 7
7,730
552
8,897
13,356
6,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
6 / 2 / 9
8,180
584
6,287
11,122
8,548
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Raijin
14
5 / 1 / 3
8,546
610
9,110
7,369
2,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 1 / 7
8,280
591
7,017
9,110
2,746
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
9
0 / 5 / 2
6,039
431
3,175
9,098
6,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tiamat
12
1 / 2 / 1
6,556
468
6,492
6,497
3,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
1 / 5 / 2
7,061
504
5,228
10,888
4,357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
Tenail
Cupid
13
3 / 4 / 2
7,748
553
7,774
7,930
2,325
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
WeaponEy3z
Hercules
14
3 / 2 / 1
8,135
581
9,207
14,712
15,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
16
18
Kills
8
8
Deaths
18
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
3
2
3
2.25
W
Erlang Shen
 
Erlang Shen
2
2
7
2.75
L
Cabrakan
0
5
2
0.2
W
6
2
9
5.25
L
Tiamat
1
2
1
0.75
W
Raijin
5
1
3
6.5
W
2
1
7
5.5
L
1
5
2
0.4
L
Cupid
Tenail
Cupid
3
4
2
1
L
Hercules
WeaponEy3z
Hercules
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,795
Damage
31,876
49,971
Taken
49,125
23,802
Mitigated
31,259
11,737
Healing
14,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
4,484
956
0
1,160
9,014
3,287
0
899
7,850
0
39,363
W
Erlang Shen
 
Erlang Shen
8,897
4,874
0
3,645
13,356
6,297
0
1,357
11,769
0
56,126
L
Cabrakan
3,175
663
0
1,612
9,098
6,226
0
4,622
4,296
13,787
0
W
6,287
276
0
1,196
11,122
8,548
344
2,792
8,014
23,213
0
L
Tiamat
6,492
482
0
2,270
6,497
3,202
0
2,905
3,347
37,311
0
W
Raijin
9,110
873
0
2,224
7,369
2,924
184
2,746
4,346
56,608
0
W
7,017
4,263
0
3,512
9,110
2,746
3,150
1,210
7,820
0
51,541
L
5,228
1,840
0
1,009
10,888
4,357
0
2,835
7,874
0
40,938
L
Cupid
Tenail
Cupid
7,774
4,059
75
2,064
7,930
2,325
0
1,331
6,589
0
45,832
L
Hercules
WeaponEy3z
Hercules
9,207
3,199
0
7,154
14,712
15,149
0
3,004
11,622
0
51,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,641
Gold Earned
35,539
426
Minions Killed
384
0
Camps Cleared
0
1,382,599
Distance Traveled
1,296,788
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,905
565
79
6
0
281,926
4
W
Erlang Shen
7,730
552
109
8
0
311,809
5
L
Cabrakan
6,039
431
25
2
0
274,020
4
W
Ares
8,180
584
32
2
0
296,633
0
L
Tiamat
6,556
468
79
6
0
245,074
5
W
Raijin
8,546
610
115
8
0
248,151
2
W
Skadi
8,280
591
91
7
0
244,080
1
L
Nemesis
7,061
504
71
5
0
287,317
4
L
Cupid
7,748
553
87
6
0
215,846
3
L
Hercules
8,135
581
122
9
0
274,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role