Player Matchup

Thoth
Thoth
Platinum V
Apollo5110
Thoth
Platinum V
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 11L
1,990 MMR
Party 2
Xing Tian
Xing Tian
Platinum I
Outlaws
Xing Tian
Platinum I
Level 158
God Stats
5W - 3L
1,328 SR
Queue Stats
320W - 151L
2,316 MMR
Party 2
Set
Set
Masters
Questwaz
Set
Masters
Level 46
God Stats
17W - 4L
1,229 SR
Queue Stats
101W - 37L
2,626 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 97
1,352 SR
2,311 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 137
1,761 SR
2,108 MMR
Cerberus
Cerberus
Platinum III
CrYT Fuji
Cerberus
Platinum III
Level 126
God Stats
16W - 5L
2,004 SR
Queue Stats
112W - 115L
1,971 MMR
Solo
Janus
Janus
Diamond III
dage__qc
Janus
Diamond III
Level 149
God Stats
11W - 21L
1,646 SR
Queue Stats
447W - 426L
2,369 MMR
Party 1
Awilix
Awilix
Platinum I
sick_my_duck5
Awilix
Platinum I
Level 137
God Stats
6W - 13L
1,634 SR
Queue Stats
232W - 225L
1,984 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
16
9 / 0 / 8
11,540
769
15,767
6,558
2,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xing Tian
Outlaws
Xing Tian
13
1 / 3 / 15
10,617
708
8,869
18,974
14,876
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
9 / 2 / 9
11,497
766
19,104
15,447
11,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Bans
AphroditePersephoneSobekScyllaFenrir

VS

Bans
CthulhuHelAchillesChang'eAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CrYT Fuji
Cerberus
13
1 / 7 / 3
10,102
673
7,614
19,306
14,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Janus
dage__qc
Janus
13
1 / 4 / 2
9,032
602
7,762
14,237
4,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
2 / 8 / 2
9,144
610
8,064
16,531
5,788
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
11
19
Kills
4
5
Deaths
19
32
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Thoth
9
0
8
13
L
Cerberus
CrYT Fuji
Cerberus
1
7
3
0.36
W
Xing Tian
Outlaws
Xing Tian
1
3
15
2.83
W
9
2
9
6.75
L
Janus
dage__qc
Janus
1
4
2
0.5
L
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,740
Damage
23,440
40,979
Taken
50,074
28,320
Mitigated
24,968
12,600
Healing
4,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
15,767
398
0
1,653
6,558
2,308
739
1,684
4,794
81,423
0
L
Cerberus
CrYT Fuji
Cerberus
7,614
443
0
4,110
19,306
14,997
0
9,493
9,192
22,104
0
W
Xing Tian
Outlaws
Xing Tian
8,869
525
0
4,361
18,974
14,876
132
6,592
12,090
25,621
0
W
19,104
8,942
0
6,586
15,447
11,136
1,114
6,443
8,670
0
41,334
L
Janus
dage__qc
Janus
7,762
152
0
160
14,237
4,183
0
6,444
7,330
53,128
0
L
8,064
2,540
0
490
16,531
5,788
0
7,964
8,175
0
31,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,654
Gold Earned
28,278
185
Minions Killed
174
0
Camps Cleared
0
838,579
Distance Traveled
816,042
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
11,540
769
117
8
0
292,895
4
L
Cerberus
10,102
673
42
3
0
259,529
1
W
Xing Tian
10,617
708
22
1
0
254,084
0
W
Set
11,497
766
46
3
0
291,600
2
L
Janus
9,032
602
97
6
0
300,275
1
L
Awilix
9,144
610
35
2
0
256,238
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role