Player Matchup

Danzaburou
Danzaburou
IMVELEZ
Danzaburou
Level 20
God Stats
0W - 1L
1,719 SR
Queue Stats
124W - 80L
1,770 Elo+
Solo
Yemoja
Yemoja
NoctisCaelum420
Yemoja
Level 4
God Stats
1W - 2L
1,544 SR
Queue Stats
3W - 4L
1,523 Elo+
Party 1
Thoth
Thoth
Synatiqsss
Thoth
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
231W - 168L
1,560 Elo+
Party 1
Nemesis
Nemesis
TartyToes
Nemesis
Level 26
God Stats
17W - 8L
1,672 SR
Queue Stats
51W - 32L
1,553 Elo+
Party 1
Tiamat
Tiamat
Verak989
Tiamat
Level 18
God Stats
13W - 5L
1,829 SR
Queue Stats
37W - 31L
1,554 Elo+
Party 1
Team Averages
Level 19
1,653 SR
1,592 Elo+

VS

Team Averages
Level 50
1,544 SR
1,609 Elo+
Hercules
Hercules
EddyChepe656
Hercules
Level 18
God Stats
24W - 24L
1,679 SR
Queue Stats
276W - 233L
1,621 Elo+
Solo
Ullr
Ullr
EmperorVol28
Ullr
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,628 Elo+
Party 2
Yemoja
Yemoja
Nuclard01
Yemoja
Level 7
God Stats
2W - 0L
1,779 SR
Queue Stats
7W - 6L
1,611 Elo+
Party 2
Tiamat
Tiamat
PranksterGodz
Tiamat
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 13L
1,593 Elo+
Party 2
Raijin
Raijin
edpro135
Raijin
Level 64
God Stats
1W - 2L
1,263 SR
Queue Stats
8W - 7L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
IMVELEZ
Danzaburou
13
2 / 0 / 1
7,371
567
9,121
8,228
2,491
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 1 / 2
6,365
490
1,541
3,540
1,306
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thoth
12
0 / 3 / 0
6,686
514
2,935
5,175
1,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
TartyToes
Nemesis
11
0 / 2 / 0
6,345
488
4,046
8,394
3,484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
Verak989
Tiamat
9
0 / 6 / 0
5,646
434
2,713
6,708
3,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
EddyChepe656
Hercules
14
4 / 0 / 4
7,650
588
5,942
10,436
5,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 3 / 1
5,679
437
3,292
10,669
2,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Yemoja
Nuclard01
Yemoja
11
2 / 0 / 1
6,665
513
3,011
7,280
3,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
2 / 0 / 2
6,643
511
1,800
4,550
2,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Raijin
edpro135
Raijin
15
4 / 0 / 1
8,057
620
3,170
5,030
1,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
3
Kills
12
12
Deaths
3
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hercules
EddyChepe656
Hercules
4
0
4
6
W
0
3
1
0.17
L
Danzaburou
IMVELEZ
Danzaburou
2
0
1
2.5
L
1
1
2
2
W
Yemoja
Nuclard01
Yemoja
2
0
1
2.5
W
2
0
2
3
L
Thoth
0
3
0
0
L
Nemesis
TartyToes
Nemesis
0
2
0
0
L
Tiamat
Verak989
Tiamat
0
6
0
0
W
Raijin
edpro135
Raijin
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,356
Damage
17,215
32,045
Taken
37,965
12,779
Mitigated
15,866
7,913
Healing
17,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
EddyChepe656
Hercules
5,942
1,451
0
3,363
10,436
5,228
0
2,470
7,588
0
38,539
W
3,292
1,696
0
4,087
10,669
2,838
0
1,054
9,615
0
28,860
L
Danzaburou
IMVELEZ
Danzaburou
9,121
4,005
0
3,769
8,228
2,491
224
1,603
6,625
0
63,201
L
1,541
702
1,032
1,096
3,540
1,306
93
907
2,633
9,330
0
W
Yemoja
Nuclard01
Yemoja
3,011
446
1,920
3,147
7,280
3,191
0
727
6,513
18,502
0
W
1,800
89
0
3,566
4,550
2,932
0
69
4,479
40,212
0
L
Thoth
2,935
37
0
752
5,175
1,761
0
3,439
1,736
35,727
0
L
Nemesis
TartyToes
Nemesis
4,046
2,291
0
200
8,394
3,484
0
853
7,466
0
46,793
L
Tiamat
Verak989
Tiamat
2,713
562
0
1,064
6,708
3,737
0
1,179
5,301
16,895
0
W
Raijin
edpro135
Raijin
3,170
475
0
1,384
5,030
1,677
265
2,209
2,581
58,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,413
Gold Earned
34,694
335
Minions Killed
382
0
Camps Cleared
0
1,198,596
Distance Traveled
1,242,914
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,650
588
80
6
0
281,515
4
W
Ullr
5,679
437
65
5
0
221,369
1
L
Danzaburou
7,371
567
119
9
0
217,874
3
L
Yemoja
6,365
490
15
1
0
234,297
0
W
Yemoja
6,665
513
24
2
0
209,316
3
W
Tiamat
6,643
511
86
7
0
274,002
0
L
Thoth
6,686
514
85
7
0
250,052
2
L
Nemesis
6,345
488
83
6
0
250,338
3
L
Tiamat
5,646
434
33
3
0
246,035
1
W
Raijin
8,057
620
127
10
0
256,712
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role