Player Matchup

Khepri
Khepri
BTSM6827
Khepri
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
224W - 173L
1,769 Elo+
Solo
Hades
Hades
BeyondBrownHD
Hades
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 108L
1,719 Elo+
Solo
Ra
Ra
Rabbit-_-Gang
Ra
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 1L
1,971 Elo+
Solo
Arachne
Arachne
guccinecht
Arachne
Level 22
God Stats
8W - 3L
1,593 SR
Queue Stats
116W - 96L
1,703 Elo+
Solo
Neith
Neith
sad_olvs
Neith
Level 7
God Stats
2W - 1L
1,682 SR
Queue Stats
22W - 41L
1,695 Elo+
Solo
Team Averages
Level 14
1,555 SR
1,771 Elo+

VS

Team Averages
Level 30
1,583 SR
1,724 Elo+
Jormungandr
Jormungandr
Safe520
Jormungandr
Level 29
God Stats
0W - 2L
1,337 SR
Queue Stats
488W - 449L
1,641 Elo+
Solo
Cthulhu
Cthulhu
cawhi
Cthulhu
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
459W - 361L
1,772 Elo+
Party 1
Fenrir
Fenrir
cunceal
Fenrir
Level 45
God Stats
63W - 50L
1,755 SR
Queue Stats
583W - 456L
1,705 Elo+
Party 1
Danzaburou
Danzaburou
korzuh
Danzaburou
Level 27
God Stats
22W - 16L
1,624 SR
Queue Stats
380W - 304L
1,757 Elo+
Party 1
Janus
Janus
xLowyal
Janus
Level 27
God Stats
2W - 2L
1,698 SR
Queue Stats
275W - 174L
1,746 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
BTSM6827
Khepri
9
2 / 2 / 4
5,648
565
1,894
7,515
3,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 2 / 1
6,024
602
5,000
7,328
4,030
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
2 / 0 / 4
6,348
635
3,261
1,916
678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Arachne
guccinecht
Arachne
10
6 / 0 / 1
6,296
630
4,055
5,644
3,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Neith
sad_olvs
Neith
8
0 / 4 / 4
4,645
465
2,699
4,535
1,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Safe520
Jormungandr
10
1 / 3 / 1
5,522
552
3,844
8,160
5,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
cawhi
Cthulhu
7
0 / 3 / 6
5,247
525
4,199
7,011
3,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
cunceal
Fenrir
9
2 / 0 / 2
5,429
543
2,754
5,221
1,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
korzuh
Danzaburou
9
5 / 2 / 0
5,843
584
5,556
6,137
1,898
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
xLowyal
Janus
10
0 / 3 / 0
5,652
565
1,014
3,636
1,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
17
11
Kills
8
8
Deaths
11
14
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Khepri
BTSM6827
Khepri
2
2
4
2
W
1
2
1
0.75
W
2
0
4
4
L
Jormungandr
Safe520
Jormungandr
1
3
1
0.5
L
Cthulhu
cawhi
Cthulhu
0
3
6
1
L
Fenrir
cunceal
Fenrir
2
0
2
3
W
Arachne
guccinecht
Arachne
6
0
1
6.5
L
Danzaburou
korzuh
Danzaburou
5
2
0
2.5
W
Neith
sad_olvs
Neith
0
4
4
0.5
L
Janus
xLowyal
Janus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,909
Damage
17,367
26,938
Taken
30,165
13,407
Mitigated
13,792
8,340
Healing
8,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
BTSM6827
Khepri
1,894
398
0
1,769
7,515
3,761
0
2,651
4,812
16,546
0
W
5,000
1,287
87
2,865
7,328
4,030
0
3,101
3,904
32,666
0
W
3,261
244
273
1,187
1,916
678
170
315
1,597
37,912
0
L
Jormungandr
Safe520
Jormungandr
3,844
792
0
2,479
8,160
5,726
0
3,842
4,318
29,389
0
L
Cthulhu
cawhi
Cthulhu
4,199
924
74
789
7,011
3,355
0
1,689
5,278
13,105
0
L
Fenrir
cunceal
Fenrir
2,754
861
0
2,334
5,221
1,786
0
1,481
3,660
0
20,371
W
Arachne
guccinecht
Arachne
4,055
3,043
0
1,563
5,644
3,026
121
1,175
4,387
0
30,275
L
Danzaburou
korzuh
Danzaburou
5,556
2,294
0
1,958
6,137
1,898
0
1,502
4,575
0
27,351
W
Neith
sad_olvs
Neith
2,699
1,387
0
596
4,535
1,912
538
1,354
3,181
0
20,909
L
Janus
xLowyal
Janus
1,014
0
0
677
3,636
1,027
0
1,342
2,179
33,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,961
Gold Earned
27,693
294
Minions Killed
250
0
Camps Cleared
0
973,938
Distance Traveled
883,261
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
5,648
565
25
3
0
191,679
2
W
Hades
6,024
602
75
8
0
144,455
0
W
Ra
6,348
635
89
9
0
221,245
5
L
Jormungandr
5,522
552
63
6
0
149,291
2
L
Cthulhu
5,247
525
21
2
0
209,923
1
L
Fenrir
5,429
543
45
5
0
204,931
6
W
Arachne
6,296
630
59
6
0
240,202
2
L
Danzaburou
5,843
584
45
5
0
164,146
1
W
Neith
4,645
465
46
5
0
176,357
2
L
Janus
5,652
565
76
8
0
154,970
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role