Player Matchup

Ymir
Ymir
DarkParanoia
Ymir
Level 79
God Stats
225W - 151L
1,629 SR
Queue Stats
316W - 258L
1,593 Elo+
Party 1
Cu Chulainn
Cu Chulainn
JCKILLA69
Cu Chulainn
Level 114
God Stats
31W - 20L
1,662 SR
Queue Stats
575W - 502L
1,588 Elo+
Party 1
Bellona
Bellona
KEITH007DYDSON
Bellona
Level 128
God Stats
9W - 10L
1,199 SR
Queue Stats
327W - 299L
1,577 Elo+
Solo
Danzaburou
Danzaburou
ProjectNox5
Danzaburou
Level 138
God Stats
43W - 33L
1,707 SR
Queue Stats
236W - 239L
1,557 Elo+
Solo
Chang'e
Chang'e
bloodomen56
Chang'e
Level 108
God Stats
256W - 218L
1,675 SR
Queue Stats
489W - 454L
1,572 Elo+
Party 1
Team Averages
Level 113
1,574 SR
1,577 Elo+

VS

Team Averages
Level 108
1,525 SR
1,524 Elo+
Eset
Eset
AnyoneCanCook
Eset
Level 66
God Stats
5W - 2L
1,800 SR
Queue Stats
88W - 121L
1,482 Elo+
Party 2
Achilles
Achilles
JLudvik-
Achilles
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 21L
1,517 Elo+
Party 2
Pele
Pele
Snip3rNoSnipin9
Pele
Level 125
God Stats
61W - 54L
1,634 SR
Queue Stats
309W - 323L
1,550 Elo+
Party 2
Raijin
Raijin
YungArnie69
Raijin
Level 126
God Stats
8W - 16L
1,176 SR
Queue Stats
900W - 850L
1,556 Elo+
Party 2
Skadi
Skadi
teatime1119
Skadi
Level 120
God Stats
35W - 37L
1,513 SR
Queue Stats
206W - 240L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 8
8,698
512
4,528
11,584
10,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cu Chulainn
JCKILLA69
Cu Chulainn
16
7 / 2 / 3
10,226
602
12,588
13,195
10,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
2 / 3 / 3
8,525
501
6,366
9,891
5,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
ProjectNox5
Danzaburou
17
7 / 0 / 3
10,987
646
6,372
10,498
4,611
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
bloodomen56
Chang'e
15
1 / 0 / 4
9,126
537
6,437
9,607
3,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 0
6,742
397
6,518
9,998
4,498
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Achilles
JLudvik-
Achilles
14
1 / 3 / 2
7,854
462
4,263
14,389
11,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
1 / 3 / 1
8,080
475
4,419
11,760
3,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Raijin
14
1 / 4 / 0
8,062
474
5,468
9,360
3,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
0 / 4 / 1
7,432
437
3,170
8,894
2,680
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
8
21
Kills
4
5
Deaths
21
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
7
0
0.14
W
4
0
8
8
W
Cu Chulainn
JCKILLA69
Cu Chulainn
7
2
3
4.25
L
Achilles
JLudvik-
Achilles
1
3
2
0.67
W
2
3
3
1.17
W
Danzaburou
ProjectNox5
Danzaburou
7
0
3
8.5
L
1
3
1
0.5
L
Raijin
1
4
0
0.25
W
Chang'e
bloodomen56
Chang'e
1
0
4
3
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,291
Damage
23,838
54,775
Taken
54,401
34,308
Mitigated
26,010
27,368
Healing
16,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,518
716
274
1,703
9,998
4,498
471
1,500
8,498
34,843
0
W
4,528
1,114
926
2,272
11,584
10,425
327
2,489
8,955
23,209
2,329
W
Cu Chulainn
JCKILLA69
Cu Chulainn
12,588
2,595
0
4,695
13,195
10,897
974
1,258
11,578
5,798
62,709
L
Achilles
JLudvik-
Achilles
4,263
963
0
4,346
14,389
11,664
458
2,285
12,018
0
30,211
W
6,366
849
0
2,714
9,891
5,116
976
3,176
6,536
0
43,532
W
Danzaburou
ProjectNox5
Danzaburou
6,372
2,309
0
8,462
10,498
4,611
1,435
2,576
7,897
0
71,476
L
4,419
828
0
6,520
11,760
3,853
0
2,746
8,826
0
58,390
L
Raijin
5,468
382
0
2,062
9,360
3,315
0
3,978
5,170
46,924
0
W
Chang'e
bloodomen56
Chang'e
6,437
389
2,862
5,437
9,607
3,259
617
1,952
7,375
53,919
0
L
3,170
1,412
0
1,328
8,894
2,680
1,728
983
7,911
0
52,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,562
Gold Earned
38,170
475
Minions Killed
429
0
Camps Cleared
0
1,664,327
Distance Traveled
1,618,573
19
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
6,742
397
53
3
0
288,651
6
W
Ymir
8,698
512
36
2
0
362,057
5
W
Cu Chulainn
10,226
602
116
7
0
333,837
6
L
Achilles
7,854
462
68
4
0
355,364
2
W
Bellona
8,525
501
81
5
0
361,739
2
W
Danzaburou
10,987
646
130
8
0
298,531
2
L
Pele
8,080
475
95
6
0
395,675
6
L
Raijin
8,062
474
121
7
0
293,167
4
W
Chang'e
9,126
537
112
7
0
308,163
4
L
Skadi
7,432
437
92
5
0
285,716
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role