Player Matchup

Ymir
Ymir
OofMister
Ymir
Level 28
God Stats
5W - 4L
1,677 SR
Queue Stats
69W - 47L
1,553 Elo+
Party 1
Danzaburou
Danzaburou
Weeak3nn
Danzaburou
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 85L
1,553 Elo+
Party 1
Persephone
Persephone
spabby
Persephone
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 31L
1,596 Elo+
Party 1
Chaac
Chaac
v2 Mudkip
Chaac
Level 88
God Stats
2W - 1L
1,749 SR
Queue Stats
62W - 45L
1,612 Elo+
Party 1
Olorun
Olorun
v2 Zenith
Olorun
Level 129
God Stats
8W - 6L
1,590 SR
Queue Stats
125W - 106L
1,554 Elo+
Party 1
Team Averages
Level 94
1,603 SR
1,573 Elo+

VS

Team Averages
Level 75
1,572 SR
1,547 Elo+
Heimdallr
Heimdallr
LTaco
Heimdallr
Level 87
God Stats
23W - 35L
1,511 SR
Queue Stats
349W - 334L
1,574 Elo+
Party 2
Set
Set
Oleshlippity
Set
Level 87
God Stats
10W - 10L
1,513 SR
Queue Stats
265W - 261L
1,533 Elo+
Party 2
Bellona
Bellona
ScarletTax7649
Bellona
Level 47
God Stats
31W - 18L
1,645 SR
Queue Stats
64W - 61L
1,531 Elo+
Party 2
Yemoja
Yemoja
THE SILLY CAT
Yemoja
Level 84
God Stats
14W - 14L
1,547 SR
Queue Stats
82W - 95L
1,534 Elo+
Party 2
Discordia
Discordia
stevano1
Discordia
Level 69
God Stats
41W - 31L
1,646 SR
Queue Stats
168W - 185L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
1 / 3 / 1
5,633
469
3,158
8,527
3,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
Weeak3nn
Danzaburou
12
2 / 0 / 2
7,372
614
3,883
6,978
2,280
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Persephone
spabby
Persephone
10
1 / 2 / 3
5,808
484
5,064
4,746
1,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Chaac
v2 Mudkip
Chaac
11
1 / 1 / 0
6,358
530
5,604
10,724
6,138
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Olorun
v2 Zenith
Olorun
11
1 / 2 / 1
5,976
498
3,113
8,617
2,687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
LTaco
Heimdallr
12
4 / 1 / 0
7,159
597
7,815
6,751
2,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 0 / 1
6,711
559
5,053
6,905
2,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
1 / 1 / 0
7,018
585
6,531
10,145
6,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
0 / 1 / 4
6,354
530
3,237
6,360
3,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
stevano1
Discordia
10
1 / 3 / 0
5,797
483
3,966
6,996
2,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
13
6
Kills
8
8
Deaths
6
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
LTaco
Heimdallr
4
1
0
4
W
2
0
1
2.5
L
Ymir
1
3
1
0.5
W
1
1
0
1
W
0
1
4
2
L
Danzaburou
Weeak3nn
Danzaburou
2
0
2
3
L
Persephone
spabby
Persephone
1
2
3
1.25
W
Discordia
stevano1
Discordia
1
3
0
0.33
L
Chaac
v2 Mudkip
Chaac
1
1
0
1
L
Olorun
v2 Zenith
Olorun
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,822
Damage
26,602
39,592
Taken
37,157
15,958
Mitigated
17,489
13,340
Healing
16,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
LTaco
Heimdallr
7,815
4,866
0
2,522
6,751
2,297
698
3,718
3,033
0
48,268
W
5,053
1,010
0
3,768
6,905
2,594
0
1,056
5,701
0
47,104
L
Ymir
3,158
1,489
0
2,250
8,527
3,643
280
3,010
5,387
17,186
0
W
6,531
2,950
0
5,444
10,145
6,982
0
0
10,145
0
42,190
W
3,237
792
1,553
1,635
6,360
3,564
456
2,277
3,942
17,182
0
L
Danzaburou
Weeak3nn
Danzaburou
3,883
1,171
0
2,922
6,978
2,280
470
577
6,301
0
45,707
L
Persephone
spabby
Persephone
5,064
609
0
424
4,746
1,210
234
1,554
2,789
24,942
0
W
Discordia
stevano1
Discordia
3,966
108
0
1,358
6,996
2,052
124
3,654
3,001
26,439
0
L
Chaac
v2 Mudkip
Chaac
5,604
1,739
0
4,768
10,724
6,138
0
0
10,724
0
38,933
L
Olorun
v2 Zenith
Olorun
3,113
813
72
2,904
8,617
2,687
0
1,430
7,187
40,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,147
Gold Earned
33,039
313
Minions Killed
347
0
Camps Cleared
0
1,128,964
Distance Traveled
1,163,937
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,159
597
82
7
0
206,148
6
W
Set
6,711
559
93
8
0
277,272
2
L
Ymir
5,633
469
36
3
0
220,710
0
W
Bellona
7,018
585
94
8
0
215,938
3
W
Yemoja
6,354
530
32
3
0
223,445
1
L
Danzaburou
7,372
614
90
8
0
232,371
2
L
Persephone
5,808
484
45
4
0
208,878
0
W
Discordia
5,797
483
46
4
0
241,134
1
L
Chaac
6,358
530
73
6
0
223,317
0
L
Olorun
5,976
498
69
6
0
243,688
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role