Player Matchup

Thor
Thor
Gizmo325
Thor
Level 136
God Stats
6W - 6L
1,930 SR
Queue Stats
121W - 106L
1,491 Elo+
Party 1
Ao Kuang
Ao Kuang
TruBatman35
Ao Kuang
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 73L
1,596 Elo+
Party 1
Hercules
Hercules
shabbyisgod
Hercules
Level 136
God Stats
10W - 5L
1,523 SR
Queue Stats
145W - 115L
1,570 Elo+
Party 1
Team Averages
Level 133
1,651 SR
1,552 Elo+

VS

Team Averages
Level 68
1,276 SR
1,607 Elo+
Tiamat
Tiamat
JusThtShark
Tiamat
Level 46
God Stats
1W - 4L
1,037 SR
Queue Stats
12W - 9L
1,574 Elo+
Party 2
Thor
Thor
MotherFigureTM
Thor
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,617 Elo+
Party 2
Mulan
Mulan
l DespaiR l
Mulan
Level 84
God Stats
2W - 2L
1,293 SR
Queue Stats
111W - 120L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
17
5 / 4 / 8
13,064
688
10,610
16,114
8,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ao Kuang
TruBatman35
Ao Kuang
15
6 / 10 / 5
12,559
661
14,499
19,777
7,958
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
shabbyisgod
Hercules
15
4 / 10 / 8
12,311
648
17,390
22,949
23,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
18
9 / 4 / 9
13,750
724
19,603
12,991
8,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 6 / 12
12,323
649
8,774
19,738
9,061
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

18
11 / 7 / 8
15,018
790
17,908
22,259
24,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
52
15
Kills
23
24
Deaths
17
21
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Thor
5
4
8
2.25
W
Tiamat
9
4
9
3.38
W
3
6
12
1.5
L
Ao Kuang
TruBatman35
Ao Kuang
6
10
5
0.85
W
11
7
8
2.14
L
Hercules
shabbyisgod
Hercules
4
10
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,499
Damage
46,285
58,840
Taken
54,988
39,968
Mitigated
42,101
11,266
Healing
8,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
10,610
3,294
988
1,767
16,114
8,870
668
6,172
9,942
0
44,376
W
Tiamat
19,603
1,236
966
3,175
12,991
8,746
1,161
3,051
9,830
66,247
0
W
8,774
1,493
506
511
19,738
9,061
142
5,706
13,757
0
33,222
L
Ao Kuang
TruBatman35
Ao Kuang
14,499
3,559
0
3,407
19,777
7,958
413
5,904
13,873
43,928
0
W
17,908
5,198
0
3,279
22,259
24,294
475
5,971
15,938
0
44,635
L
Hercules
shabbyisgod
Hercules
17,390
4,663
0
5,104
22,949
23,140
36
7,570
15,379
90
40,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,934
Gold Earned
41,091
148
Minions Killed
157
0
Camps Cleared
0
892,554
Distance Traveled
975,019
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
13,064
688
57
3
0
335,481
3
W
Tiamat
13,750
724
80
4
0
339,927
1
W
Thor
12,323
649
40
2
0
319,609
2
L
Ao Kuang
12,559
661
46
2
0
269,141
0
W
Mulan
15,018
790
37
2
0
315,483
0
L
Hercules
12,311
648
45
2
0
287,932
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role