Player Matchup

Agni
Agni
Diamond V
 
Agni
Diamond V
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Platinum III
GNASHERRRRRRRRR
Apollo
Platinum III
Level 100
God Stats
1W - 2L
1,624 SR
Queue Stats
13W - 5L
2,134 MMR
Party 2
Guan Yu
Guan Yu
Platinum V
Gãnk
Guan Yu
Platinum V
Level 148
God Stats
8W - 3L
1,799 SR
Queue Stats
72W - 39L
1,982 MMR
Party 2
Sylvanus
Sylvanus
Diamond V
THe BLooDy LiMe
Sylvanus
Diamond V
Level 149
God Stats
21W - 12L
1,874 SR
Queue Stats
496W - 461L
2,062 MMR
Solo
Nemesis
Nemesis
Diamond V
coolnezzzz
Nemesis
Diamond V
Level 160
God Stats
5W - 3L
1,753 SR
Queue Stats
1,126W - 1,121L
2,087 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 136
1,710 SR
1,953 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 130
1,517 SR
2,117 MMR
Tsukuyomi
Tsukuyomi
Platinum II
Amzeri-29
Tsukuyomi
Platinum II
Level 160
God Stats
7W - 5L
1,138 SR
Queue Stats
616W - 600L
1,959 MMR
Party 1
Cernunnos
Cernunnos
Diamond II
AstraI Arrow
Cernunnos
Diamond II
Level 108
God Stats
3W - 4L
1,524 SR
Queue Stats
281W - 224L
2,309 MMR
Party 3
Amaterasu
Amaterasu
Platinum I
LO-warrior98
Amaterasu
Platinum I
Level 156
God Stats
1W - 0L
1,527 SR
Queue Stats
396W - 393L
2,038 MMR
Solo
Janus
Janus
Diamond II
SanguineScribe
Janus
Diamond II
Level 82
God Stats
21W - 15L
1,716 SR
Queue Stats
103W - 62L
2,309 MMR
Party 3
Athena
Athena
Platinum II
Yoy76000
Athena
Platinum II
Level 145
God Stats
9W - 10L
1,680 SR
Queue Stats
530W - 534L
1,971 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
20
7 / 5 / 7
14,027
484
29,465
19,587
7,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
4 / 6 / 6
15,403
531
21,666
28,008
11,072
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
Gãnk
Guan Yu
20
4 / 6 / 8
14,326
494
22,635
35,723
44,426
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sylvanus
16
3 / 8 / 8
11,456
395
14,571
30,100
29,185
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
coolnezzzz
Nemesis
20
4 / 3 / 8
13,823
477
15,135
30,101
15,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bans
SetAo KuangDanzaburouChang'eAphrodite

VS

Bans
Cu ChulainnScyllaSusanoNu WaPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Amzeri-29
Tsukuyomi
20
6 / 10 / 6
15,644
539
12,486
25,353
16,809
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cernunnos
AstraI Arrow
Cernunnos
20
3 / 3 / 10
16,150
557
23,985
27,851
17,098
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Amaterasu
LO-warrior98
Amaterasu
20
9 / 1 / 12
16,363
564
26,956
33,546
40,371
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
7 / 3 / 12
16,480
568
33,462
18,284
8,534
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Athena
Yoy76000
Athena
19
3 / 5 / 20
14,905
514
14,191
38,816
53,767
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
88
22
Kills
28
28
Deaths
22
37
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
7
5
7
2.1
W
Tsukuyomi
Amzeri-29
Tsukuyomi
6
10
6
0.9
W
Cernunnos
AstraI Arrow
Cernunnos
3
3
10
2.67
L
4
6
6
1.17
L
Guan Yu
Gãnk
Guan Yu
4
6
8
1.33
W
Amaterasu
LO-warrior98
Amaterasu
9
1
12
15
W
7
3
12
4.33
L
Sylvanus
3
8
8
0.88
W
Athena
Yoy76000
Athena
3
5
20
2.6
L
Nemesis
coolnezzzz
Nemesis
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,472
Damage
111,080
143,519
Taken
143,850
108,127
Mitigated
136,579
52,575
Healing
54,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
29,465
1,637
443
3,430
19,587
7,498
205
8,711
10,536
105,182
0
W
Tsukuyomi
Amzeri-29
Tsukuyomi
12,486
2,037
0
6,433
25,353
16,809
3,095
10,047
15,064
0
102,695
W
Cernunnos
AstraI Arrow
Cernunnos
23,985
10,548
0
13,351
27,851
17,098
8,473
4,195
23,476
0
162,212
L
21,666
13,195
0
8,196
28,008
11,072
0
5,676
22,212
0
133,449
L
Guan Yu
Gãnk
Guan Yu
22,635
4,336
6,050
13,904
35,723
44,426
544
8,822
26,623
0
100,502
W
Amaterasu
LO-warrior98
Amaterasu
26,956
14,717
0
18,019
33,546
40,371
3,068
11,526
21,633
0
96,798
W
33,462
4,076
702
5,196
18,284
8,534
1,798
5,236
12,754
140,992
0
L
Sylvanus
14,571
2,062
5,536
7,327
30,100
29,185
91
15,496
14,315
39,706
7,668
W
Athena
Yoy76000
Athena
14,191
5,833
0
10,884
38,816
53,767
1,694
13,316
24,972
37,930
0
L
Nemesis
coolnezzzz
Nemesis
15,135
7,483
0
7,689
30,101
15,946
3,030
8,662
21,178
0
93,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,035
Gold Earned
79,542
765
Minions Killed
728
0
Camps Cleared
0
2,749,586
Distance Traveled
2,978,332
26
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
14,027
484
173
6
0
551,497
3
W
Tsukuyomi
15,644
539
143
5
0
553,541
6
W
Cernunnos
16,150
557
208
7
0
509,862
5
L
Apollo
15,403
531
209
7
0
548,959
2
L
Guan Yu
14,326
494
173
6
0
552,983
5
W
Amaterasu
16,363
564
127
4
0
668,731
7
W
Janus
16,480
568
207
7
0
640,853
8
L
Sylvanus
11,456
395
55
2
0
486,239
10
W
Athena
14,905
514
43
1
0
605,345
7
L
Nemesis
13,823
477
155
5
0
609,908
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role