Player Matchup

Fenrir
Fenrir
BabyJason666
Fenrir
Level 27
God Stats
19W - 38L
1,323 SR
Queue Stats
149W - 202L
1,294 Elo+
Party 1
Scylla
Scylla
CyanideMunchies
Scylla
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,299 Elo+
Party 2
King Arthur
King Arthur
Lennygrimm
King Arthur
Level 19
God Stats
16W - 33L
1,326 SR
Queue Stats
60W - 88L
1,310 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Ryusaki1231
Cu Chulainn
Level 15
God Stats
40W - 26L
1,521 SR
Queue Stats
49W - 47L
1,232 Elo+
Solo
Chang'e
Chang'e
jasminepeach
Chang'e
Level 9
God Stats
7W - 4L
1,666 SR
Queue Stats
12W - 15L
1,352 Elo+
Party 2
Team Averages
Level 15
1,467 SR
1,297 Elo+

VS

Team Averages
Level 25
1,536 SR
1,377 Elo+
Anubis
Anubis
ABRAHAMGAMES
Anubis
Level 16
God Stats
3W - 0L
1,807 SR
Queue Stats
13W - 21L
1,340 Elo+
Solo
Hel
Hel
Darpmandou
Hel
Level 30
God Stats
9W - 8L
1,575 SR
Queue Stats
40W - 46L
1,416 Elo+
Solo
Izanami
Izanami
Liliathica
Izanami
Level 24
God Stats
15W - 9L
1,557 SR
Queue Stats
18W - 16L
1,453 Elo+
Solo
Jormungandr
Jormungandr
SSR0123
Jormungandr
Level 28
God Stats
1W - 2L
1,241 SR
Queue Stats
176W - 180L
1,329 Elo+
Solo
Thor
Thor
Timbersaw147
Thor
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
89W - 85L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
7 / 8 / 4
12,655
1,055
17,945
25,003
16,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
1 / 12 / 7
10,700
892
15,075
21,191
6,246
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

King Arthur
Lennygrimm
King Arthur
17
2 / 12 / 9
11,173
931
12,483
36,464
29,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cu Chulainn
Ryusaki1231
Cu Chulainn
18
3 / 5 / 8
11,640
970
14,061
29,311
22,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chang'e
jasminepeach
Chang'e
17
0 / 6 / 8
10,472
873
11,853
21,486
18,560
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

0

VS

Team 2 Tickets

196

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
2 / 3 / 10
11,160
930
8,094
11,962
6,325
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
11 / 4 / 22
14,246
1,187
24,918
15,343
7,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Izanami
Liliathica
Izanami
20
18 / 1 / 15
14,477
1,206
59,955
18,149
8,635
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jormungandr
SSR0123
Jormungandr
19
3 / 2 / 24
12,453
1,038
15,018
16,510
14,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
9 / 3 / 25
12,716
1,060
15,798
16,018
7,734
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
139
13
Kills
43
43
Deaths
13
36
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Anubis
2
3
10
2.33
L
Fenrir
7
8
4
1.13
L
1
12
7
0.38
W
11
4
22
5.5
L
King Arthur
Lennygrimm
King Arthur
2
12
9
0.54
W
Izanami
Liliathica
Izanami
18
1
15
25.5
L
Cu Chulainn
Ryusaki1231
Cu Chulainn
3
5
8
1.4
W
Jormungandr
SSR0123
Jormungandr
3
2
24
7.5
W
9
3
25
7.17
L
Chang'e
jasminepeach
Chang'e
0
6
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,417
Damage
123,783
133,455
Taken
77,982
93,253
Mitigated
44,475
24,710
Healing
25,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
8,094
957
0
1,923
11,962
6,325
0
4,800
6,987
17,456
0
L
Fenrir
17,945
5,024
0
3,373
25,003
16,390
0
10,253
14,700
0
38,484
L
15,075
3,299
0
3,037
21,191
6,246
0
4,513
16,578
36,613
0
W
24,918
3,476
9,671
7,630
15,343
7,080
0
3,691
11,327
45,413
0
L
King Arthur
Lennygrimm
King Arthur
12,483
2,388
0
4,653
36,464
29,438
0
16,046
18,384
315
23,869
W
Izanami
Liliathica
Izanami
59,955
42,603
0
5,904
18,149
8,635
0
7,154
10,650
0
93,684
L
Cu Chulainn
Ryusaki1231
Cu Chulainn
14,061
1,948
0
4,225
29,311
22,619
0
8,653
20,408
1,928
29,141
W
Jormungandr
SSR0123
Jormungandr
15,018
3,310
0
558
16,510
14,701
0
7,530
8,755
31,668
0
W
15,798
3,815
0
37
16,018
7,734
0
5,656
10,112
0
29,280
L
Chang'e
jasminepeach
Chang'e
11,853
898
5,606
3,816
21,486
18,560
0
7,847
13,564
38,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,640
Gold Earned
65,052
203
Minions Killed
216
4
Camps Cleared
6
1,117,211
Distance Traveled
1,064,772
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,160
930
26
2
2
174,356
0
L
Fenrir
12,655
1,055
44
4
1
217,561
0
L
Scylla
10,700
892
56
5
1
177,189
0
W
Hel
14,246
1,187
62
5
2
254,879
0
L
King Arthur
11,173
931
20
2
0
228,725
1
W
Izanami
14,477
1,206
72
6
0
195,565
0
L
Cu Chulainn
11,640
970
35
3
1
261,394
4
W
Jormungandr
12,453
1,038
35
3
1
213,865
0
W
Thor
12,716
1,060
21
2
1
226,107
0
L
Chang'e
10,472
873
48
4
1
232,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role