Player Matchup

Scylla
Scylla
AlienKoolAid
Scylla
Level 27
God Stats
20W - 11L
1,544 SR
Queue Stats
232W - 139L
1,740 Elo+
Party 2
Bellona
Bellona
Inarem
Bellona
Level 73
God Stats
7W - 7L
1,635 SR
Queue Stats
949W - 707L
1,623 Elo+
Party 2
Fenrir
Fenrir
switch for suck
Fenrir
Level 80
God Stats
17W - 10L
1,747 SR
Queue Stats
368W - 297L
1,642 Elo+
Party 2
Team Averages
Level 60
1,642 SR
1,668 Elo+

VS

Team Averages
Level 82
1,386 SR
1,461 Elo+
Artemis
Artemis
MonstrousE
Artemis
Level 7
God Stats
2W - 1L
1,732 SR
Queue Stats
19W - 41L
1,403 Elo+
Solo
Bellona
Bellona
ReimuHakurei490
Bellona
Level 136
God Stats
1W - 1L
1,341 SR
Queue Stats
59W - 53L
1,492 Elo+
Party 1
Tiamat
Tiamat
Sundancekid9888
Tiamat
Level 104
God Stats
2W - 4L
1,085 SR
Queue Stats
26W - 37L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
9 / 4 / 9
11,687
730
10,687
9,941
3,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Inarem
Bellona
15
3 / 3 / 12
11,354
710
11,671
12,651
12,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
9 / 3 / 10
11,688
731
12,621
16,015
12,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
MonstrousE
Artemis
13
2 / 10 / 6
10,639
665
6,835
11,213
4,179
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 7 / 6
10,621
664
9,071
16,883
14,360
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
4 / 4 / 2
10,174
636
9,832
11,848
9,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
22
21
Kills
8
10
Deaths
21
31
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Scylla
9
4
9
3.38
L
Bellona
Inarem
Bellona
3
3
12
3
W
Artemis
MonstrousE
Artemis
2
10
6
0.5
W
2
7
6
0.71
W
4
4
2
1.25
L
9
3
10
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,979
Damage
25,738
38,607
Taken
39,944
28,332
Mitigated
27,567
6,529
Healing
4,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
10,687
778
0
1,633
9,941
3,657
202
3,859
6,082
50,899
0
L
Bellona
Inarem
Bellona
11,671
5,112
0
1,580
12,651
12,287
0
1,629
11,022
0
59,749
W
Artemis
MonstrousE
Artemis
6,835
2,546
0
0
11,213
4,179
945
1,591
9,322
0
24,482
W
9,071
3,320
420
1,330
16,883
14,360
0
6,233
10,600
0
34,196
W
9,832
943
118
2,832
11,848
9,028
322
2,972
8,721
47,574
0
L
12,621
3,616
0
3,316
16,015
12,388
174
4,399
11,616
0
29,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,729
Gold Earned
31,434
207
Minions Killed
151
0
Camps Cleared
0
849,177
Distance Traveled
721,646
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,687
730
80
5
0
256,414
0
L
Bellona
11,354
710
95
6
0
310,785
1
W
Artemis
10,639
665
31
2
0
230,958
1
W
Bellona
10,621
664
36
2
0
242,533
1
W
Tiamat
10,174
636
84
5
0
248,155
0
L
Fenrir
11,688
731
32
2
0
281,978
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role