Player Matchup

Tiamat
Tiamat
Night635
Tiamat
Level 105
God Stats
1W - 1L
1,321 SR
Queue Stats
17W - 16L
1,536 Elo+
Party 2
Cu Chulainn
Cu Chulainn
SuperiorProblem
Cu Chulainn
Level 8
God Stats
1W - 2L
1,445 SR
Queue Stats
6W - 5L
1,452 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Tonier
Tsukuyomi
Level 47
God Stats
3W - 5L
1,351 SR
Queue Stats
9W - 14L
1,481 Elo+
Party 2
Heimdallr
Heimdallr
Wreckanize
Heimdallr
Level 25
God Stats
21W - 22L
1,435 SR
Queue Stats
59W - 51L
1,558 Elo+
Solo
Ymir
Ymir
smileyushin
Ymir
Level 4
God Stats
3W - 0L
1,714 SR
Queue Stats
3W - 1L
1,475 Elo+
Party 2
Team Averages
Level 38
1,453 SR
1,500 Elo+

VS

Team Averages
Level 62
1,564 SR
1,530 Elo+
Ullr
Ullr
Crostian94
Ullr
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,823 Elo+
Party 1
Cupid
Cupid
Jamiru
Cupid
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,121 Elo+
Party 1
Sun Wukong
Sun Wukong
JgramatooboxK
Sun Wukong
Level 128
God Stats
3W - 3L
1,838 SR
Queue Stats
94W - 102L
1,522 Elo+
Party 1
Arachne
Arachne
XDbocha
Arachne
Level 140
God Stats
4W - 1L
1,483 SR
Queue Stats
183W - 170L
1,574 Elo+
Party 1
Anubis
Anubis
chowdaaaa
Anubis
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 50L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Night635
Tiamat
20
11 / 9 / 7
15,885
567
28,025
26,533
18,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
SuperiorProblem
Cu Chulainn
20
10 / 3 / 10
15,266
545
21,923
27,355
35,743
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
Tonier
Tsukuyomi
20
7 / 6 / 10
14,621
522
24,230
25,324
11,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heimdallr
Wreckanize
Heimdallr
18
12 / 9 / 11
13,914
497
20,239
26,344
13,653
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
3 / 8 / 16
13,019
465
9,291
28,049
36,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 12 / 7
11,656
416
4,637
21,264
7,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cupid
Jamiru
Cupid
14
0 / 11 / 2
10,215
365
2,413
14,665
4,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
JgramatooboxK
Sun Wukong
20
2 / 7 / 8
14,023
501
12,334
31,082
45,027
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arachne
XDbocha
Arachne
20
20 / 6 / 13
17,716
633
42,185
38,657
20,877
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anubis
chowdaaaa
Anubis
20
12 / 7 / 12
15,908
568
33,770
29,681
18,767
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
77
43
Kills
35
35
Deaths
43
54
Assists
42
Player
Kills
Deaths
Assists
KDA
L
1
12
7
0.38
L
Cupid
Jamiru
Cupid
0
11
2
0.09
L
Sun Wukong
JgramatooboxK
Sun Wukong
2
7
8
0.86
W
Tiamat
Night635
Tiamat
11
9
7
1.61
W
Cu Chulainn
SuperiorProblem
Cu Chulainn
10
3
10
5
W
Tsukuyomi
Tonier
Tsukuyomi
7
6
10
2
W
Heimdallr
Wreckanize
Heimdallr
12
9
11
1.94
L
Arachne
XDbocha
Arachne
20
6
13
4.42
L
Anubis
chowdaaaa
Anubis
12
7
12
2.57
W
3
8
16
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,708
Damage
95,339
133,605
Taken
135,349
116,606
Mitigated
95,849
33,530
Healing
46,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,637
2,740
0
2,422
21,264
7,046
4,384
8,225
12,802
0
41,186
L
Cupid
Jamiru
Cupid
2,413
934
290
1,515
14,665
4,132
2,044
3,464
11,161
0
23,774
L
Sun Wukong
JgramatooboxK
Sun Wukong
12,334
2,583
0
7,705
31,082
45,027
1,080
5,233
25,196
510
86,875
W
Tiamat
Night635
Tiamat
28,025
1,660
1,297
6,950
26,533
18,471
1,528
10,018
16,515
104,607
0
W
Cu Chulainn
SuperiorProblem
Cu Chulainn
21,923
3,807
849
7,979
27,355
35,743
3,539
6,657
20,698
0
88,854
W
Tsukuyomi
Tonier
Tsukuyomi
24,230
6,750
0
7,309
25,324
11,851
670
5,234
20,090
0
121,494
W
Heimdallr
Wreckanize
Heimdallr
20,239
11,001
0
7,740
26,344
13,653
2,477
4,002
22,342
0
81,167
L
Arachne
XDbocha
Arachne
42,185
32,813
0
17,018
38,657
20,877
1,890
11,258
27,068
0
131,343
L
Anubis
chowdaaaa
Anubis
33,770
1,536
0
17,096
29,681
18,767
798
12,094
16,870
121,310
0
W
9,291
3,142
0
1,406
28,049
36,888
804
8,555
19,494
28,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,705
Gold Earned
69,518
602
Minions Killed
555
0
Camps Cleared
0
2,482,289
Distance Traveled
2,476,979
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
11,656
416
61
2
0
469,898
0
L
Cupid
10,215
365
58
2
0
395,699
1
L
Sun Wukong
14,023
501
144
5
0
533,231
4
W
Tiamat
15,885
567
158
6
0
469,776
3
W
Cu Chulainn
15,266
545
139
5
0
549,459
0
W
Tsukuyomi
14,621
522
164
6
0
567,283
3
W
Heimdallr
13,914
497
113
4
0
430,702
4
L
Arachne
17,716
633
139
5
0
628,675
8
L
Anubis
15,908
568
153
5
0
449,476
6
W
Ymir
13,019
465
28
1
0
465,069
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role