Player Matchup

Tiamat
Tiamat
Ant_-U-
Tiamat
Level 64
God Stats
10W - 7L
1,503 SR
Queue Stats
181W - 182L
1,511 Elo+
Party 3
Anhur
Anhur
Drewman98
Anhur
Level 83
God Stats
0W - 2L
1,541 SR
Queue Stats
45W - 60L
1,493 Elo+
Party 2
Thoth
Thoth
MyGoatBoat
Thoth
Level 47
God Stats
1W - 2L
1,479 SR
Queue Stats
7W - 23L
1,226 Elo+
Party 2
Erlang Shen
Erlang Shen
Noe_-U-
Erlang Shen
Level 47
God Stats
11W - 9L
1,578 SR
Queue Stats
138W - 155L
1,413 Elo+
Party 3
Cthulhu
Cthulhu
black12shots
Cthulhu
Level 109
God Stats
9W - 10L
1,669 SR
Queue Stats
310W - 299L
1,530 Elo+
Party 2
Team Averages
Level 70
1,554 SR
1,434 Elo+

VS

Team Averages
Level 71
1,513 SR
1,676 Elo+
Kukulkan
Kukulkan
Gafrudal
Kukulkan
Level 78
God Stats
7W - 1L
1,676 SR
Queue Stats
224W - 157L
1,786 Elo+
Party 1
Ares
Ares
Jack526
Ares
Level 27
God Stats
1W - 0L
1,315 SR
Queue Stats
101W - 28L
1,885 Elo+
Party 1
Arachne
Arachne
SeerGonzalez51
Arachne
Level 48
God Stats
5W - 2L
1,629 SR
Queue Stats
28W - 32L
1,395 Elo+
Solo
Danzaburou
Danzaburou
TcGStevs
Danzaburou
Level 45
God Stats
5W - 7L
1,276 SR
Queue Stats
131W - 134L
1,514 Elo+
Solo
Hercules
Hercules
a recondrone
Hercules
Level 158
God Stats
3W - 0L
1,668 SR
Queue Stats
97W - 34L
1,801 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Ant_-U-
Tiamat
7
0 / 2 / 3
4,718
472
2,844
4,899
2,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Drewman98
Anhur
10
6 / 0 / 0
6,245
625
5,150
6,178
1,815
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
9
1 / 2 / 0
5,283
528
2,705
5,347
1,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Erlang Shen
Noe_-U-
Erlang Shen
7
0 / 6 / 0
4,516
452
3,361
8,808
3,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
black12shots
Cthulhu
7
1 / 3 / 3
5,086
509
4,523
6,739
2,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Gafrudal
Kukulkan
9
0 / 1 / 3
5,562
556
2,895
4,617
1,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ares
Jack526
Ares
11
6 / 0 / 5
6,509
651
7,882
7,810
4,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
1 / 0 / 2
5,563
556
2,540
4,435
2,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Danzaburou
TcGStevs
Danzaburou
7
0 / 5 / 0
4,866
487
921
5,140
793
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hercules
a recondrone
Hercules
8
6 / 2 / 4
6,162
616
5,496
7,596
3,185
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
8
Kills
13
13
Deaths
8
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Ant_-U-
Tiamat
0
2
3
0.75
L
Anhur
Drewman98
Anhur
6
0
0
6
W
Kukulkan
Gafrudal
Kukulkan
0
1
3
1.5
W
Ares
Jack526
Ares
6
0
5
8.5
L
Thoth
1
2
0
0.5
L
Erlang Shen
Noe_-U-
Erlang Shen
0
6
0
0
W
1
0
2
2
W
Danzaburou
TcGStevs
Danzaburou
0
5
0
0
W
Hercules
a recondrone
Hercules
6
2
4
4
L
Cthulhu
black12shots
Cthulhu
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,583
Damage
19,734
31,971
Taken
29,598
11,718
Mitigated
12,186
10,555
Healing
6,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Ant_-U-
Tiamat
2,844
970
0
2,068
4,899
2,663
0
1,533
3,272
17,479
0
L
Anhur
Drewman98
Anhur
5,150
3,268
0
2,776
6,178
1,815
104
936
5,192
0
34,389
W
Kukulkan
Gafrudal
Kukulkan
2,895
0
0
13
4,617
1,393
0
2,672
1,781
32,296
0
W
Ares
Jack526
Ares
7,882
1,057
0
3,378
7,810
4,505
0
2,378
5,422
26,172
0
L
Thoth
2,705
0
249
1,952
5,347
1,465
0
1,632
3,613
24,937
0
L
Erlang Shen
Noe_-U-
Erlang Shen
3,361
1,733
0
2,301
8,808
3,047
0
3,968
4,679
0
15,784
W
2,540
1,656
0
823
4,435
2,310
0
701
3,673
0
27,579
W
Danzaburou
TcGStevs
Danzaburou
921
341
0
761
5,140
793
0
280
4,860
0
17,559
W
Hercules
a recondrone
Hercules
5,496
2,065
0
1,569
7,596
3,185
0
3,710
3,790
0
12,322
L
Cthulhu
black12shots
Cthulhu
4,523
430
79
1,130
6,739
2,728
0
2,173
4,438
15,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,848
Gold Earned
28,662
212
Minions Killed
211
0
Camps Cleared
0
946,353
Distance Traveled
982,324
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
4,718
472
39
4
0
199,774
0
L
Anhur
6,245
625
68
7
0
183,172
2
W
Kukulkan
5,562
556
75
8
0
212,019
1
W
Ares
6,509
651
33
3
0
178,927
1
L
Thoth
5,283
528
47
5
0
179,899
4
L
Erlang Shen
4,516
452
31
3
0
183,216
0
W
Arachne
5,563
556
55
6
0
214,991
0
W
Danzaburou
4,866
487
32
3
0
138,010
2
W
Hercules
6,162
616
16
2
0
238,377
3
L
Cthulhu
5,086
509
27
3
0
200,292
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role