Player Matchup

Achilles
Achilles
Xslyfox27X
Achilles
Level 94
God Stats
3W - 4L
1,274 SR
Queue Stats
58W - 72L
1,421 Elo+
Party 1
Zhong Kui
Zhong Kui
kidgoku28
Zhong Kui
Level 68
God Stats
24W - 31L
1,452 SR
Queue Stats
39W - 53L
1,411 Elo+
Party 1
Danzaburou
Danzaburou
mattawar13
Danzaburou
Level 91
God Stats
27W - 25L
1,537 SR
Queue Stats
62W - 85L
1,401 Elo+
Party 1
Team Averages
Level 84
1,421 SR
1,411 Elo+

VS

Team Averages
Level 72
1,605 SR
1,432 Elo+
Jormungandr
Jormungandr
Coalby
Jormungandr
Level 61
God Stats
8W - 4L
1,922 SR
Queue Stats
8W - 8L
1,444 Elo+
Solo
The Morrigan
The Morrigan
MyIsoBad
The Morrigan
Level 67
God Stats
1W - 1L
1,286 SR
Queue Stats
11W - 14L
1,359 Elo+
Solo
Danzaburou
Danzaburou
RoGu3 tRo0p3r
Danzaburou
Level 88
God Stats
9W - 9L
1,606 SR
Queue Stats
197W - 229L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Xslyfox27X
Achilles
18
10 / 5 / 12
13,771
725
16,500
20,743
19,629
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zhong Kui
kidgoku28
Zhong Kui
17
7 / 3 / 12
13,503
711
19,934
18,174
12,073
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
mattawar13
Danzaburou
17
6 / 7 / 12
13,851
729
19,763
13,951
5,402
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Coalby
Jormungandr
16
5 / 6 / 7
12,472
656
17,644
24,289
21,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

The Morrigan
MyIsoBad
The Morrigan
16
6 / 10 / 7
13,452
708
13,016
22,523
8,440
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
RoGu3 tRo0p3r
Danzaburou
14
4 / 7 / 6
12,551
661
12,358
19,737
8,342
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
35
23
Kills
15
15
Deaths
23
36
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Coalby
Jormungandr
5
6
7
1.42
L
The Morrigan
MyIsoBad
The Morrigan
6
10
7
0.95
L
Danzaburou
RoGu3 tRo0p3r
Danzaburou
4
7
6
1
W
Achilles
Xslyfox27X
Achilles
10
5
12
3.2
W
Zhong Kui
kidgoku28
Zhong Kui
7
3
12
4.33
W
Danzaburou
mattawar13
Danzaburou
6
7
12
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,197
Damage
43,018
52,868
Taken
66,549
37,104
Mitigated
38,660
19,601
Healing
14,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Coalby
Jormungandr
17,644
3,308
453
3,072
24,289
21,878
261
7,567
16,722
40,197
0
L
The Morrigan
MyIsoBad
The Morrigan
13,016
2,734
561
5,685
22,523
8,440
29
7,250
15,205
67,152
2,931
L
Danzaburou
RoGu3 tRo0p3r
Danzaburou
12,358
4,835
15
4,462
19,737
8,342
814
5,527
14,210
0
40,920
W
Achilles
Xslyfox27X
Achilles
16,500
7,402
636
5,845
20,743
19,629
501
9,623
10,692
0
39,980
W
Zhong Kui
kidgoku28
Zhong Kui
19,934
3,308
1,373
9,169
18,174
12,073
846
9,996
7,778
69,028
0
W
Danzaburou
mattawar13
Danzaburou
19,763
10,526
0
2,578
13,951
5,402
1,850
7,642
6,037
0
69,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,125
Gold Earned
38,475
198
Minions Killed
185
0
Camps Cleared
0
927,475
Distance Traveled
901,290
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
12,472
656
56
3
0
321,029
0
L
The Morrigan
13,452
708
72
4
0
281,079
1
L
Danzaburou
12,551
661
57
3
0
299,182
0
W
Achilles
13,771
725
39
2
0
340,030
0
W
Zhong Kui
13,503
711
78
4
0
308,600
2
W
Danzaburou
13,851
729
81
4
0
278,845
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role