Player Matchup

Nu Wa
Nu Wa
Silver I
CasualDavid
Nu Wa
Silver I
Level 80
God Stats
2W - 1L
1,574 SR
Queue Stats
221W - 212L
1,223 MMR
Party 2
Hercules
Hercules
Bronze III
Dr0wzy
Hercules
Bronze III
Level 121
God Stats
22W - 17L
1,662 SR
Queue Stats
180W - 173L
1,403 MMR
Party 1
Danzaburou
Danzaburou
Gold III
Sheadaddy
Danzaburou
Gold III
Level 154
God Stats
6W - 5L
1,736 SR
Queue Stats
58W - 55L
1,577 MMR
Party 2
Hun Batz
Hun Batz
Bronze III
SnipesQT
Hun Batz
Bronze III
Level 129
God Stats
5W - 4L
1,755 SR
Queue Stats
156W - 152L
1,403 MMR
Party 1
Sobek
Sobek
Gold IV
ViTheAsian
Sobek
Gold IV
Level 154
God Stats
31W - 14L
1,613 SR
Queue Stats
112W - 93L
1,404 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 128
1,668 SR
1,402 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 110
1,360 SR
1,419 MMR
Mulan
Mulan
Silver I
BlackTaipan
Mulan
Silver I
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Silver II
InvalidFame
Chang'e
Silver II
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,392 MMR
Solo
Rama
Rama
Gold IV
JasonDisturbed
Rama
Gold IV
Level 128
God Stats
8W - 15L
1,208 SR
Queue Stats
473W - 504L
1,390 MMR
Solo
Yemoja
Yemoja
Bronze III
PelesThighs
Yemoja
Bronze III
Level 82
God Stats
0W - 2L
1,295 SR
Queue Stats
1W - 4L
1,391 MMR
Solo
Arachne
Arachne
Bronze III
Pregal14
Arachne
Bronze III
Level 128
God Stats
1W - 5L
1,298 SR
Queue Stats
185W - 198L
1,420 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 2
6,232
623
4,503
2,720
783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hercules
Dr0wzy
Hercules
12
7 / 0 / 0
7,262
726
6,484
6,708
4,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
Sheadaddy
Danzaburou
11
5 / 0 / 2
6,553
655
6,286
4,179
1,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hun Batz
SnipesQT
Hun Batz
10
1 / 2 / 5
5,739
574
2,976
5,401
1,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sobek
9
0 / 0 / 5
5,698
570
3,525
6,012
3,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
TsukuyomiApolloSetPersephone

VS

Bans
ScyllaHeraCu ChulainnJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 0
5,111
511
3,718
9,557
5,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
InvalidFame
Chang'e
10
2 / 3 / 1
5,439
544
2,522
6,984
1,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
0 / 3 / 0
4,278
428
1,624
6,347
1,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
7
0 / 3 / 0
4,566
457
1,384
5,579
2,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Arachne
Pregal14
Arachne
9
0 / 1 / 1
5,069
507
1,140
7,518
2,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
16
Kills
2
3
Deaths
16
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
3
1
2
4
W
Hercules
Dr0wzy
Hercules
7
0
0
7
L
Chang'e
InvalidFame
Chang'e
2
3
1
0.83
L
0
3
0
0
L
Yemoja
0
3
0
0
L
Arachne
Pregal14
Arachne
0
1
1
0.5
W
Danzaburou
Sheadaddy
Danzaburou
5
0
2
6
W
Hun Batz
SnipesQT
Hun Batz
1
2
5
1.75
W
Sobek
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,774
Damage
10,388
25,020
Taken
35,985
12,273
Mitigated
12,678
12,128
Healing
11,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,718
691
0
2,714
9,557
5,166
0
1,004
8,141
0
23,681
W
4,503
1,075
0
513
2,720
783
243
581
2,065
39,437
0
W
Hercules
Dr0wzy
Hercules
6,484
2,465
0
3,837
6,708
4,662
0
0
6,358
6,102
27,507
L
Chang'e
InvalidFame
Chang'e
2,522
345
71
2,044
6,984
1,957
0
3,656
3,163
24,034
0
L
1,624
1,349
0
1,664
6,347
1,198
0
968
5,329
0
19,813
L
Yemoja
1,384
433
354
768
5,579
2,099
0
1,687
3,830
6,758
0
L
Arachne
Pregal14
Arachne
1,140
779
0
3,997
7,518
2,258
0
967
6,459
0
23,119
W
Danzaburou
Sheadaddy
Danzaburou
6,286
3,011
0
2,520
4,179
1,718
531
800
3,379
0
39,349
W
Hun Batz
SnipesQT
Hun Batz
2,976
801
0
2,262
5,401
1,697
0
1,270
4,022
0
28,471
W
Sobek
3,525
274
0
2,996
6,012
3,413
132
1,029
4,915
15,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,484
Gold Earned
24,463
319
Minions Killed
226
0
Camps Cleared
0
985,377
Distance Traveled
890,505
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,111
511
51
5
0
157,997
2
W
Nu Wa
6,232
623
83
8
0
187,303
4
W
Hercules
7,262
726
79
8
0
213,119
1
L
Chang'e
5,439
544
58
6
0
180,633
2
L
Rama
4,278
428
42
4
0
174,035
3
L
Yemoja
4,566
457
16
2
0
182,137
5
L
Arachne
5,069
507
59
6
0
195,703
1
W
Danzaburou
6,553
655
78
8
0
164,436
1
W
Hun Batz
5,739
574
66
7
0
219,578
2
W
Sobek
5,698
570
13
1
0
200,941
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role