Player Matchup

Vulcan
Vulcan
Diamond II
Shiaaaaa
Vulcan
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Diamond III
TheAcademy
Ne Zha
Diamond III
Level 156
God Stats
85W - 74L
1,638 SR
Queue Stats
205W - 198L
2,189 MMR
Solo
Awilix
Awilix
Diamond III
Yrase
Awilix
Diamond III
Level 160
God Stats
23W - 16L
1,890 SR
Queue Stats
422W - 365L
2,171 MMR
Party 2
Skadi
Skadi
Diamond IV
exclusiive
Skadi
Diamond IV
Level 160
God Stats
10W - 2L
2,110 SR
Queue Stats
116W - 82L
2,231 MMR
Solo
King Arthur
King Arthur
Masters
Λstro
King Arthur
Masters
Level 160
God Stats
53W - 57L
1,596 SR
Queue Stats
1,003W - 955L
2,271 MMR
Party 2
Team Averages
Diamond II
Diamond II
Average Tier
Level 159
1,747 SR
2,072 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 135
1,401 SR
2,206 MMR
Ares
Ares
Diamond V
Ericks16
Ares
Diamond V
Level 158
God Stats
0W - 4L
1,295 SR
Queue Stats
53W - 40L
2,161 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond IV
PreppyChan
Tsukuyomi
Diamond IV
Level 133
God Stats
4W - 8L
1,344 SR
Queue Stats
144W - 137L
2,174 MMR
Party 1
Izanami
Izanami
Diamond V
RoyGamerPro
Izanami
Diamond V
Level 155
God Stats
0W - 1L
1,334 SR
Queue Stats
170W - 150L
2,174 MMR
Solo
Camazotz
Camazotz
Masters
Tsulls
Camazotz
Masters
Level 160
God Stats
2W - 3L
1,500 SR
Queue Stats
560W - 526L
2,289 MMR
Party 1
The Morrigan
The Morrigan
Diamond IV
benzо
The Morrigan
Diamond IV
Level 68
God Stats
4W - 4L
1,534 SR
Queue Stats
40W - 28L
2,231 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Shiaaaaa
Vulcan
20
6 / 4 / 16
15,133
605
20,850
18,039
8,805
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
TheAcademy
Ne Zha
20
6 / 3 / 28
13,750
550
14,949
27,806
24,452
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Awilix
Yrase
Awilix
18
7 / 8 / 17
13,122
525
17,166
18,586
9,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Skadi
20
21 / 0 / 8
18,014
721
26,319
11,805
8,044
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

King Arthur
Λstro
King Arthur
20
6 / 7 / 18
14,872
595
25,164
31,037
33,894
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bans
ApolloSetGuan YuPersephoneScylla

VS

Bans
DanzaburouYemojaJanusRaSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
17
8 / 13 / 8
12,397
496
11,490
37,826
47,279
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
PreppyChan
Tsukuyomi
18
5 / 9 / 5
11,786
471
13,154
21,846
12,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
RoyGamerPro
Izanami
19
0 / 9 / 3
12,292
492
8,853
20,294
11,309
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Camazotz
Tsulls
Camazotz
20
1 / 9 / 12
12,839
514
15,300
35,787
33,068
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Morrigan
benzо
The Morrigan
20
7 / 6 / 6
13,297
532
23,519
9,740
4,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
55
46
Kills
21
22
Deaths
46
87
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Ares
8
13
8
0.92
L
Tsukuyomi
PreppyChan
Tsukuyomi
5
9
5
0.83
L
Izanami
RoyGamerPro
Izanami
0
9
3
0.17
W
Vulcan
Shiaaaaa
Vulcan
6
4
16
3.5
W
Ne Zha
TheAcademy
Ne Zha
6
3
28
6.67
L
Camazotz
Tsulls
Camazotz
1
9
12
0.78
W
Awilix
Yrase
Awilix
7
8
17
1.94
L
The Morrigan
benzо
The Morrigan
7
6
6
1.67
W
Skadi
21
0
8
25
W
King Arthur
Λstro
King Arthur
6
7
18
2.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,448
Damage
72,316
107,273
Taken
125,493
84,213
Mitigated
108,684
25,754
Healing
28,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
11,490
465
0
5,724
37,826
47,279
124
8,898
28,928
29,891
0
L
Tsukuyomi
PreppyChan
Tsukuyomi
13,154
3,036
0
927
21,846
12,061
22
6,062
15,784
0
88,798
L
Izanami
RoyGamerPro
Izanami
8,853
5,468
0
3,088
20,294
11,309
3,460
218
20,076
0
96,389
W
Vulcan
Shiaaaaa
Vulcan
20,850
6,829
0
4,737
18,039
8,805
66
8,388
9,409
122,160
0
W
Ne Zha
TheAcademy
Ne Zha
14,949
6,984
519
13,023
27,806
24,452
2,015
7,472
20,221
0
77,743
L
Camazotz
Tsulls
Camazotz
15,300
5,234
0
18,106
35,787
33,068
734
5,726
29,845
0
93,816
W
Awilix
Yrase
Awilix
17,166
7,360
0
296
18,586
9,018
36
4,328
14,170
0
85,449
L
The Morrigan
benzо
The Morrigan
23,519
2,640
0
813
9,740
4,967
0
1,567
7,792
99,222
14,137
W
Skadi
26,319
12,877
0
2,193
11,805
8,044
11,314
2,613
9,170
0
146,247
W
King Arthur
Λstro
King Arthur
25,164
2,717
0
4,986
31,037
33,894
127
4,281
26,693
710
108,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,891
Gold Earned
62,611
746
Minions Killed
717
0
Camps Cleared
0
2,516,491
Distance Traveled
2,173,808
34
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
12,397
496
21
1
0
413,590
5
L
Tsukuyomi
11,786
471
130
5
0
468,733
6
L
Izanami
12,292
492
180
7
0
400,759
8
W
Vulcan
15,133
605
208
8
0
516,135
4
W
Ne Zha
13,750
550
75
3
0
528,703
8
L
Camazotz
12,839
514
169
7
0
471,845
5
W
Awilix
13,122
525
91
4
0
509,663
11
L
The Morrigan
13,297
532
217
9
0
418,881
4
W
Skadi
18,014
721
198
8
0
495,997
6
W
King Arthur
14,872
595
174
7
0
465,993
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role