Player Matchup

Bellona
Bellona
Gold III
 
Bellona
Gold III
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Bronze III
Bagoski
Bastet
Bronze III
Level 82
God Stats
0W - 1L
1,189 SR
Queue Stats
3W - 8L
1,274 MMR
Party 2
Hercules
Hercules
Gold IV
JFletch3
Hercules
Gold IV
Level 160
God Stats
5W - 3L
1,500 SR
Queue Stats
547W - 554L
1,437 MMR
Solo
Kukulkan
Kukulkan
Silver II
SpicyWaters
Kukulkan
Silver II
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 32L
1,438 MMR
Solo
Freya
Freya
Silver I
nspacone
Freya
Silver I
Level 98
God Stats
0W - 1L
1,189 SR
Queue Stats
35W - 31L
1,631 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 117
1,376 SR
1,456 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 118
1,632 SR
1,444 MMR
Hera
Hera
Gold IV
Carranza1400
Hera
Gold IV
Level 118
God Stats
11W - 7L
1,544 SR
Queue Stats
86W - 90L
1,451 MMR
Party 1
Loki
Loki
Gold IV
EmmanuelAM15
Loki
Gold IV
Level 149
God Stats
3W - 3L
1,500 SR
Queue Stats
247W - 243L
1,444 MMR
Party 1
Medusa
Medusa
Bronze III
KingHerm2012
Medusa
Bronze III
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,446 MMR
Solo
Sylvanus
Sylvanus
Gold V
The CraZY S4NT4
Sylvanus
Gold V
Level 116
God Stats
6W - 6L
2,049 SR
Queue Stats
225W - 210L
1,435 MMR
Solo
Amaterasu
Amaterasu
Silver III
XxBambiiiixX
Amaterasu
Silver III
Level 98
God Stats
1W - 1L
1,567 SR
Queue Stats
19W - 25L
1,445 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
19
3 / 5 / 0
11,887
495
20,178
28,861
25,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bastet
Bagoski
Bastet
14
0 / 9 / 1
9,474
395
4,577
19,674
6,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hercules
JFletch3
Hercules
12
0 / 5 / 0
8,394
350
5,569
20,967
15,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
SpicyWaters
Kukulkan
16
0 / 6 / 1
10,303
429
15,634
11,709
4,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Freya
nspacone
Freya
14
0 / 8 / 0
9,208
384
8,327
19,630
6,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
DanzaburouNu WaScyllaCu ChulainnArachne

VS

Bans
SetGebGuan YuNemesisCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 0 / 11
14,085
587
15,233
9,021
4,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
10 / 0 / 6
14,562
607
14,435
20,441
10,608
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Medusa
20
8 / 1 / 5
13,967
582
20,028
17,491
9,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
19
7 / 0 / 14
13,866
578
14,169
23,205
32,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Amaterasu
XxBambiiiixX
Amaterasu
20
1 / 2 / 3
13,503
563
9,451
22,642
16,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
72
3
Kills
33
33
Deaths
3
2
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
3
5
0
0.6
L
Bastet
Bagoski
Bastet
0
9
1
0.06
W
7
0
11
12.5
W
10
0
6
13
L
Hercules
JFletch3
Hercules
0
5
0
0
W
Medusa
8
1
5
10.5
L
Kukulkan
SpicyWaters
Kukulkan
0
6
1
0.08
W
Sylvanus
7
0
14
14
W
Amaterasu
XxBambiiiixX
Amaterasu
1
2
3
1.25
L
Freya
nspacone
Freya
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,285
Damage
73,316
100,841
Taken
92,800
58,048
Mitigated
74,212
29,209
Healing
50,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
20,178
11,410
0
9,552
28,861
25,107
696
5,664
22,941
386
89,896
L
Bastet
Bagoski
Bastet
4,577
1,759
0
5,095
19,674
6,717
291
6,793
12,653
0
64,011
W
15,233
3,943
566
1,104
9,021
4,352
885
2,552
6,469
105,668
0
W
14,435
3,652
0
5,998
20,441
10,608
997
7,231
13,210
0
119,240
L
Hercules
JFletch3
Hercules
5,569
638
0
6,965
20,967
15,492
0
5,952
14,789
0
29,717
W
Medusa
20,028
9,836
0
9,053
17,491
9,645
4,145
5,196
12,295
0
100,038
L
Kukulkan
SpicyWaters
Kukulkan
15,634
873
0
1,016
11,709
4,582
257
4,523
7,056
92,657
0
W
Sylvanus
14,169
2,512
6,830
13,621
23,205
32,768
349
7,884
15,321
40,013
0
W
Amaterasu
XxBambiiiixX
Amaterasu
9,451
4,707
0
13,197
22,642
16,839
2,679
1,873
20,769
0
90,574
L
Freya
nspacone
Freya
8,327
2,157
0
6,581
19,630
6,150
0
5,870
13,760
58,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,266
Gold Earned
69,983
584
Minions Killed
678
0
Camps Cleared
0
2,014,825
Distance Traveled
2,290,137
25
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,887
495
175
7
0
426,899
4
L
Bastet
9,474
395
108
5
0
401,899
0
W
Hera
14,085
587
174
7
0
504,059
6
W
Loki
14,562
607
170
7
0
551,491
2
L
Hercules
8,394
350
31
1
0
426,898
7
W
Medusa
13,967
582
151
6
0
347,553
0
L
Kukulkan
10,303
429
162
7
0
393,997
10
W
Sylvanus
13,866
578
38
2
0
426,928
4
W
Amaterasu
13,503
563
145
6
0
460,106
6
L
Freya
9,208
384
108
5
0
365,132
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role