Player Matchup

Izanami
Izanami
James1230
Izanami
Level 29
God Stats
64W - 46L
1,587 SR
Queue Stats
279W - 329L
1,389 Elo+
Party 1
Hou Yi
Hou Yi
RecklessResolve
Hou Yi
Level 27
God Stats
6W - 2L
1,500 SR
Queue Stats
197W - 109L
1,500 Elo+
Solo
Danzaburou
Danzaburou
RodClutcher
Danzaburou
Level 17
God Stats
49W - 44L
1,660 SR
Queue Stats
131W - 164L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
jackofdiamonds30
Cthulhu
Level 22
God Stats
96W - 94L
1,397 SR
Queue Stats
318W - 399L
1,368 Elo+
Party 1
Eset
Eset
moosey_mandie
Eset
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 143L
1,500 Elo+
Party 3
Team Averages
Level 25
1,529 SR
1,451 Elo+

VS

Team Averages
Level 15
1,528 SR
1,387 Elo+
Bellona
Bellona
DropALoad4
Bellona
Level 16
God Stats
0W - 1L
1,555 SR
Queue Stats
2W - 1L
1,822 Elo+
Party 2
Ullr
Ullr
Load54
Ullr
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,276 Elo+
Party 2
Cthulhu
Cthulhu
Omnavor
Cthulhu
Level 10
God Stats
1W - 7L
1,319 SR
Queue Stats
10W - 17L
1,273 Elo+
Party 2
Chang'e
Chang'e
Omnawife
Chang'e
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 16L
1,296 Elo+
Party 2
Ymir
Ymir
Rckjamesbch
Ymir
Level 16
God Stats
0W - 1L
1,764 SR
Queue Stats
4W - 8L
1,265 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
James1230
Izanami
20
22 / 7 / 16
16,958
1,304
42,893
21,953
8,694
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
5 / 3 / 30
14,293
1,099
33,571
20,866
8,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
RodClutcher
Danzaburou
20
15 / 7 / 16
15,438
1,188
32,340
24,748
9,468
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

20
6 / 2 / 22
13,721
1,055
12,109
14,704
11,681
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

20
0 / 7 / 27
12,311
947
8,555
13,955
8,743
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

114

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DropALoad4
Bellona
19
9 / 12 / 11
14,085
1,083
23,860
30,813
29,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ullr
Load54
Ullr
19
4 / 8 / 17
13,265
1,020
21,093
21,501
9,948
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cthulhu
Omnavor
Cthulhu
20
6 / 10 / 15
13,513
1,039
19,629
32,028
40,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chang'e
Omnawife
Chang'e
18
3 / 9 / 8
12,021
925
8,916
22,758
8,245
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
4 / 9 / 15
14,211
1,093
18,401
30,563
38,071
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

159
Kill Participation
92
48
Kills
26
26
Deaths
48
111
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Bellona
DropALoad4
Bellona
9
12
11
1.21
W
Izanami
James1230
Izanami
22
7
16
4.29
L
Ullr
Load54
Ullr
4
8
17
1.56
L
Cthulhu
Omnavor
Cthulhu
6
10
15
1.35
L
Chang'e
Omnawife
Chang'e
3
9
8
0.78
L
4
9
15
1.28
W
5
3
30
6.67
W
Danzaburou
RodClutcher
Danzaburou
15
7
16
3.29
W
6
2
22
8.5
W
0
7
27
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,468
Damage
91,899
96,226
Taken
137,663
46,734
Mitigated
126,590
17,576
Healing
12,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
DropALoad4
Bellona
23,860
9,472
0
1,678
30,813
29,547
0
6,809
24,004
0
41,962
W
Izanami
James1230
Izanami
42,893
38,437
0
3,994
21,953
8,694
0
10,010
11,618
0
73,337
L
Ullr
Load54
Ullr
21,093
12,291
0
1,008
21,501
9,948
0
1,231
20,270
0
46,670
L
Cthulhu
Omnavor
Cthulhu
19,629
1,837
2,325
1,613
32,028
40,779
0
3,571
28,457
36,407
0
L
Chang'e
Omnawife
Chang'e
8,916
2,240
2,027
2,735
22,758
8,245
0
2,436
20,322
34,369
0
L
18,401
2,417
0
1,537
30,563
38,071
0
6,617
23,946
38,262
0
W
33,571
15,454
0
5,735
20,866
8,148
0
9,987
10,504
0
53,462
W
Danzaburou
RodClutcher
Danzaburou
32,340
20,852
402
5,612
24,748
9,468
0
11,520
12,878
0
54,736
W
12,109
1,173
239
100
14,704
11,681
0
7,669
6,785
26,604
0
W
8,555
2,839
866
628
13,955
8,743
0
6,935
6,870
20,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,721
Gold Earned
67,095
220
Minions Killed
234
5
Camps Cleared
4
1,044,813
Distance Traveled
1,104,914
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
14,085
1,083
40
3
1
242,001
0
W
Izanami
16,958
1,304
60
5
1
226,597
0
L
Ullr
13,265
1,020
47
4
1
211,955
0
L
Cthulhu
13,513
1,039
37
3
0
231,304
1
L
Chang'e
12,021
925
64
5
0
201,677
0
L
Ymir
14,211
1,093
46
4
2
217,977
0
W
Hou Yi
14,293
1,099
52
4
1
211,240
0
W
Danzaburou
15,438
1,188
50
4
2
202,595
0
W
Cthulhu
13,721
1,055
33
3
0
224,419
0
W
Eset
12,311
947
25
2
1
179,962
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role