Player Matchup

Raijin
Raijin
DaitaiLover
Raijin
Level 21
God Stats
1W - 2L
1,178 SR
Queue Stats
4W - 9L
1,145 Elo+
Solo
Tiamat
Tiamat
NovaWhiteScarab
Tiamat
Level 29
God Stats
28W - 22L
1,580 SR
Queue Stats
83W - 104L
1,369 Elo+
Solo
Neith
Neith
haygoodgame
Neith
Level 29
God Stats
10W - 9L
1,697 SR
Queue Stats
37W - 54L
1,296 Elo+
Solo
Arachne
Arachne
m1s3ry13
Arachne
Level 30
God Stats
4W - 2L
1,909 SR
Queue Stats
103W - 103L
1,383 Elo+
Solo
Khepri
Khepri
slappyhillier131
Khepri
Level 17
God Stats
10W - 16L
1,271 SR
Queue Stats
12W - 16L
1,143 Elo+
Solo
Team Averages
Level 25
1,527 SR
1,267 Elo+

VS

Team Averages
Level 24
1,558 SR
1,326 Elo+
Izanami
Izanami
Kiroua7hxh7
Izanami
Level 25
God Stats
7W - 5L
1,501 SR
Queue Stats
17W - 21L
1,127 Elo+
Solo
Jormungandr
Jormungandr
MenacingPancake
Jormungandr
Level 49
God Stats
1W - 4L
1,500 SR
Queue Stats
69W - 86L
1,393 Elo+
Party 1
Sun Wukong
Sun Wukong
OG420z
Sun Wukong
Level 28
God Stats
25W - 36L
1,404 SR
Queue Stats
75W - 97L
1,315 Elo+
Solo
Kukulkan
Kukulkan
Suo Salvatore
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Odin
Odin
TodyynHoo56
Odin
Level 17
God Stats
2W - 1L
1,887 SR
Queue Stats
15W - 11L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
20
12 / 0 / 2
13,877
603
14,620
13,726
8,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

17
7 / 4 / 7
11,638
506
21,126
13,264
9,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
3 / 0 / 4
11,323
492
7,640
13,081
5,452
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
m1s3ry13
Arachne
19
7 / 1 / 3
12,302
535
6,055
13,112
8,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
4 / 4 / 8
10,437
454
6,487
12,176
5,893
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Kiroua7hxh7
Izanami
16
1 / 7 / 0
10,032
436
10,568
17,527
6,818
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jormungandr
MenacingPancake
Jormungandr
15
2 / 4 / 4
9,938
432
6,980
16,136
18,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
OG420z
Sun Wukong
14
3 / 9 / 3
9,221
401
8,305
21,835
11,522
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
Suo Salvatore
Kukulkan
12
1 / 9 / 3
8,110
353
6,064
9,921
3,675
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
2 / 4 / 0
8,213
357
1,868
8,224
4,715
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
19
33
Kills
9
9
Deaths
33
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Raijin
12
0
2
13
L
Izanami
Kiroua7hxh7
Izanami
1
7
0
0.14
L
Jormungandr
MenacingPancake
Jormungandr
2
4
4
1
W
7
4
7
2.63
L
Sun Wukong
OG420z
Sun Wukong
3
9
3
0.5
L
Kukulkan
Suo Salvatore
Kukulkan
1
9
3
0.28
L
2
4
0
0.5
W
3
0
4
5
W
Arachne
m1s3ry13
Arachne
7
1
3
8.5
W
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,928
Damage
33,785
65,359
Taken
73,643
38,383
Mitigated
45,585
27,770
Healing
8,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
14,620
1,806
0
7,363
13,726
8,824
3,084
1,498
12,228
120,342
0
L
Izanami
Kiroua7hxh7
Izanami
10,568
6,072
0
1,761
17,527
6,818
2,345
5,930
11,437
0
68,935
L
Jormungandr
MenacingPancake
Jormungandr
6,980
1,679
0
758
16,136
18,855
0
7,837
8,127
37,004
0
W
21,126
3,452
252
3,654
13,264
9,781
2,510
4,003
9,261
70,932
0
L
Sun Wukong
OG420z
Sun Wukong
8,305
1,759
0
6,401
21,835
11,522
0
14,907
6,916
0
43,516
L
Kukulkan
Suo Salvatore
Kukulkan
6,064
1,283
0
0
9,921
3,675
0
7,011
2,636
22,054
0
L
1,868
956
0
0
8,224
4,715
542
5,688
2,294
0
16,089
W
7,640
2,621
0
9,009
13,081
5,452
1,857
2,182
10,899
0
67,981
W
Arachne
m1s3ry13
Arachne
6,055
4,315
0
6,216
13,112
8,433
3,743
1,603
11,509
0
73,922
W
6,487
883
0
1,276
12,176
5,893
2,095
3,758
8,418
26,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,577
Gold Earned
45,514
588
Minions Killed
369
0
Camps Cleared
0
2,035,539
Distance Traveled
1,534,088
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
13,877
603
198
9
0
390,577
4
L
Izanami
10,032
436
135
6
0
347,459
0
L
Jormungandr
9,938
432
71
3
0
343,236
3
W
Tiamat
11,638
506
111
5
0
378,940
3
L
Sun Wukong
9,221
401
96
4
0
260,441
5
L
Kukulkan
8,110
353
37
2
0
288,186
0
L
Odin
8,213
357
30
1
0
294,766
2
W
Neith
11,323
492
86
4
0
399,324
2
W
Arachne
12,302
535
140
6
0
468,965
1
W
Khepri
10,437
454
53
2
0
397,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role