Player Matchup

Khepri
Khepri
SINYCism
Khepri
Level 108
God Stats
1W - 2L
1,285 SR
Queue Stats
17W - 15L
1,574 Elo+
Party 1
Baron Samedi
Baron Samedi
StepDadPiccolo
Baron Samedi
Level 102
God Stats
12W - 8L
1,663 SR
Queue Stats
18W - 15L
1,588 Elo+
Party 1
Artemis
Artemis
theOneBrady8
Artemis
Level 44
God Stats
5W - 6L
1,496 SR
Queue Stats
14W - 10L
1,626 Elo+
Party 1
Team Averages
Level 85
1,481 SR
1,596 Elo+

VS

Team Averages
Level 96
1,642 SR
1,558 Elo+
Hun Batz
Hun Batz
Lil Fumble
Hun Batz
Level 91
God Stats
9W - 7L
1,500 SR
Queue Stats
667W - 666L
1,612 Elo+
Solo
Chaac
Chaac
PointGod Breeze
Chaac
Level 49
God Stats
3W - 3L
1,926 SR
Queue Stats
22W - 24L
1,560 Elo+
Solo
Tiamat
Tiamat
Raftael
Tiamat
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
SINYCism
Khepri
18
3 / 1 / 7
14,005
584
10,964
15,281
18,607
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
StepDadPiccolo
Baron Samedi
18
3 / 9 / 7
14,369
599
24,319
22,199
11,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
theOneBrady8
Artemis
18
5 / 5 / 5
14,577
607
22,055
16,900
6,782
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Lil Fumble
Hun Batz
17
3 / 4 / 6
14,156
590
10,471
18,797
9,282
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

19
10 / 3 / 5
15,509
646
30,599
44,931
27,472
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
Raftael
Tiamat
16
2 / 4 / 7
13,835
576
8,856
16,344
8,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
33
11
Kills
15
15
Deaths
11
19
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Lil Fumble
Hun Batz
3
4
6
1.5
L
10
3
5
4.17
L
Tiamat
Raftael
Tiamat
2
4
7
1.38
W
Khepri
SINYCism
Khepri
3
1
7
6.5
W
Baron Samedi
StepDadPiccolo
Baron Samedi
3
9
7
0.72
W
Artemis
theOneBrady8
Artemis
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,338
Damage
49,926
54,380
Taken
80,072
37,168
Mitigated
45,498
13,888
Healing
33,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Lil Fumble
Hun Batz
10,471
1,785
204
1,980
18,797
9,282
954
9,731
9,066
0
64,258
L
30,599
2,898
837
24,503
44,931
27,472
862
21,816
23,115
0
93,848
L
Tiamat
Raftael
Tiamat
8,856
220
214
5,343
16,344
8,744
552
5,391
10,953
68,248
0
W
Khepri
SINYCism
Khepri
10,964
365
2,788
3,071
15,281
18,607
0
3,374
11,496
37,464
0
W
Baron Samedi
StepDadPiccolo
Baron Samedi
24,319
1,817
3,092
4,132
22,199
11,779
377
2,447
19,547
77,978
0
W
Artemis
theOneBrady8
Artemis
22,055
10,286
0
805
16,900
6,782
1,083
2,212
14,441
0
81,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,951
Gold Earned
43,500
214
Minions Killed
264
0
Camps Cleared
0
1,144,665
Distance Traveled
1,111,497
18
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
14,156
590
83
3
0
338,505
0
L
Chaac
15,509
646
97
4
0
412,651
2
L
Tiamat
13,835
576
84
4
0
360,341
1
W
Khepri
14,005
584
49
2
0
430,257
9
W
Baron Samedi
14,369
599
87
4
0
383,241
3
W
Artemis
14,577
607
78
3
0
331,167
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role