Player Matchup

Tiamat
Tiamat
Darkar326
Tiamat
Level 25
God Stats
31W - 30L
1,460 SR
Queue Stats
85W - 98L
1,312 Elo+
Party 1
Cupid
Cupid
Waifus3D
Cupid
Level 18
God Stats
29W - 40L
1,356 SR
Queue Stats
77W - 94L
1,264 Elo+
Party 1
Anhur
Anhur
temp-185657
Anhur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 48L
1,329 Elo+
Solo
Cerberus
Cerberus
xWR3Kx 1SHOTx
Cerberus
Level 7
God Stats
2W - 4L
1,350 SR
Queue Stats
2W - 6L
1,130 Elo+
Solo
Kali
Kali
xXshocazuluXx
Kali
Level 17
God Stats
3W - 1L
1,700 SR
Queue Stats
47W - 60L
1,327 Elo+
Solo
Team Averages
Level 19
1,473 SR
1,273 Elo+

VS

Team Averages
Level 18
1,508 SR
1,404 Elo+
King Arthur
King Arthur
Cerberus-PIays
King Arthur
Level 15
God Stats
6W - 6L
1,295 SR
Queue Stats
19W - 18L
1,353 Elo+
Party 2
Rama
Rama
DavidTheDSXLord
Rama
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Cthulhu
Cthulhu
MONEYMAN12245
Cthulhu
Level 9
God Stats
5W - 2L
1,746 SR
Queue Stats
8W - 10L
1,295 Elo+
Party 2
Olorun
Olorun
NvT Nitrow
Olorun
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Tyr
Tyr
Reflix-Plays
Tyr
Level 51
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 87L
1,370 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Darkar326
Tiamat
8
1 / 5 / 1
5,495
423
4,433
8,186
4,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cupid
Waifus3D
Cupid
9
1 / 6 / 0
5,408
416
3,602
8,938
2,779
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
2 / 1 / 0
6,212
478
6,922
6,661
2,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
xWR3Kx 1SHOTx
Cerberus
8
2 / 3 / 0
5,584
430
5,634
10,437
6,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

5
0 / 10 / 0
4,238
326
1,956
7,561
2,777
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Cerberus-PIays
King Arthur
10
2 / 1 / 3
6,259
481
4,259
10,765
6,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 1 / 1
5,888
453
2,019
4,486
1,024
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
10
1 / 1 / 1
6,354
489
2,967
7,872
3,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Olorun
NvT Nitrow
Olorun
12
8 / 3 / 5
7,729
595
9,134
8,701
2,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
12 / 0 / 2
7,720
594
9,353
9,710
3,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
6
Kills
24
25
Deaths
6
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Cerberus-PIays
King Arthur
2
1
3
3.5
L
Tiamat
Darkar326
Tiamat
1
5
1
0.3
W
1
1
1
1.5
W
Cthulhu
1
1
1
1.5
W
Olorun
NvT Nitrow
Olorun
8
3
5
3.5
W
12
0
2
13
L
Cupid
Waifus3D
Cupid
1
6
0
0.17
L
2
1
0
2
L
Cerberus
xWR3Kx 1SHOTx
Cerberus
2
3
0
0.67
L
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,547
Damage
27,732
41,783
Taken
41,534
18,304
Mitigated
16,779
9,479
Healing
11,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Cerberus-PIays
King Arthur
4,259
1,019
0
2,573
10,765
6,215
265
3,018
7,491
0
23,245
L
Tiamat
Darkar326
Tiamat
4,433
550
0
1,475
8,186
4,260
108
3,340
4,821
19,250
0
W
2,019
1,837
0
1,473
4,486
1,024
1,305
134
4,327
0
21,340
W
Cthulhu
2,967
536
0
720
7,872
3,220
163
104
7,743
16,408
0
W
Olorun
NvT Nitrow
Olorun
9,134
3,137
0
3,843
8,701
2,930
1,008
3,434
4,847
35,521
0
W
9,353
2,102
0
3,361
9,710
3,390
0
2,416
7,059
0
35,867
L
Cupid
Waifus3D
Cupid
3,602
1,587
884
2,689
8,938
2,779
423
4,233
4,705
0
20,566
L
6,922
2,084
0
2,043
6,661
2,170
740
2,070
4,591
0
30,894
L
Cerberus
xWR3Kx 1SHOTx
Cerberus
5,634
939
0
1,987
10,437
6,318
243
694
9,493
16,201
0
L
1,956
1,489
0
401
7,561
2,777
8
1,764
5,722
0
5,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,937
Gold Earned
33,950
153
Minions Killed
227
0
Camps Cleared
0
1,078,279
Distance Traveled
1,141,866
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,259
481
35
3
0
225,008
0
L
Tiamat
5,495
423
34
3
0
204,725
0
W
Rama
5,888
453
49
4
0
193,505
3
W
Cthulhu
6,354
489
28
2
0
270,921
0
W
Olorun
7,729
595
69
5
0
173,960
1
W
Tyr
7,720
594
46
4
0
278,472
0
L
Cupid
5,408
416
33
3
0
208,045
0
L
Anhur
6,212
478
44
3
0
216,088
0
L
Cerberus
5,584
430
37
3
0
252,078
1
L
Kali
4,238
326
5
0
0
197,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role