Player Matchup

Neith
Neith
Agility_HecticZ
Neith
Level 17
God Stats
5W - 4L
1,436 SR
Queue Stats
5W - 4L
1,446 Elo+
Party 1
Ao Kuang
Ao Kuang
Agility_impactzZ
Ao Kuang
Level 21
God Stats
70W - 53L
1,655 SR
Queue Stats
107W - 79L
1,620 Elo+
Party 1
Ymir
Ymir
DAMOLayhe
Ymir
Level 25
God Stats
158W - 110L
1,698 SR
Queue Stats
168W - 124L
1,666 Elo+
Party 1
Bastet
Bastet
Dealie6880
Bastet
Level 6
God Stats
3W - 0L
1,500 SR
Queue Stats
13W - 10L
1,590 Elo+
Party 3
Janus
Janus
YeahImLarry6772
Janus
Level 26
God Stats
5W - 0L
1,500 SR
Queue Stats
20W - 6L
1,344 Elo+
Party 3
Team Averages
Level 19
1,558 SR
1,533 Elo+

VS

Team Averages
Level 16
1,517 SR
1,580 Elo+
Tiamat
Tiamat
Acecun
Tiamat
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 6L
1,500 Elo+
Party 4
Bastet
Bastet
Beastmodesd3411
Bastet
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 22L
1,431 Elo+
Solo
Scylla
Scylla
Chris010perez
Scylla
Level 16
God Stats
25W - 15L
1,580 SR
Queue Stats
48W - 40L
1,584 Elo+
Party 2
Skadi
Skadi
Lyann06
Skadi
Level 37
God Stats
36W - 27L
1,506 SR
Queue Stats
207W - 189L
1,590 Elo+
Party 2
Ravana
Ravana
MellloDre
Ravana
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,793 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 11
10,569
1,057
8,888
8,162
3,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

16
5 / 1 / 9
10,034
1,003
5,614
6,733
2,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ymir
17
4 / 0 / 15
11,325
1,133
8,270
8,741
8,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
Dealie6880
Bastet
14
2 / 4 / 5
8,959
896
5,471
10,228
4,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
6 / 0 / 10
11,143
1,114
17,419
4,219
1,308
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

309

VS

Team 2 Tickets

126

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Acecun
Tiamat
15
1 / 4 / 4
9,147
915
6,659
10,218
5,221
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 5 / 1
7,949
795
1,936
5,868
2,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 2 / 1
9,683
968
8,226
5,641
2,103
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Skadi
Lyann06
Skadi
16
1 / 3 / 5
9,766
977
12,592
14,005
5,327
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ravana
MellloDre
Ravana
14
0 / 8 / 2
8,288
829
3,150
13,292
7,656
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
19
22
Kills
6
6
Deaths
22
50
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Acecun
Tiamat
1
4
4
0.75
W
5
1
11
10.5
W
5
1
9
9.5
L
0
5
1
0.1
L
4
2
1
2.25
W
Ymir
4
0
15
11.5
W
Bastet
Dealie6880
Bastet
2
4
5
1.13
L
Skadi
Lyann06
Skadi
1
3
5
1.17
L
Ravana
MellloDre
Ravana
0
8
2
0.13
W
6
0
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,662
Damage
32,563
38,083
Taken
49,024
20,347
Mitigated
22,371
7,110
Healing
3,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Acecun
Tiamat
6,659
1,380
0
1,064
10,218
5,221
0
6,916
3,302
16,464
0
W
8,888
4,956
0
2,415
8,162
3,146
0
3,986
4,176
0
25,238
W
5,614
777
0
2,068
6,733
2,198
0
1,982
3,789
17,902
0
L
1,936
617
0
62
5,868
2,064
0
4,693
1,175
0
4,794
L
8,226
606
621
314
5,641
2,103
0
3,456
2,185
25,213
0
W
Ymir
8,270
638
0
796
8,741
8,935
0
3,294
5,447
29,185
0
W
Bastet
Dealie6880
Bastet
5,471
2,286
0
589
10,228
4,760
0
3,966
6,262
0
16,866
L
Skadi
Lyann06
Skadi
12,592
5,337
123
588
14,005
5,327
0
8,200
5,805
0
49,532
L
Ravana
MellloDre
Ravana
3,150
248
0
361
13,292
7,656
0
8,038
5,254
0
7,422
W
17,419
831
215
1,027
4,219
1,308
0
1,657
2,562
36,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,030
Gold Earned
44,833
200
Minions Killed
151
10
Camps Cleared
5
896,332
Distance Traveled
774,658
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,147
915
24
2
2
185,162
0
W
Neith
10,569
1,057
56
6
2
176,701
0
W
Ao Kuang
10,034
1,003
31
3
6
186,876
0
L
Bastet
7,949
795
6
1
0
107,944
2
L
Scylla
9,683
968
46
5
1
148,554
0
W
Ymir
11,325
1,133
37
4
1
198,055
2
W
Bastet
8,959
896
25
3
0
145,203
0
L
Skadi
9,766
977
69
7
2
174,789
0
L
Ravana
8,288
829
6
1
0
158,209
0
W
Janus
11,143
1,114
51
5
1
189,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role