Player Matchup

Neith
Neith
Brunohydr4
Neith
Level 18
God Stats
2W - 3L
1,708 SR
Queue Stats
9W - 7L
1,740 Elo+
Solo
Susano
Susano
Noodlesnod
Susano
Level 6
God Stats
3W - 3L
1,429 SR
Queue Stats
15W - 16L
1,397 Elo+
Party 1
Nike
Nike
SMSMNN
Nike
Level 26
God Stats
3W - 2L
1,476 SR
Queue Stats
27W - 29L
1,419 Elo+
Solo
Cthulhu
Cthulhu
Sarcasticasm
Cthulhu
Level 7
God Stats
2W - 1L
1,259 SR
Queue Stats
15W - 19L
1,397 Elo+
Party 1
Merlin
Merlin
bEED0N
Merlin
Level 22
God Stats
21W - 28L
1,498 SR
Queue Stats
57W - 73L
1,504 Elo+
Solo
Team Averages
Level 16
1,474 SR
1,491 Elo+

VS

Team Averages
Level 22
1,377 SR
1,430 Elo+
Chaac
Chaac
BuchananXx
Chaac
Level 18
God Stats
26W - 21L
1,649 SR
Queue Stats
37W - 37L
1,515 Elo+
Party 2
Scylla
Scylla
JcTheTiger
Scylla
Level 17
God Stats
3W - 3L
1,411 SR
Queue Stats
58W - 61L
1,446 Elo+
Solo
Chronos
Chronos
Lemmonss
Chronos
Level 28
God Stats
0W - 3L
1,244 SR
Queue Stats
12W - 20L
1,363 Elo+
Party 2
Set
Set
PraiseAllah05
Set
Level 20
God Stats
4W - 10L
1,159 SR
Queue Stats
187W - 228L
1,454 Elo+
Solo
Tiamat
Tiamat
Stongy11
Tiamat
Level 26
God Stats
18W - 20L
1,423 SR
Queue Stats
81W - 95L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
3 / 2 / 2
10,270
467
10,921
10,938
4,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Susano
Noodlesnod
Susano
19
7 / 1 / 5
11,801
536
6,192
12,772
5,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nike
SMSMNN
Nike
18
5 / 1 / 6
11,503
523
7,509
15,257
12,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
Sarcasticasm
Cthulhu
16
1 / 2 / 13
10,341
470
7,444
13,772
10,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Merlin
bEED0N
Merlin
20
6 / 2 / 6
12,924
587
10,380
10,277
4,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
1 / 4 / 3
9,438
429
6,565
15,217
6,845
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
JcTheTiger
Scylla
1
0 / 0 / 0
5,694
259
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Chronos
Lemmonss
Chronos
14
0 / 5 / 2
8,254
375
8,531
14,900
4,797
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

15
2 / 8 / 2
9,569
435
8,113
18,049
8,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
Stongy11
Tiamat
17
5 / 6 / 1
11,044
502
11,919
12,807
7,552
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
16
22
Kills
8
8
Deaths
23
32
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Neith
3
2
2
2
L
Chaac
1
4
3
0.63
L
Scylla
JcTheTiger
Scylla
0
0
0
0
L
Chronos
Lemmonss
Chronos
0
5
2
0.2
W
Susano
Noodlesnod
Susano
7
1
5
9.5
L
2
8
2
0.38
W
Nike
SMSMNN
Nike
5
1
6
8
W
Cthulhu
Sarcasticasm
Cthulhu
1
2
13
3.75
L
Tiamat
Stongy11
Tiamat
5
6
1
0.92
W
Merlin
bEED0N
Merlin
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,446
Damage
35,128
63,016
Taken
60,973
37,344
Mitigated
27,690
17,778
Healing
17,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
10,921
4,649
0
6,293
10,938
4,126
1,648
3,732
7,116
0
67,163
L
Chaac
6,565
1,241
0
4,643
15,217
6,845
477
4,436
10,770
0
53,517
L
Scylla
JcTheTiger
Scylla
0
0
0
0
0
0
0
0
0
0
0
L
Chronos
Lemmonss
Chronos
8,531
3,307
513
4,837
14,900
4,797
774
4,319
10,506
44,303
0
W
Susano
Noodlesnod
Susano
6,192
1,178
0
6,062
12,772
5,313
144
4,072
8,528
0
87,418
L
8,113
3,292
0
5,167
18,049
8,496
23
4,072
13,802
0
57,191
W
Nike
SMSMNN
Nike
7,509
1,962
0
350
15,257
12,627
797
5,215
9,970
0
65,669
W
Cthulhu
Sarcasticasm
Cthulhu
7,444
423
530
2,866
13,772
10,904
406
3,180
10,480
40,098
0
L
Tiamat
Stongy11
Tiamat
11,919
1,078
0
2,212
12,807
7,552
0
4,997
7,725
61,012
0
W
Merlin
bEED0N
Merlin
10,380
507
0
1,677
10,277
4,374
1,492
3,421
6,472
89,704
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,839
Gold Earned
43,999
616
Minions Killed
424
0
Camps Cleared
0
2,244,615
Distance Traveled
1,476,220
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,270
467
116
5
0
390,198
2
L
Chaac
9,438
429
103
5
0
384,916
1
L
Scylla
5,694
259
0
0
0
9,524
0
L
Chronos
8,254
375
75
3
0
367,570
4
W
Susano
11,801
536
143
7
0
515,878
3
L
Set
9,569
435
104
5
0
331,926
0
W
Nike
11,503
523
124
6
0
442,076
3
W
Cthulhu
10,341
470
59
3
0
460,176
1
L
Tiamat
11,044
502
142
6
0
382,284
0
W
Merlin
12,924
587
174
8
0
436,287
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role