Player Matchup

Kukulkan
Kukulkan
AJS0000
Kukulkan
Level 4
God Stats
0W - 3L
1,273 SR
Queue Stats
2W - 4L
1,654 Elo+
Party 1
Tyr
Tyr
JewPug
Tyr
Level 42
God Stats
18W - 24L
1,360 SR
Queue Stats
262W - 303L
1,516 Elo+
Party 3
Horus
Horus
Lunarstoned
Horus
Level 136
God Stats
2W - 4L
1,360 SR
Queue Stats
571W - 530L
1,509 Elo+
Party 1
Hou Yi
Hou Yi
RedEthereal
Hou Yi
Level 21
God Stats
14W - 10L
1,529 SR
Queue Stats
20W - 17L
1,491 Elo+
Party 3
Bastet
Bastet
ShepherdStone
Bastet
Level 27
God Stats
5W - 6L
1,537 SR
Queue Stats
98W - 124L
1,489 Elo+
Party 3
Team Averages
Level 46
1,412 SR
1,532 Elo+

VS

Team Averages
Level 21
1,495 SR
1,516 Elo+
Chang'e
Chang'e
Choconinja615
Chang'e
Level 29
God Stats
40W - 35L
1,457 SR
Queue Stats
158W - 166L
1,497 Elo+
Party 2
Ares
Ares
Combuspoll0
Ares
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
77W - 71L
1,465 Elo+
Solo
Chaac
Chaac
KingPhrosty
Chaac
Level 24
God Stats
6W - 7L
1,639 SR
Queue Stats
36W - 27L
1,562 Elo+
Party 2
Neith
Neith
SaintMolli222
Neith
Level 25
God Stats
27W - 19L
1,604 SR
Queue Stats
159W - 201L
1,508 Elo+
Solo
Kali
Kali
Sil3nthope
Kali
Level 17
God Stats
2W - 4L
1,275 SR
Queue Stats
27W - 23L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AJS0000
Kukulkan
5
0 / 3 / 0
3,578
447
1,298
2,206
597
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyr
JewPug
Tyr
8
1 / 1 / 0
4,753
594
3,330
5,653
2,189
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

5
0 / 1 / 1
3,690
461
527
2,863
1,072
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hou Yi
7
2 / 1 / 0
4,347
543
2,477
3,552
686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 2 / 0
4,016
502
858
5,035
1,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
9
2 / 0 / 1
5,181
648
1,992
3,377
991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

6
1 / 1 / 1
4,780
598
505
3,826
1,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
2 / 0 / 0
4,887
611
3,948
5,069
2,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
1 / 1 / 1
4,589
574
2,245
3,554
958
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
2 / 1 / 0
4,311
539
1,585
2,969
1,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
11
3
Kills
8
8
Deaths
3
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AJS0000
Kukulkan
0
3
0
0
W
Chang'e
2
0
1
2.5
W
1
1
1
1.5
L
Tyr
JewPug
Tyr
1
1
0
1
W
2
0
0
2
L
0
1
1
0.5
L
Hou Yi
2
1
0
2
W
1
1
1
1.5
L
0
2
0
0
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,490
Damage
10,275
19,309
Taken
18,795
5,887
Mitigated
7,950
7,056
Healing
7,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AJS0000
Kukulkan
1,298
638
0
80
2,206
597
0
1,059
1,071
8,731
0
W
Chang'e
1,992
387
0
2,467
3,377
991
771
1,298
2,079
21,201
0
W
505
34
0
949
3,826
1,645
85
0
3,751
4,471
0
L
Tyr
JewPug
Tyr
3,330
573
0
2,162
5,653
2,189
0
0
5,378
0
22,944
W
3,948
750
0
2,436
5,069
2,503
0
0
5,069
0
17,840
L
527
99
179
718
2,863
1,072
145
196
2,667
0
8,038
L
Hou Yi
2,477
1,564
0
2,069
3,552
686
440
309
3,243
0
16,086
W
2,245
1,289
0
1,310
3,554
958
661
0
3,554
0
27,660
L
858
309
0
1,848
5,035
1,343
0
769
4,128
0
13,441
W
1,585
690
0
574
2,969
1,853
0
0
2,969
0
13,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,384
Gold Earned
23,748
150
Minions Killed
183
0
Camps Cleared
0
665,405
Distance Traveled
769,356
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
3,578
447
17
2
0
89,702
0
W
Chang'e
5,181
648
51
6
0
156,613
2
W
Ares
4,780
598
4
1
0
168,632
1
L
Tyr
4,753
594
47
6
0
153,302
1
W
Chaac
4,887
611
37
5
0
152,257
0
L
Horus
3,690
461
15
2
0
137,549
1
L
Hou Yi
4,347
543
35
4
0
139,378
1
W
Neith
4,589
574
60
8
0
121,175
2
L
Bastet
4,016
502
36
5
0
145,474
0
W
Kali
4,311
539
31
4
0
170,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role