Player Matchup

Medusa
Medusa
Chewyluke01
Medusa
Level 17
God Stats
3W - 1L
1,737 SR
Queue Stats
3W - 1L
1,754 Elo+
Solo
Hades
Hades
EMILIANOAREFOR9
Hades
Level 18
God Stats
30W - 25L
1,509 SR
Queue Stats
33W - 32L
1,478 Elo+
Party 1
Tiamat
Tiamat
FurtiveRoy
Tiamat
Level 16
God Stats
4W - 3L
1,588 SR
Queue Stats
15W - 7L
1,613 Elo+
Party 1
Cernunnos
Cernunnos
XeroDucksGiven
Cernunnos
Level 28
God Stats
4W - 8L
1,500 SR
Queue Stats
105W - 183L
1,479 Elo+
Party 3
King Arthur
King Arthur
XeroTheMaker
King Arthur
Level 29
God Stats
0W - 7L
1,500 SR
Queue Stats
223W - 288L
1,456 Elo+
Party 3
Team Averages
Level 22
1,567 SR
1,556 Elo+

VS

Team Averages
Level 26
1,520 SR
1,529 Elo+
Erlang Shen
Erlang Shen
He crazyyyy
Erlang Shen
Level 20
God Stats
1W - 1L
1,257 SR
Queue Stats
4W - 4L
1,344 Elo+
Solo
Skadi
Skadi
Johnnyknowledge
Skadi
Level 27
God Stats
43W - 27L
1,624 SR
Queue Stats
152W - 173L
1,609 Elo+
Solo
Persephone
Persephone
Ncelona5
Persephone
Level 31
God Stats
12W - 13L
1,619 SR
Queue Stats
95W - 91L
1,552 Elo+
Party 2
Neith
Neith
ZombieCanuck
Neith
Level 28
God Stats
64W - 57L
1,589 SR
Queue Stats
87W - 80L
1,574 Elo+
Party 2
Yemoja
Yemoja
neatoseano
Yemoja
Level 25
God Stats
6W - 6L
1,514 SR
Queue Stats
47W - 53L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
0 / 5 / 3
10,154
846
4,001
7,335
2,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
6 / 7 / 6
13,171
1,098
18,545
27,830
21,232
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiamat
FurtiveRoy
Tiamat
20
5 / 10 / 8
13,662
1,139
28,888
21,775
13,534
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cernunnos
XeroDucksGiven
Cernunnos
17
2 / 10 / 4
10,797
900
7,424
17,641
6,614
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
XeroTheMaker
King Arthur
18
1 / 7 / 7
11,101
925
10,508
34,759
25,191
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

206

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
He crazyyyy
Erlang Shen
20
17 / 3 / 15
14,895
1,241
35,977
27,154
12,880
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
11 / 3 / 13
13,273
1,106
23,586
13,837
7,267
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Persephone
Ncelona5
Persephone
19
6 / 3 / 16
12,676
1,056
14,869
9,799
3,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
4 / 4 / 22
12,754
1,063
19,084
15,432
6,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
neatoseano
Yemoja
19
1 / 1 / 20
11,963
997
8,378
12,721
9,046
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
125
14
Kills
39
39
Deaths
14
28
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Medusa
0
5
3
0.3
L
6
7
6
1.29
L
Tiamat
FurtiveRoy
Tiamat
5
10
8
0.9
W
Erlang Shen
He crazyyyy
Erlang Shen
17
3
15
8.17
W
11
3
13
5.83
W
Persephone
Ncelona5
Persephone
6
3
16
4.67
L
Cernunnos
XeroDucksGiven
Cernunnos
2
10
4
0.4
L
King Arthur
XeroTheMaker
King Arthur
1
7
7
0.64
W
4
4
22
3.75
W
Yemoja
neatoseano
Yemoja
1
1
20
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,366
Damage
101,894
109,340
Taken
78,943
68,970
Mitigated
39,395
13,512
Healing
19,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
4,001
1,450
0
788
7,335
2,399
0
1,374
5,961
0
19,782
L
18,545
2,381
979
4,879
27,830
21,232
0
7,424
20,406
49,169
0
L
Tiamat
FurtiveRoy
Tiamat
28,888
1,753
0
1,498
21,775
13,534
0
4,515
17,260
43,962
0
W
Erlang Shen
He crazyyyy
Erlang Shen
35,977
21,842
0
7,445
27,154
12,880
0
12,785
11,876
0
56,594
W
23,586
11,639
0
182
13,837
7,267
0
8,779
5,008
0
42,812
W
Persephone
Ncelona5
Persephone
14,869
1,384
0
527
9,799
3,672
0
7,232
2,539
34,400
0
L
Cernunnos
XeroDucksGiven
Cernunnos
7,424
3,604
512
789
17,641
6,614
0
3,430
14,211
0
19,611
L
King Arthur
XeroTheMaker
King Arthur
10,508
3,128
0
4,067
34,759
25,191
0
6,504
28,255
0
27,812
W
19,084
13,176
0
4,213
15,432
6,530
0
9,495
5,937
0
50,604
W
Yemoja
neatoseano
Yemoja
8,378
2,445
5,720
1,830
12,721
9,046
0
9,140
3,581
25,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,885
Gold Earned
65,561
190
Minions Killed
259
2
Camps Cleared
16
896,653
Distance Traveled
944,992
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,154
846
44
4
0
103,271
0
L
Hades
13,171
1,098
78
7
0
187,799
0
L
Tiamat
13,662
1,139
22
2
1
230,010
0
W
Erlang Shen
14,895
1,241
39
3
8
221,476
1
W
Skadi
13,273
1,106
38
3
5
179,245
0
W
Persephone
12,676
1,056
56
5
1
181,115
0
L
Cernunnos
10,797
900
9
1
0
146,192
0
L
King Arthur
11,101
925
37
3
1
229,381
0
W
Neith
12,754
1,063
86
7
1
167,418
0
W
Yemoja
11,963
997
40
3
1
195,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role