Player Matchup

Ymir
Ymir
The_REAL_alexlee
Ymir
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 74L
1,227 Elo+
Party 1
Sun Wukong
Sun Wukong
hungry132shark
Sun Wukong
Level 18
God Stats
5W - 3L
1,777 SR
Queue Stats
36W - 54L
1,198 Elo+
Party 1
Hades
Hades
xenodragom554
Hades
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 78L
1,287 Elo+
Party 1
Team Averages
Level 30
1,592 SR
1,237 Elo+

VS

Team Averages
Level 31
1,295 SR
1,151 Elo+
Fenrir
Fenrir
NSDRabbit
Fenrir
Level 28
God Stats
9W - 9L
1,463 SR
Queue Stats
14W - 27L
1,191 Elo+
Party 2
Bellona
Bellona
juanarnulfo
Bellona
Level 48
God Stats
4W - 7L
1,257 SR
Queue Stats
43W - 67L
1,261 Elo+
Solo
Scylla
Scylla
witchy1
Scylla
Level 17
God Stats
0W - 1L
1,167 SR
Queue Stats
0W - 2L
1,002 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 17
12,370
651
11,235
18,833
15,347
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
hungry132shark
Sun Wukong
14
4 / 9 / 10
11,964
630
9,486
15,305
7,123
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
16 / 2 / 6
14,630
770
17,951
18,631
9,584
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
NSDRabbit
Fenrir
16
7 / 8 / 8
12,642
665
9,370
23,248
16,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bellona
juanarnulfo
Bellona
11
2 / 5 / 9
10,658
561
6,895
14,563
9,093
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
witchy1
Scylla
15
6 / 9 / 6
12,429
654
14,259
11,183
3,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
38
22
Kills
15
16
Deaths
22
33
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Fenrir
NSDRabbit
Fenrir
7
8
8
1.38
W
2
5
17
2.1
W
Sun Wukong
hungry132shark
Sun Wukong
4
9
10
1
L
Bellona
juanarnulfo
Bellona
2
5
9
1.3
L
Scylla
witchy1
Scylla
6
9
6
1
W
16
2
6
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,672
Damage
30,524
52,769
Taken
48,994
32,054
Mitigated
29,104
14,851
Healing
8,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
NSDRabbit
Fenrir
9,370
3,655
0
5,224
23,248
16,572
0
11,403
11,845
0
28,342
W
11,235
1,804
1,419
1,571
18,833
15,347
36
4,798
13,670
39,595
0
W
Sun Wukong
hungry132shark
Sun Wukong
9,486
3,780
0
945
15,305
7,123
467
4,706
10,409
0
24,534
L
Bellona
juanarnulfo
Bellona
6,895
3,395
624
1,339
14,563
9,093
194
9,521
4,929
0
29,884
L
Scylla
witchy1
Scylla
14,259
1,620
0
915
11,183
3,439
22
8,339
2,844
39,799
0
W
17,951
2,551
1,652
9,264
18,631
9,584
1,890
4,029
14,405
69,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,964
Gold Earned
35,729
139
Minions Killed
111
0
Camps Cleared
0
850,198
Distance Traveled
722,131
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,642
665
30
2
0
267,911
0
W
Ymir
12,370
651
56
3
0
293,987
7
W
Sun Wukong
11,964
630
25
1
0
260,570
2
L
Bellona
10,658
561
35
2
0
221,768
0
L
Scylla
12,429
654
46
2
0
232,452
0
W
Hades
14,630
770
58
3
0
295,641
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role