Player Matchup

Janus
Janus
Calebkfd16
Janus
Level 46
God Stats
17W - 19L
1,500 SR
Queue Stats
184W - 190L
1,452 Elo+
Party 1
Ymir
Ymir
CaptTashee
Ymir
Level 11
God Stats
10W - 15L
1,468 SR
Queue Stats
13W - 20L
1,510 Elo+
Party 1
Amaterasu
Amaterasu
XGNVGOD
Amaterasu
Level 29
God Stats
10W - 7L
1,580 SR
Queue Stats
47W - 56L
1,506 Elo+
Party 1
Danzaburou
Danzaburou
hink4
Danzaburou
Level 65
God Stats
4W - 5L
1,590 SR
Queue Stats
59W - 74L
1,444 Elo+
Party 1
Nemesis
Nemesis
smurffawn
Nemesis
Level 8
God Stats
4W - 1L
1,629 SR
Queue Stats
10W - 5L
1,596 Elo+
Party 1
Team Averages
Level 32
1,553 SR
1,502 Elo+

VS

Team Averages
Level 19
1,611 SR
1,563 Elo+
Kukulkan
Kukulkan
Jlamadrid
Kukulkan
Level 28
God Stats
6W - 9L
1,534 SR
Queue Stats
120W - 117L
1,494 Elo+
Solo
Neith
Neith
Loouko
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,665 Elo+
Solo
Bellona
Bellona
Trinner5204
Bellona
Level 29
God Stats
19W - 11L
1,597 SR
Queue Stats
134W - 126L
1,558 Elo+
Solo
Ao Kuang
Ao Kuang
parttimeshaman69
Ao Kuang
Level 28
God Stats
3W - 4L
1,640 SR
Queue Stats
93W - 85L
1,535 Elo+
Solo
Ra
Ra
zoemain1000lp
Ra
Level 7
God Stats
5W - 3L
1,782 SR
Queue Stats
62W - 52L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
17
3 / 2 / 7
10,355
545
7,152
6,159
1,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 4 / 1
7,218
380
1,782
12,493
7,345
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Amaterasu
XGNVGOD
Amaterasu
18
3 / 1 / 3
10,920
575
10,108
12,693
9,803
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Danzaburou
hink4
Danzaburou
18
6 / 2 / 7
11,734
618
11,426
10,843
4,398
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
smurffawn
Nemesis
19
12 / 0 / 6
11,894
626
12,056
9,257
5,591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Jlamadrid
Kukulkan
13
4 / 7 / 1
8,115
427
9,152
10,757
3,664
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
Loouko
Neith
12
2 / 6 / 5
7,796
410
2,933
11,544
3,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
Trinner5204
Bellona
15
1 / 5 / 0
8,975
472
7,672
17,899
12,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 2 / 2
9,070
477
5,346
11,762
4,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

16
0 / 5 / 0
9,229
486
1,974
11,293
5,515
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
17
25
Kills
9
9
Deaths
25
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Janus
3
2
7
3.25
W
1
4
1
0.38
L
Kukulkan
Jlamadrid
Kukulkan
4
7
1
0.64
L
Neith
Loouko
Neith
2
6
5
0.75
L
Bellona
Trinner5204
Bellona
1
5
0
0.2
W
Amaterasu
XGNVGOD
Amaterasu
3
1
3
4.5
W
Danzaburou
hink4
Danzaburou
6
2
7
4.75
L
2
2
2
1.5
W
Nemesis
smurffawn
Nemesis
12
0
6
15
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,524
Damage
27,077
51,445
Taken
63,255
29,131
Mitigated
30,741
9,485
Healing
19,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
7,152
361
0
144
6,159
1,994
1,100
2,916
3,243
66,795
0
W
1,782
399
526
924
12,493
7,345
333
6,027
6,466
23,103
0
L
Kukulkan
Jlamadrid
Kukulkan
9,152
765
0
250
10,757
3,664
0
583
10,174
53,823
0
L
Neith
Loouko
Neith
2,933
967
0
2,176
11,544
3,951
431
921
10,623
0
24,016
L
Bellona
Trinner5204
Bellona
7,672
2,871
0
6,785
17,899
12,948
0
869
17,030
0
52,188
W
Amaterasu
XGNVGOD
Amaterasu
10,108
3,500
0
5,736
12,693
9,803
434
1,761
10,932
0
67,475
W
Danzaburou
hink4
Danzaburou
11,426
4,125
0
1,797
10,843
4,398
2,408
3,728
7,115
0
83,304
L
5,346
1,110
0
6,301
11,762
4,663
0
2,412
9,350
55,992
0
W
Nemesis
smurffawn
Nemesis
12,056
6,740
0
358
9,257
5,591
93
2,040
7,217
0
87,116
L
1,974
139
359
3,878
11,293
5,515
0
4,149
7,144
68,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,121
Gold Earned
43,185
586
Minions Killed
498
0
Camps Cleared
0
1,837,813
Distance Traveled
1,594,592
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,355
545
123
6
0
382,814
7
W
Ymir
7,218
380
42
2
0
289,523
0
L
Kukulkan
8,115
427
81
4
0
293,655
10
L
Neith
7,796
410
52
3
0
316,610
1
L
Bellona
8,975
472
101
5
0
337,755
2
W
Amaterasu
10,920
575
155
8
0
375,190
1
W
Danzaburou
11,734
618
136
7
0
332,060
7
L
Ao Kuang
9,070
477
106
6
0
384,976
1
W
Nemesis
11,894
626
130
7
0
458,226
6
L
Ra
9,229
486
158
8
0
261,596
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role