Player Matchup

Tiamat
Tiamat
Biglytnyn
Tiamat
Level 41
God Stats
22W - 17L
1,645 SR
Queue Stats
368W - 409L
1,511 Elo+
Solo
Anhur
Anhur
Crocobear
Anhur
Level 22
God Stats
4W - 0L
1,748 SR
Queue Stats
55W - 22L
1,234 Elo+
Party 2
Tyr
Tyr
llidion
Tyr
Level 55
God Stats
1W - 1L
1,606 SR
Queue Stats
16W - 6L
1,500 Elo+
Party 2
Team Averages
Level 39
1,666 SR
1,415 Elo+

VS

Team Averages
Level 24
1,651 SR
1,752 Elo+
Scylla
Scylla
Hatemuffin
Scylla
Level 21
God Stats
24W - 10L
1,831 SR
Queue Stats
223W - 73L
1,900 Elo+
Solo
Artemis
Artemis
emogf
Artemis
Level 29
God Stats
12W - 8L
1,350 SR
Queue Stats
22W - 14L
1,650 Elo+
Party 1
Cthulhu
Cthulhu
hgffttytggb
Cthulhu
Level 21
God Stats
1W - 1L
1,774 SR
Queue Stats
1W - 1L
1,706 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Biglytnyn
Tiamat
17
9 / 6 / 8
13,671
760
17,796
17,587
11,761
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
Crocobear
Anhur
17
7 / 4 / 9
13,056
725
13,796
14,760
5,129
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tyr
16
5 / 3 / 14
13,492
750
8,638
20,967
24,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Hatemuffin
Scylla
17
8 / 5 / 3
13,084
727
17,493
13,649
4,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artemis
emogf
Artemis
14
3 / 8 / 3
10,810
601
14,819
15,142
5,870
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
hgffttytggb
Cthulhu
13
2 / 10 / 5
11,174
621
8,168
23,545
21,850
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
24
21
Kills
13
13
Deaths
23
31
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Biglytnyn
Tiamat
9
6
8
2.17
W
Anhur
Crocobear
Anhur
7
4
9
2.88
L
Scylla
Hatemuffin
Scylla
8
5
3
1.9
L
Artemis
emogf
Artemis
3
8
3
0.56
L
Cthulhu
hgffttytggb
Cthulhu
2
10
5
0.45
W
Tyr
5
3
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,230
Damage
40,480
53,314
Taken
52,336
41,386
Mitigated
32,389
16,861
Healing
6,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Biglytnyn
Tiamat
17,796
2,083
301
5,589
17,587
11,761
362
8,468
8,829
69,295
0
W
Anhur
Crocobear
Anhur
13,796
8,614
0
4,063
14,760
5,129
2,343
7,503
6,999
0
51,306
L
Scylla
Hatemuffin
Scylla
17,493
1,128
0
2,620
13,649
4,669
96
6,186
7,463
66,795
0
L
Artemis
emogf
Artemis
14,819
6,415
1,052
1,739
15,142
5,870
736
5,939
9,203
0
47,914
L
Cthulhu
hgffttytggb
Cthulhu
8,168
225
222
465
23,545
21,850
199
5,759
17,786
28,085
0
W
Tyr
8,638
1,479
0
6,908
20,967
24,496
20
8,788
11,797
0
39,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,219
Gold Earned
35,068
200
Minions Killed
191
0
Camps Cleared
0
969,839
Distance Traveled
893,957
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
13,671
760
89
5
0
315,783
0
W
Anhur
13,056
725
65
4
0
299,701
2
L
Scylla
13,084
727
102
6
0
321,406
2
L
Artemis
10,810
601
62
3
0
258,529
0
L
Cthulhu
11,174
621
27
2
0
314,022
0
W
Tyr
13,492
750
46
3
0
354,355
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role