Player Matchup

Hercules
Hercules
Immaterialism
Hercules
Level 10
God Stats
8W - 5L
1,505 SR
Queue Stats
9W - 10L
1,477 Elo+
Party 1
Cthulhu
Cthulhu
LazyGrizzlyBear
Cthulhu
Level 22
God Stats
10W - 12L
1,591 SR
Queue Stats
25W - 23L
1,565 Elo+
Party 1
Xbalanque
Xbalanque
Mr AMBIGUOUS 22
Xbalanque
Level 26
God Stats
20W - 15L
1,581 SR
Queue Stats
35W - 27L
1,564 Elo+
Party 1
Izanami
Izanami
RDA1223
Izanami
Level 16
God Stats
3W - 6L
1,312 SR
Queue Stats
10W - 16L
1,441 Elo+
Party 1
Freya
Freya
Ultimatebadazz
Freya
Level 28
God Stats
27W - 22L
1,593 SR
Queue Stats
43W - 35L
1,583 Elo+
Party 1
Team Averages
Level 20
1,516 SR
1,526 Elo+

VS

Team Averages
Level 10
1,550 SR
1,483 Elo+
Ymir
Ymir
Blue_MOON_1081
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,330 Elo+
Solo
Tiamat
Tiamat
Divine 4 Gaming
Tiamat
Level 5
God Stats
1W - 3L
1,559 SR
Queue Stats
2W - 5L
1,423 Elo+
Solo
Neith
Neith
TheDoctor46_kev
Neith
Level 22
God Stats
55W - 64L
1,499 SR
Queue Stats
108W - 127L
1,498 Elo+
Solo
Cthulhu
Cthulhu
ToiLEt EaTer996
Cthulhu
Level 4
God Stats
20W - 22L
1,536 SR
Queue Stats
35W - 43L
1,570 Elo+
Solo
Chang'e
Chang'e
Yuri_Morningstar
Chang'e
Level 13
God Stats
127W - 104L
1,655 SR
Queue Stats
997W - 866L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Immaterialism
Hercules
16
5 / 4 / 21
10,324
1,032
6,555
11,299
8,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate

Breastplate

+20
Physical Protection

19
4 / 2 / 30
11,506
1,151
16,603
20,818
20,753
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Xbalanque
Mr AMBIGUOUS 22
Xbalanque
18
7 / 2 / 27
11,810
1,181
20,462
12,702
4,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
RDA1223
Izanami
20
24 / 1 / 22
14,722
1,472
38,849
11,089
4,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
9 / 4 / 22
11,232
1,123
11,796
12,847
5,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

246

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 15 / 5
10,425
1,043
13,819
29,847
19,753
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

16
0 / 9 / 12
9,591
959
10,748
16,418
9,707
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
6 / 6 / 6
11,459
1,146
14,881
15,130
6,381
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
0 / 12 / 10
9,101
910
7,056
22,135
20,225
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 7 / 8
10,379
1,038
18,472
17,488
6,621
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

171
Kill Participation
54
49
Kills
13
13
Deaths
49
122
Assists
41
Player
Kills
Deaths
Assists
KDA
L
4
15
5
0.43
L
0
9
12
0.67
W
Hercules
Immaterialism
Hercules
5
4
21
3.88
W
4
2
30
9.5
W
Xbalanque
Mr AMBIGUOUS 22
Xbalanque
7
2
27
10.25
W
Izanami
RDA1223
Izanami
24
1
22
35
L
6
6
6
1.5
L
0
12
10
0.42
W
9
4
22
5
L
3
7
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,265
Damage
64,976
68,755
Taken
101,018
43,417
Mitigated
62,687
16,993
Healing
13,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,819
3,128
0
0
29,847
19,753
0
6,164
23,495
20,970
0
L
10,748
2,421
429
2,450
16,418
9,707
0
5,613
10,755
27,273
0
W
Hercules
Immaterialism
Hercules
6,555
2,052
150
2,097
11,299
8,790
0
9,192
2,107
0
10,490
W
16,603
1,104
869
749
20,818
20,753
0
11,760
9,058
39,992
0
W
Xbalanque
Mr AMBIGUOUS 22
Xbalanque
20,462
13,209
0
2,947
12,702
4,683
0
9,234
3,468
0
35,413
W
Izanami
RDA1223
Izanami
38,849
30,991
0
6,732
11,089
4,010
0
9,653
1,189
0
67,930
L
14,881
10,127
0
2,026
15,130
6,381
0
5,076
10,004
0
45,605
L
7,056
1,134
479
314
22,135
20,225
0
6,628
15,412
14,680
0
W
11,796
5,550
0
3,449
12,847
5,181
0
10,009
2,838
20,026
0
L
18,472
3,068
4,284
3,647
17,488
6,621
0
4,918
12,545
41,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,594
Gold Earned
50,955
187
Minions Killed
162
0
Camps Cleared
2
891,424
Distance Traveled
810,343
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,425
1,043
16
2
0
163,781
0
L
Tiamat
9,591
959
23
2
0
141,961
0
W
Hercules
10,324
1,032
1
0
0
118,155
2
W
Cthulhu
11,506
1,151
45
5
0
233,327
1
W
Xbalanque
11,810
1,181
38
4
0
172,304
1
W
Izanami
14,722
1,472
84
8
0
193,665
3
L
Neith
11,459
1,146
60
6
2
170,450
0
L
Cthulhu
9,101
910
21
2
0
131,988
1
W
Freya
11,232
1,123
19
2
0
173,973
2
L
Chang'e
10,379
1,038
42
4
0
202,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role