Player Matchup

Scylla
Scylla
Beeftip3000
Scylla
Level 94
God Stats
3W - 5L
1,677 SR
Queue Stats
8W - 16L
1,500 Elo+
Party 2
Ymir
Ymir
OH YEAHH KID
Ymir
Level 102
God Stats
2W - 3L
1,794 SR
Queue Stats
7W - 17L
1,500 Elo+
Party 2
Nike
Nike
SkubaaSteve2
Nike
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,500 Elo+
Party 2
Izanami
Izanami
puRpLe H4y3s
Izanami
Level 89
God Stats
4W - 6L
1,500 SR
Queue Stats
5W - 11L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
rh1n0man08
Tsukuyomi
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,500 Elo+
Party 2
Team Averages
Level 99
1,594 SR
1,500 Elo+

VS

Team Averages
Level 91
1,488 SR
1,516 Elo+
Sylvanus
Sylvanus
DCScarecrow19
Sylvanus
Level 129
God Stats
0W - 1L
1,566 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
King Arthur
King Arthur
Firebaren
King Arthur
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 26L
1,424 Elo+
Party 1
Fenrir
Fenrir
Frigisaurus
Fenrir
Level 76
God Stats
5W - 7L
1,500 SR
Queue Stats
136W - 122L
1,476 Elo+
Party 1
Tiamat
Tiamat
Kinglab
Tiamat
Level 102
God Stats
17W - 7L
1,376 SR
Queue Stats
196W - 161L
1,605 Elo+
Party 1
Chronos
Chronos
Vaithro
Chronos
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 133L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
19
9 / 1 / 6
13,208
826
21,640
6,137
2,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
0 / 4 / 12
10,390
649
11,106
15,885
12,761
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
4 / 3 / 8
11,422
714
14,439
15,065
13,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
puRpLe H4y3s
Izanami
19
2 / 0 / 9
11,878
742
9,152
7,793
3,346
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
rh1n0man08
Tsukuyomi
19
3 / 2 / 11
12,365
773
11,150
13,818
9,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DCScarecrow19
Sylvanus
17
2 / 3 / 4
10,894
681
9,363
15,057
15,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
Firebaren
King Arthur
16
2 / 5 / 3
9,591
599
4,543
20,680
13,105
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
17
5 / 3 / 1
11,569
723
6,055
11,951
5,977
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
Kinglab
Tiamat
17
1 / 3 / 7
10,386
649
10,834
17,755
14,596
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
Vaithro
Chronos
18
0 / 4 / 5
10,308
644
13,024
13,162
5,197
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
30
18
Kills
10
10
Deaths
18
46
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Scylla
9
1
6
12
L
Sylvanus
DCScarecrow19
Sylvanus
2
3
4
1.33
L
King Arthur
Firebaren
King Arthur
2
5
3
0.7
L
Fenrir
5
3
1
1.83
L
Tiamat
Kinglab
Tiamat
1
3
7
1.5
W
0
4
12
1.5
W
4
3
8
2.67
L
Chronos
Vaithro
Chronos
0
4
5
0.63
W
Izanami
puRpLe H4y3s
Izanami
2
0
9
6.5
W
Tsukuyomi
rh1n0man08
Tsukuyomi
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,487
Damage
43,819
58,698
Taken
78,605
41,143
Mitigated
54,347
13,924
Healing
20,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
21,640
766
220
987
6,137
2,521
225
4,479
1,658
50,712
0
L
Sylvanus
DCScarecrow19
Sylvanus
9,363
427
4,922
6,731
15,057
15,472
102
6,940
7,446
27,857
0
L
King Arthur
Firebaren
King Arthur
4,543
378
0
962
20,680
13,105
151
10,298
9,406
0
12,939
L
Fenrir
6,055
789
0
769
11,951
5,977
736
2,683
8,860
0
19,143
L
Tiamat
Kinglab
Tiamat
10,834
715
0
4,388
17,755
14,596
190
6,578
10,602
40,446
0
W
11,106
1,559
690
2,071
15,885
12,761
455
10,153
5,732
24,028
0
W
14,439
2,513
0
3,954
15,065
13,355
143
9,218
5,847
0
32,966
L
Chronos
Vaithro
Chronos
13,024
3,542
0
3,225
13,162
5,197
1,738
5,147
7,547
65,742
0
W
Izanami
puRpLe H4y3s
Izanami
9,152
4,603
0
3,248
7,793
3,346
3,653
5,089
2,704
0
61,119
W
Tsukuyomi
rh1n0man08
Tsukuyomi
11,150
2,357
0
2,754
13,818
9,160
111
5,254
8,564
0
55,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,263
Gold Earned
52,748
411
Minions Killed
310
7
Camps Cleared
9
1,483,355
Distance Traveled
1,481,896
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,208
826
80
5
2
307,048
1
L
Sylvanus
10,894
681
41
3
0
272,534
0
L
King Arthur
9,591
599
21
1
0
292,095
0
L
Fenrir
11,569
723
32
2
1
304,903
0
L
Tiamat
10,386
649
82
5
4
295,660
1
W
Ymir
10,390
649
43
3
0
267,093
3
W
Nike
11,422
714
41
3
1
303,045
0
L
Chronos
10,308
644
134
8
4
316,704
2
W
Izanami
11,878
742
134
8
1
269,857
4
W
Tsukuyomi
12,365
773
113
7
3
336,312
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role