Player Matchup

Scylla
Scylla
BOLIDEURRR
Scylla
Level 18
God Stats
24W - 19L
1,378 SR
Queue Stats
55W - 55L
1,317 Elo+
Party 1
Neith
Neith
Finding_Dad2
Neith
Level 28
God Stats
8W - 15L
1,280 SR
Queue Stats
63W - 69L
1,358 Elo+
Solo
Bastet
Bastet
Le_Maaasque
Bastet
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
236W - 282L
1,316 Elo+
Party 1
Izanami
Izanami
Mc_Divy
Izanami
Level 17
God Stats
23W - 10L
1,544 SR
Queue Stats
32W - 24L
1,378 Elo+
Party 1
Cerberus
Cerberus
barbekniv45
Cerberus
Level 18
God Stats
10W - 16L
1,418 SR
Queue Stats
39W - 53L
1,290 Elo+
Party 1
Team Averages
Level 19
1,424 SR
1,332 Elo+

VS

Team Averages
Level 18
1,437 SR
1,332 Elo+
Arachne
Arachne
Mel_Akatsuki
Arachne
Level 4
God Stats
2W - 4L
1,429 SR
Queue Stats
2W - 5L
1,413 Elo+
Party 2
Loki
Loki
Nico170305
Loki
Level 26
God Stats
3W - 1L
1,779 SR
Queue Stats
16W - 18L
1,390 Elo+
Party 2
Bellona
Bellona
PineappleMOSPDBB
Bellona
Level 14
God Stats
13W - 20L
1,436 SR
Queue Stats
97W - 108L
1,346 Elo+
Solo
Anhur
Anhur
Shizane93
Anhur
Level 28
God Stats
10W - 17L
1,284 SR
Queue Stats
196W - 192L
1,156 Elo+
Solo
Xing Tian
Xing Tian
meji_llon
Xing Tian
Level 18
God Stats
0W - 6L
1,257 SR
Queue Stats
184W - 233L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BOLIDEURRR
Scylla
10
3 / 1 / 1
6,354
578
6,220
2,668
518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
6 / 1 / 3
6,698
609
6,010
5,135
1,434
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bastet
9
0 / 2 / 2
5,633
512
1,159
7,700
2,098
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
Mc_Divy
Izanami
12
3 / 1 / 0
6,884
626
6,553
7,471
2,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
barbekniv45
Cerberus
9
2 / 0 / 5
5,952
541
2,505
4,598
1,436
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Mel_Akatsuki
Arachne
7
1 / 8 / 0
5,107
464
1,170
7,586
1,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

7
1 / 2 / 1
4,724
429
1,337
4,067
864
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

7
0 / 1 / 0
4,784
435
2,341
8,786
5,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anhur
Shizane93
Anhur
10
3 / 1 / 1
6,066
551
5,259
7,467
2,275
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xing Tian
meji_llon
Xing Tian
6
0 / 3 / 1
4,586
417
1,168
9,214
3,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
14
Kills
5
5
Deaths
15
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Scylla
BOLIDEURRR
Scylla
3
1
1
3.5
W
6
1
3
7.5
W
Bastet
0
2
2
0.5
W
Izanami
Mc_Divy
Izanami
3
1
0
3
L
Arachne
Mel_Akatsuki
Arachne
1
8
0
0.13
L
1
2
1
0.75
L
0
1
0
0
L
Anhur
Shizane93
Anhur
3
1
1
3.5
W
Cerberus
barbekniv45
Cerberus
2
0
5
4.5
L
Xing Tian
meji_llon
Xing Tian
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,447
Damage
11,275
27,572
Taken
37,120
8,048
Mitigated
13,953
11,562
Healing
8,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
BOLIDEURRR
Scylla
6,220
415
0
1,084
2,668
518
457
180
2,488
26,651
0
W
6,010
2,573
0
2,846
5,135
1,434
400
36
5,099
0
28,014
W
Bastet
1,159
497
0
2,449
7,700
2,098
0
296
7,404
0
23,755
W
Izanami
Mc_Divy
Izanami
6,553
4,611
0
3,554
7,471
2,562
2,927
656
6,815
0
44,674
L
Arachne
Mel_Akatsuki
Arachne
1,170
970
0
712
7,586
1,749
62
1,751
5,765
0
8,006
L
1,337
311
0
1,041
4,067
864
0
757
3,310
0
10,196
L
2,341
767
0
2,382
8,786
5,525
0
935
7,851
0
23,928
L
Anhur
Shizane93
Anhur
5,259
2,246
0
3,762
7,467
2,275
160
2,042
5,251
0
31,898
W
Cerberus
barbekniv45
Cerberus
2,505
190
0
1,629
4,598
1,436
503
0
4,598
19,755
0
L
Xing Tian
meji_llon
Xing Tian
1,168
59
0
900
9,214
3,540
0
2,782
6,218
9,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,521
Gold Earned
25,267
309
Minions Killed
161
0
Camps Cleared
0
1,016,125
Distance Traveled
1,011,085
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,354
578
57
5
0
188,392
1
W
Neith
6,698
609
50
5
0
196,519
1
W
Bastet
5,633
512
58
5
0
220,083
0
W
Izanami
6,884
626
87
8
0
191,865
0
L
Arachne
5,107
464
16
1
0
195,919
0
L
Loki
4,724
429
18
2
0
223,972
1
L
Bellona
4,784
435
49
4
0
220,484
0
L
Anhur
6,066
551
70
6
0
175,769
1
W
Cerberus
5,952
541
57
5
0
219,266
0
L
Xing Tian
4,586
417
8
1
0
194,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role