Player Matchup

Hera
Hera
Bootywarrior1298
Hera
Level 85
God Stats
2W - 0L
1,850 SR
Queue Stats
16W - 10L
1,824 Elo+
Party 2
Bellona
Bellona
StickySwampFire
Bellona
Level 67
God Stats
3W - 0L
1,589 SR
Queue Stats
26W - 28L
1,573 Elo+
Party 2
Bacchus
Bacchus
amorosj1
Bacchus
Level 98
God Stats
2W - 2L
1,132 SR
Queue Stats
15W - 16L
1,573 Elo+
Party 2
Team Averages
Level 83
1,524 SR
1,657 Elo+

VS

Team Averages
Level 61
1,516 SR
1,517 Elo+
Tiamat
Tiamat
LaaWYY_017
Tiamat
Level 67
God Stats
27W - 27L
1,528 SR
Queue Stats
445W - 545L
1,484 Elo+
Party 1
Discordia
Discordia
Pedroriq02
Discordia
Level 23
God Stats
5W - 9L
1,474 SR
Queue Stats
57W - 62L
1,539 Elo+
Solo
Horus
Horus
THE_BEAST666_QC
Horus
Level 92
God Stats
30W - 29L
1,546 SR
Queue Stats
848W - 1,046L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 0 / 7
10,800
771
14,410
8,153
2,944
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
3 / 0 / 11
9,953
711
8,825
13,912
8,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
amorosj1
Bacchus
14
4 / 2 / 10
9,864
705
4,451
9,935
7,742
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
LaaWYY_017
Tiamat
11
0 / 6 / 1
8,208
586
9,467
10,387
7,021
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
Pedroriq02
Discordia
12
1 / 4 / 1
8,435
603
7,643
6,526
2,579
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 6 / 0
7,933
567
3,042
14,760
9,368
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
4
16
Kills
2
2
Deaths
16
28
Assists
2
Player
Kills
Deaths
Assists
KDA
W
9
0
7
12.5
L
Tiamat
LaaWYY_017
Tiamat
0
6
1
0.08
L
Discordia
Pedroriq02
Discordia
1
4
1
0.38
W
3
0
11
8.5
L
1
6
0
0.17
W
Bacchus
amorosj1
Bacchus
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,686
Damage
20,152
32,000
Taken
31,673
18,909
Mitigated
18,968
13,949
Healing
8,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,410
4,428
1,066
2,702
8,153
2,944
970
3,722
4,431
58,784
0
L
Tiamat
LaaWYY_017
Tiamat
9,467
550
351
1,792
10,387
7,021
0
7,461
2,926
45,239
0
L
Discordia
Pedroriq02
Discordia
7,643
822
0
532
6,526
2,579
21
3,410
3,116
35,461
0
W
8,825
6,250
708
6,721
13,912
8,223
1,588
8,482
5,430
0
43,155
L
3,042
1,538
2,493
3,213
14,760
9,368
0
8,044
6,716
0
11,655
W
Bacchus
amorosj1
Bacchus
4,451
381
684
2,068
9,935
7,742
199
5,538
4,397
30,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,617
Gold Earned
24,576
173
Minions Killed
125
0
Camps Cleared
0
805,407
Distance Traveled
727,440
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,800
771
72
5
0
257,712
0
L
Tiamat
8,208
586
64
5
0
235,912
0
L
Discordia
8,435
603
50
4
0
253,167
0
W
Bellona
9,953
711
50
4
0
268,876
3
L
Horus
7,933
567
11
1
0
238,361
2
W
Bacchus
9,864
705
51
4
0
278,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role