Player Matchup

The Morrigan
The Morrigan
Aurahh
The Morrigan
Level 160
God Stats
0W - 1L
1,836 SR
Queue Stats
32W - 16L
1,680 Elo+
Party 2
Medusa
Medusa
Echotis
Medusa
Level 42
God Stats
0W - 1L
1,383 SR
Queue Stats
50W - 37L
1,617 Elo+
Party 2
Pele
Pele
FatalBig
Pele
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 9L
1,675 Elo+
Party 2
Thor
Thor
Remakami
Thor
Level 159
God Stats
1W - 1L
1,707 SR
Queue Stats
6W - 4L
1,619 Elo+
Party 2
Terra
Terra
Revø
Terra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 126
1,585 SR
1,618 Elo+

VS

Team Averages
Level 138
1,692 SR
1,589 Elo+
Merlin
Merlin
 
Merlin
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Magneto76
Odin
Level 159
God Stats
3W - 0L
1,703 SR
Queue Stats
148W - 153L
1,556 Elo+
Party 1
Cthulhu
Cthulhu
NotSuperbiaMax
Cthulhu
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 50L
1,731 Elo+
Solo
Izanami
Izanami
SpeedyAlbinoMan
Izanami
Level 125
God Stats
5W - 1L
1,904 SR
Queue Stats
156W - 163L
1,559 Elo+
Party 1
Guan Yu
Guan Yu
SpkZ
Guan Yu
Level 149
God Stats
7W - 5L
1,853 SR
Queue Stats
546W - 579L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Aurahh
The Morrigan
16
4 / 5 / 5
9,689
807
15,762
8,990
3,421
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
Echotis
Medusa
15
5 / 4 / 8
9,652
804
12,733
10,815
4,823
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pele
14
0 / 7 / 5
8,499
708
6,947
11,826
3,530
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Thor
14
3 / 7 / 7
8,727
727
13,409
15,276
13,329
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Terra
Revø
Terra
17
5 / 2 / 8
10,051
838
7,649
18,532
18,275
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
4 / 5 / 12
9,393
783
10,785
11,346
5,063
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Odin
16
5 / 2 / 17
9,984
832
7,699
16,072
17,731
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
5 / 4 / 18
11,212
934
15,734
21,983
24,694
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
5 / 3 / 12
9,885
824
10,779
9,921
4,438
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
SpkZ
Guan Yu
15
6 / 3 / 15
9,860
822
12,081
19,782
20,732
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
99
17
Kills
25
25
Deaths
17
33
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
4
5
12
2
L
The Morrigan
Aurahh
The Morrigan
4
5
5
1.3
L
Medusa
Echotis
Medusa
5
4
8
2.25
L
Pele
0
7
5
0.36
W
Odin
5
2
17
6.75
W
5
4
18
3.5
L
Thor
3
7
7
0.93
L
Terra
Revø
Terra
5
2
8
4.5
W
5
3
12
3.67
W
Guan Yu
SpkZ
Guan Yu
6
3
15
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,500
Damage
57,078
65,439
Taken
79,104
43,378
Mitigated
72,658
25,768
Healing
33,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
10,785
395
289
1,614
11,346
5,063
961
2,352
8,769
31,502
0
L
The Morrigan
Aurahh
The Morrigan
15,762
3,033
3,061
1,181
8,990
3,421
451
3,822
5,028
29,807
2,240
L
Medusa
Echotis
Medusa
12,733
5,962
231
1,785
10,815
4,823
0
6,126
4,655
0
23,626
L
Pele
6,947
1,388
1,348
2,022
11,826
3,530
730
5,212
6,522
0
16,978
W
Odin
7,699
1,535
1,591
2,631
16,072
17,731
310
4,865
11,082
111
16,052
W
15,734
944
3,246
5,386
21,983
24,694
24
6,154
15,739
28,177
0
L
Thor
13,409
2,356
1,209
1,980
15,276
13,329
390
6,478
8,578
0
17,154
L
Terra
Revø
Terra
7,649
1,445
6,086
6,865
18,532
18,275
360
4,226
14,026
16,113
0
W
10,779
6,773
502
1,208
9,921
4,438
4,381
2,951
6,845
0
32,197
W
Guan Yu
SpkZ
Guan Yu
12,081
1,695
8,668
7,988
19,782
20,732
7
5,017
14,463
0
15,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,618
Gold Earned
50,334
98
Minions Killed
126
0
Camps Cleared
0
1,104,612
Distance Traveled
1,104,152
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,393
783
37
3
0
203,786
1
L
The Morrigan
9,689
807
42
4
0
208,261
0
L
Medusa
9,652
804
12
1
0
243,238
0
L
Pele
8,499
708
21
2
0
226,924
0
W
Odin
9,984
832
15
1
0
234,974
0
W
Cthulhu
11,212
934
23
2
0
225,653
2
L
Thor
8,727
727
15
1
0
211,022
0
L
Terra
10,051
838
8
1
0
215,167
0
W
Izanami
9,885
824
44
4
0
193,525
2
W
Guan Yu
9,860
822
7
1
0
246,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role