Player Matchup

Erlang Shen
Erlang Shen
Braxdenn
Erlang Shen
Level 60
God Stats
12W - 7L
1,660 SR
Queue Stats
249W - 230L
1,501 Elo+
Party 1
Mercury
Mercury
CodeED
Mercury
Level 61
God Stats
4W - 7L
1,664 SR
Queue Stats
110W - 90L
1,571 Elo+
Party 1
Scylla
Scylla
MALÉRION
Scylla
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
SerTewts
Heimdallr
Level 68
God Stats
12W - 17L
1,473 SR
Queue Stats
197W - 183L
1,489 Elo+
Party 1
Ymir
Ymir
Tallion86
Ymir
Level 5
God Stats
1W - 4L
1,256 SR
Queue Stats
3W - 7L
1,212 Elo+
Party 1
Team Averages
Level 71
1,511 SR
1,455 Elo+

VS

Team Averages
Level 37
1,255 SR
1,432 Elo+
Nemesis
Nemesis
CheshireChelsea
Nemesis
Level 18
God Stats
6W - 6L
1,208 SR
Queue Stats
156W - 186L
1,461 Elo+
Party 2
Jormungandr
Jormungandr
Electricharmony
Jormungandr
Level 45
God Stats
3W - 4L
1,291 SR
Queue Stats
130W - 149L
1,316 Elo+
Party 2
Persephone
Persephone
Kellsom
Persephone
Level 23
God Stats
2W - 9L
1,202 SR
Queue Stats
96W - 105L
1,461 Elo+
Party 2
Chronos
Chronos
ShinkiroYaiba
Chronos
Level 26
God Stats
5W - 10L
1,074 SR
Queue Stats
220W - 240L
1,466 Elo+
Party 2
The Morrigan
The Morrigan
fishrahn
The Morrigan
Level 72
God Stats
8W - 9L
1,500 SR
Queue Stats
18W - 16L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Braxdenn
Erlang Shen
18
8 / 3 / 4
11,802
590
14,006
14,329
11,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Mercury
CodeED
Mercury
20
7 / 2 / 5
12,388
619
11,756
13,391
5,162
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
MALÉRION
Scylla
17
4 / 3 / 1
11,062
553
11,289
11,074
4,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
SerTewts
Heimdallr
16
1 / 1 / 7
10,068
503
6,553
10,975
4,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ymir
13
2 / 3 / 7
9,143
457
2,127
10,176
5,209
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 9 / 2
7,489
374
3,045
12,816
7,098
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Electricharmony
Jormungandr
16
7 / 4 / 1
10,340
517
12,716
16,793
16,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Persephone
Kellsom
Persephone
13
0 / 2 / 2
7,560
378
2,430
4,784
1,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos
16
3 / 3 / 6
10,374
519
11,539
13,731
4,931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

The Morrigan
fishrahn
The Morrigan
14
2 / 4 / 4
9,352
468
4,923
11,613
4,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
27
22
Kills
12
12
Deaths
22
24
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Braxdenn
Erlang Shen
8
3
4
3.33
L
0
9
2
0.11
W
Mercury
CodeED
Mercury
7
2
5
4.75
L
Jormungandr
Electricharmony
Jormungandr
7
4
1
1.88
L
Persephone
Kellsom
Persephone
0
2
2
0.5
W
Scylla
MALÉRION
Scylla
4
3
1
1.5
W
Heimdallr
SerTewts
Heimdallr
1
1
7
4.5
L
Chronos
3
3
6
2
W
Ymir
2
3
7
1.83
L
The Morrigan
fishrahn
The Morrigan
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,731
Damage
34,653
59,945
Taken
59,737
29,774
Mitigated
34,385
13,875
Healing
9,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Braxdenn
Erlang Shen
14,006
8,328
0
3,272
14,329
11,219
4,392
8,345
5,678
0
76,879
L
3,045
1,052
0
572
12,816
7,098
0
1,716
11,100
0
36,296
W
Mercury
CodeED
Mercury
11,756
7,131
0
590
13,391
5,162
580
5,810
7,481
0
117,659
L
Jormungandr
Electricharmony
Jormungandr
12,716
2,572
0
3,986
16,793
16,131
0
3,295
13,498
45,553
0
L
Persephone
Kellsom
Persephone
2,430
55
0
704
4,784
1,601
0
496
4,286
22,211
0
W
Scylla
MALÉRION
Scylla
11,289
862
0
4,205
11,074
4,129
0
6,021
4,978
82,595
0
W
Heimdallr
SerTewts
Heimdallr
6,553
2,916
0
4,226
10,975
4,055
1,038
4,199
6,751
0
71,858
L
Chronos
11,539
4,920
0
2,371
13,731
4,931
1,897
4,428
9,303
57,567
0
W
Ymir
2,127
295
0
1,582
10,176
5,209
325
6,976
3,125
18,106
0
L
The Morrigan
fishrahn
The Morrigan
4,923
797
0
2,170
11,613
4,624
150
3,481
8,132
38,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,463
Gold Earned
45,115
590
Minions Killed
331
0
Camps Cleared
0
1,932,491
Distance Traveled
1,934,003
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
11,802
590
131
7
0
396,520
2
L
Nemesis
7,489
374
55
3
0
345,692
4
W
Mercury
12,388
619
184
9
0
465,237
3
L
Jormungandr
10,340
517
71
4
0
351,016
1
L
Persephone
7,560
378
39
2
0
396,134
3
W
Scylla
11,062
553
138
7
0
337,714
0
W
Heimdallr
10,068
503
107
5
0
362,780
3
L
Chronos
10,374
519
123
6
0
414,556
3
W
Ymir
9,143
457
30
2
0
370,240
4
L
The Morrigan
9,352
468
43
2
0
426,605
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role