Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Diiitrik_
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,307 Elo+
Party 1
Chaac
Chaac
IamLordeBish
Chaac
Level 26
God Stats
7W - 8L
1,587 SR
Queue Stats
15W - 20L
1,491 Elo+
Party 1
Tiamat
Tiamat
TheAmaznglyRandy
Tiamat
Level 96
God Stats
22W - 23L
1,534 SR
Queue Stats
230W - 240L
1,459 Elo+
Party 1
Izanami
Izanami
connkenn
Izanami
Level 67
God Stats
9W - 14L
1,483 SR
Queue Stats
60W - 58L
1,416 Elo+
Party 1
Team Averages
Level 53
1,521 SR
1,435 Elo+

VS

Team Averages
Level 65
1,589 SR
1,508 Elo+
Artemis
Artemis
Deputy_DipPoopy
Artemis
Level 28
God Stats
8W - 13L
1,682 SR
Queue Stats
36W - 53L
1,486 Elo+
Party 3
Thanatos
Thanatos
Hooded Wizrd
Thanatos
Level 79
God Stats
39W - 28L
1,654 SR
Queue Stats
236W - 239L
1,541 Elo+
Party 2
Nu Wa
Nu Wa
LucifersDad2069
Nu Wa
Level 85
God Stats
218W - 194L
1,584 SR
Queue Stats
231W - 229L
1,493 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Nooby-Neeb
Cu Chulainn
Level 88
God Stats
13W - 9L
1,495 SR
Queue Stats
263W - 239L
1,526 Elo+
Party 3
Cupid
Cupid
SparerFir453
Cupid
Level 47
God Stats
23W - 29L
1,532 SR
Queue Stats
162W - 175L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
3 / 5 / 2
7,711
551
7,476
11,282
4,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
7
0 / 7 / 1
5,323
380
2,116
11,415
6,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
1 / 2 / 1
6,189
442
2,207
7,667
5,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
1 / 2 / 1
6,329
452
5,425
8,514
3,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Izanami
connkenn
Izanami
9
0 / 7 / 0
5,673
405
4,927
9,360
3,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 12
6,506
465
5,682
8,147
1,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
Hooded Wizrd
Thanatos
14
8 / 1 / 3
8,215
587
6,591
8,159
2,950
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 0 / 4
7,352
525
6,337
4,511
1,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
Nooby-Neeb
Cu Chulainn
14
5 / 1 / 1
8,377
598
8,501
9,093
6,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

13
10 / 1 / 7
7,802
557
8,246
6,263
1,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
50
5
Kills
23
23
Deaths
5
5
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
3
5
2
0.8
W
0
2
12
3
L
Ares
0
7
1
0.07
W
Thanatos
Hooded Wizrd
Thanatos
8
1
3
9.5
L
1
2
1
0.75
W
0
0
4
2
W
Cu Chulainn
Nooby-Neeb
Cu Chulainn
5
1
1
5.5
W
10
1
7
13.5
L
1
2
1
0.75
L
Izanami
connkenn
Izanami
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,151
Damage
35,357
48,238
Taken
36,173
23,663
Mitigated
14,288
10,746
Healing
16,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
7,476
4,410
0
808
11,282
4,117
0
1,767
9,380
0
47,827
W
5,682
1,911
217
2,515
8,147
1,752
480
1,438
6,613
0
29,237
L
Ares
2,116
189
369
870
11,415
6,948
0
802
10,495
10,373
0
W
Thanatos
Hooded Wizrd
Thanatos
6,591
2,479
0
6,215
8,159
2,950
346
1,670
6,319
0
48,167
L
2,207
179
0
2,925
7,667
5,183
0
731
6,595
0
21,733
W
6,337
1,218
0
765
4,511
1,200
412
1,408
2,857
48,059
0
W
Cu Chulainn
Nooby-Neeb
Cu Chulainn
8,501
1,333
0
2,969
9,093
6,729
606
2,159
6,505
199
52,622
W
8,246
4,004
159
3,585
6,263
1,657
0
200
6,038
0
33,828
L
5,425
539
0
3,708
8,514
3,466
252
1,830
6,381
34,416
0
L
Izanami
connkenn
Izanami
4,927
1,880
648
1,418
9,360
3,949
0
767
8,507
0
36,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,225
Gold Earned
38,252
263
Minions Killed
402
0
Camps Cleared
0
1,274,674
Distance Traveled
1,361,897
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,711
551
77
6
0
289,398
2
W
Artemis
6,506
465
48
3
0
248,699
4
L
Ares
5,323
380
14
1
0
246,258
1
W
Thanatos
8,215
587
92
7
0
299,778
1
L
Chaac
6,189
442
39
3
0
255,651
1
W
Nu Wa
7,352
525
112
8
0
279,501
3
W
Cu Chulainn
8,377
598
103
7
0
279,026
3
W
Cupid
7,802
557
47
3
0
254,893
2
L
Tiamat
6,329
452
65
5
0
251,933
4
L
Izanami
5,673
405
68
5
0
231,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role