Player Matchup

Rama
Rama
Anaiirin
Rama
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
72W - 74L
1,245 Elo+
Party 3
Cerberus
Cerberus
NEDCHIES
Cerberus
Level 158
God Stats
4W - 5L
1,587 SR
Queue Stats
168W - 185L
1,342 Elo+
Party 3
Awilix
Awilix
PataoOverpower
Awilix
Level 60
God Stats
3W - 5L
1,438 SR
Queue Stats
65W - 76L
1,508 Elo+
Solo
Anhur
Anhur
elindeseable
Anhur
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
elingeniero10
Janus
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 128
1,505 SR
1,419 Elo+

VS

Team Averages
Level 117
1,582 SR
1,512 Elo+
Anhur
Anhur
AR4MBITO
Anhur
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Ripka1
King Arthur
Level 129
God Stats
34W - 31L
1,589 SR
Queue Stats
371W - 409L
1,515 Elo+
Solo
Achilles
Achilles
branglan
Achilles
Level 121
God Stats
4W - 2L
1,823 SR
Queue Stats
26W - 27L
1,543 Elo+
Party 1
Khepri
Khepri
elevida
Khepri
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
m0onchild
Chang'e
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
8
0 / 2 / 0
4,704
470
1,793
4,106
653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
NEDCHIES
Cerberus
8
0 / 3 / 0
4,818
482
2,273
7,579
2,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

8
0 / 1 / 0
4,786
479
1,691
5,340
1,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
1 / 1 / 0
5,903
590
4,377
6,297
1,830
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 4 / 0
5,167
517
2,328
5,508
1,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AR4MBITO
Anhur
9
6 / 0 / 4
6,066
607
7,057
5,188
1,423
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
Ripka1
King Arthur
11
1 / 1 / 0
5,969
597
4,595
8,001
3,412
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
branglan
Achilles
10
2 / 0 / 2
5,658
566
3,386
4,723
2,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Khepri
elevida
Khepri
8
0 / 0 / 6
4,983
498
2,695
4,744
1,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
m0onchild
Chang'e
11
2 / 0 / 4
6,175
618
2,655
4,292
1,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
27
1
Kills
11
11
Deaths
1
0
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Anhur
AR4MBITO
Anhur
6
0
4
8
L
Rama
0
2
0
0
L
Cerberus
NEDCHIES
Cerberus
0
3
0
0
L
0
1
0
0
W
King Arthur
Ripka1
King Arthur
1
1
0
1
W
Achilles
branglan
Achilles
2
0
2
3
W
Khepri
elevida
Khepri
0
0
6
3
L
1
1
0
1
L
0
4
0
0
W
Chang'e
m0onchild
Chang'e
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,462
Damage
20,388
28,830
Taken
26,948
7,578
Mitigated
10,093
10,090
Healing
12,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
AR4MBITO
Anhur
7,057
2,352
0
2,302
5,188
1,423
432
1,092
4,012
0
24,199
L
Rama
1,793
1,639
0
1,785
4,106
653
0
356
3,750
0
25,372
L
Cerberus
NEDCHIES
Cerberus
2,273
339
0
3,483
7,579
2,554
0
2,196
5,367
14,783
0
L
1,691
568
0
1,860
5,340
1,419
0
892
4,406
0
21,504
W
King Arthur
Ripka1
King Arthur
4,595
302
0
2,594
8,001
3,412
0
0
8,001
0
35,715
W
Achilles
branglan
Achilles
3,386
1,768
0
3,234
4,723
2,011
0
748
3,975
0
27,353
W
Khepri
elevida
Khepri
2,695
682
0
1,218
4,744
1,889
0
1,219
3,481
12,057
0
L
4,377
3,022
0
1,966
6,297
1,830
0
49
6,248
0
38,613
L
2,328
202
0
996
5,508
1,122
0
1,679
3,709
32,892
0
W
Chang'e
m0onchild
Chang'e
2,655
232
861
2,249
4,292
1,358
228
1,304
2,878
32,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,378
Gold Earned
28,851
301
Minions Killed
269
0
Camps Cleared
0
929,140
Distance Traveled
1,022,685
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,066
607
38
4
0
197,629
3
L
Rama
4,704
470
60
6
0
153,811
3
L
Cerberus
4,818
482
36
4
0
188,256
4
L
Awilix
4,786
479
60
6
0
216,271
1
W
King Arthur
5,969
597
80
8
0
202,901
0
W
Achilles
5,658
566
65
7
0
199,580
1
W
Khepri
4,983
498
10
1
0
220,451
5
L
Anhur
5,903
590
83
8
0
187,476
1
L
Janus
5,167
517
62
6
0
183,326
4
W
Chang'e
6,175
618
76
8
0
202,124
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role