Player Matchup

King Arthur
King Arthur
KevOP
King Arthur
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 5L
1,610 Elo+
Solo
Susano
Susano
MagusZero
Susano
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
119W - 96L
1,500 Elo+
Solo
Hou Yi
Hou Yi
RavenGaming725
Hou Yi
Level 14
God Stats
3W - 2L
1,500 SR
Queue Stats
16W - 24L
1,446 Elo+
Solo
Scylla
Scylla
Zellofun
Scylla
Level 12
God Stats
3W - 3L
1,500 SR
Queue Stats
11W - 12L
1,633 Elo+
Solo
Merlin
Merlin
iGoomy
Merlin
Level 11
God Stats
5W - 8L
1,589 SR
Queue Stats
23W - 18L
1,599 Elo+
Solo
Team Averages
Level 11
1,518 SR
1,558 Elo+

VS

Team Averages
Level 20
1,538 SR
1,572 Elo+
Scylla
Scylla
DustinLukee
Scylla
Level 25
God Stats
85W - 73L
1,442 SR
Queue Stats
191W - 152L
1,608 Elo+
Solo
Danzaburou
Danzaburou
GlueEater420
Danzaburou
Level 19
God Stats
10W - 4L
1,737 SR
Queue Stats
197W - 106L
1,581 Elo+
Solo
Ares
Ares
Jamesdoesstuff
Ares
Level 6
God Stats
6W - 9L
1,533 SR
Queue Stats
10W - 16L
1,501 Elo+
Solo
Odin
Odin
Keyrisai
Odin
Level 21
God Stats
9W - 3L
1,503 SR
Queue Stats
17W - 15L
1,689 Elo+
Solo
Nu Wa
Nu Wa
PERSEUS846
Nu Wa
Level 28
God Stats
14W - 9L
1,473 SR
Queue Stats
144W - 151L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
KevOP
King Arthur
13
2 / 6 / 0
8,559
856
8,084
19,535
16,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Susano
MagusZero
Susano
14
0 / 14 / 2
8,259
826
5,624
21,105
8,491
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
0 / 7 / 1
8,177
818
7,007
15,052
4,357
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Scylla
Zellofun
Scylla
15
0 / 9 / 2
8,491
849
7,675
12,107
4,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
iGoomy
Merlin
14
1 / 7 / 1
8,565
857
7,249
13,397
4,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

315

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
0 / 1 / 18
9,170
917
8,465
3,583
1,358
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
GlueEater420
Danzaburou
20
26 / 0 / 15
14,005
1,401
35,847
7,957
3,700
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
3 / 2 / 18
10,623
1,062
4,190
11,602
9,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Odin
18
6 / 0 / 24
11,270
1,127
12,454
12,158
8,572
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nu Wa
18
8 / 0 / 21
11,132
1,113
15,345
7,727
2,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
139
3
Kills
43
43
Deaths
3
6
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Scylla
0
1
18
9
W
Danzaburou
GlueEater420
Danzaburou
26
0
15
33.5
W
3
2
18
6
L
King Arthur
KevOP
King Arthur
2
6
0
0.33
W
Odin
6
0
24
18
L
Susano
MagusZero
Susano
0
14
2
0.07
W
Nu Wa
8
0
21
18.5
L
0
7
1
0.07
L
Scylla
Zellofun
Scylla
0
9
2
0.11
L
Merlin
iGoomy
Merlin
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,639
Damage
76,301
81,196
Taken
43,027
38,140
Mitigated
25,657
2,473
Healing
9,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
8,465
1,515
0
0
3,583
1,358
0
778
2,780
16,867
0
W
Danzaburou
GlueEater420
Danzaburou
35,847
22,809
0
4,133
7,957
3,700
0
2,575
5,307
0
69,939
W
4,190
818
0
847
11,602
9,175
0
4,453
7,026
7,276
0
L
King Arthur
KevOP
King Arthur
8,084
2,152
0
360
19,535
16,253
0
8,056
11,207
199
14,884
W
Odin
12,454
3,009
0
2,875
12,158
8,572
0
4,246
7,490
349
24,649
L
Susano
MagusZero
Susano
5,624
1,104
0
0
21,105
8,491
0
3,567
17,446
0
26,502
W
Nu Wa
15,345
4,294
0
2,135
7,727
2,852
0
3,071
4,579
36,126
0
L
7,007
3,077
0
314
15,052
4,357
0
7,110
7,660
0
25,590
L
Scylla
Zellofun
Scylla
7,675
1,986
0
528
12,107
4,170
0
3,340
8,641
20,559
0
L
Merlin
iGoomy
Merlin
7,249
1,118
0
1,271
13,397
4,869
0
5,183
7,900
19,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,051
Gold Earned
56,200
162
Minions Killed
191
3
Camps Cleared
10
707,546
Distance Traveled
955,883
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,170
917
23
2
0
169,998
0
W
Danzaburou
14,005
1,401
76
8
7
191,005
0
W
Ares
10,623
1,062
6
1
1
195,335
1
L
King Arthur
8,559
856
19
2
0
144,888
0
W
Odin
11,270
1,127
28
3
0
218,005
0
L
Susano
8,259
826
33
3
0
155,121
1
W
Nu Wa
11,132
1,113
58
6
2
181,540
0
L
Hou Yi
8,177
818
39
4
0
134,991
0
L
Scylla
8,491
849
35
4
0
139,925
0
L
Merlin
8,565
857
36
4
3
132,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role