Player Matchup

Bakasura
Bakasura
Jacnife
Bakasura
Level 8
God Stats
6W - 12L
1,199 SR
Queue Stats
67W - 67L
1,136 Elo+
Party 1
Neith
Neith
Pvt Joker 304
Neith
Level 11
God Stats
43W - 37L
1,562 SR
Queue Stats
123W - 123L
1,208 Elo+
Party 1
Fenrir
Fenrir
Quilxarus
Fenrir
Level 16
God Stats
8W - 11L
1,433 SR
Queue Stats
28W - 39L
1,287 Elo+
Solo
Jing Wei
Jing Wei
amberlynny
Jing Wei
Level 5
God Stats
0W - 6L
987 SR
Queue Stats
1W - 10L
1,038 Elo+
Party 1
Cerberus
Cerberus
crevyD 87
Cerberus
Level 11
God Stats
8W - 10L
1,426 SR
Queue Stats
72W - 70L
1,196 Elo+
Party 1
Team Averages
Level 10
1,321 SR
1,173 Elo+

VS

Team Averages
Level 24
1,577 SR
1,286 Elo+
Eset
Eset
CozyMac-11
Eset
Level 24
God Stats
11W - 7L
1,863 SR
Queue Stats
48W - 50L
1,327 Elo+
Solo
Tiamat
Tiamat
KingDraco0517
Tiamat
Level 24
God Stats
8W - 5L
1,463 SR
Queue Stats
10W - 9L
1,253 Elo+
Solo
Arachne
Arachne
KiwiAC52066
Arachne
Level 27
God Stats
4W - 0L
1,697 SR
Queue Stats
358W - 426L
1,274 Elo+
Solo
Cernunnos
Cernunnos
Rykor728
Cernunnos
Level 25
God Stats
4W - 4L
1,310 SR
Queue Stats
44W - 42L
1,335 Elo+
Solo
Yemoja
Yemoja
The_realgabe
Yemoja
Level 19
God Stats
9W - 6L
1,554 SR
Queue Stats
25W - 36L
1,244 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Jacnife
Bakasura
17
3 / 16 / 3
12,140
1,012
17,870
30,347
11,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
3 / 2 / 2
11,055
921
10,194
14,100
4,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
Quilxarus
Fenrir
17
0 / 9 / 6
10,427
869
4,937
15,681
10,496
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jing Wei
amberlynny
Jing Wei
17
1 / 7 / 3
10,566
881
6,058
19,027
6,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
crevyD 87
Cerberus
17
1 / 8 / 5
10,785
899
7,578
33,057
20,909
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

262

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 2 / 22
12,411
1,034
29,358
10,724
4,917
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
8 / 3 / 19
12,581
1,048
25,763
12,227
11,041
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
KiwiAC52066
Arachne
19
15 / 2 / 17
13,392
1,116
23,211
12,778
6,249
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cernunnos
Rykor728
Cernunnos
18
3 / 0 / 16
11,445
954
10,434
4,837
2,252
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
19
5 / 1 / 22
13,010
1,084
15,255
13,947
9,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
138
8
Kills
42
42
Deaths
8
19
Assists
96
Player
Kills
Deaths
Assists
KDA
W
11
2
22
11
L
Bakasura
Jacnife
Bakasura
3
16
3
0.28
W
8
3
19
5.83
W
Arachne
KiwiAC52066
Arachne
15
2
17
11.75
L
3
2
2
2
L
Fenrir
Quilxarus
Fenrir
0
9
6
0.33
W
Cernunnos
Rykor728
Cernunnos
3
0
16
11
W
Yemoja
5
1
22
16
L
Jing Wei
amberlynny
Jing Wei
1
7
3
0.36
L
Cerberus
crevyD 87
Cerberus
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,637
Damage
104,021
112,212
Taken
54,513
54,183
Mitigated
33,686
9,472
Healing
15,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,358
2,698
0
2,038
10,724
4,917
0
1,436
8,946
42,476
0
L
Bakasura
Jacnife
Bakasura
17,870
12,389
0
2,787
30,347
11,735
0
17,606
12,741
0
47,121
W
25,763
5,907
0
1,544
12,227
11,041
0
1,776
10,143
47,615
0
W
Arachne
KiwiAC52066
Arachne
23,211
17,850
0
2,184
12,778
6,249
0
1,607
9,582
0
40,106
L
10,194
5,074
0
1,416
14,100
4,466
0
9,540
4,560
0
37,411
L
Fenrir
Quilxarus
Fenrir
4,937
1,416
0
290
15,681
10,496
0
8,153
7,528
129
11,264
W
Cernunnos
Rykor728
Cernunnos
10,434
6,609
0
1,041
4,837
2,252
0
985
3,621
0
22,117
W
Yemoja
15,255
4,534
2,543
5,666
13,947
9,227
0
1,903
11,644
34,767
0
L
Jing Wei
amberlynny
Jing Wei
6,058
5,045
0
2,086
19,027
6,577
0
12,617
6,410
0
17,156
L
Cerberus
crevyD 87
Cerberus
7,578
641
0
2,893
33,057
20,909
0
22,460
10,597
19,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,973
Gold Earned
62,839
203
Minions Killed
198
4
Camps Cleared
5
1,047,213
Distance Traveled
937,658
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
12,411
1,034
29
2
1
194,103
0
L
Bakasura
12,140
1,012
68
6
3
204,887
1
W
Tiamat
12,581
1,048
50
4
1
186,468
0
W
Arachne
13,392
1,116
45
4
2
237,829
0
L
Neith
11,055
921
78
7
0
226,001
0
L
Fenrir
10,427
869
11
1
1
150,314
1
W
Cernunnos
11,445
954
28
2
1
173,585
0
W
Yemoja
13,010
1,084
46
4
0
145,673
0
L
Jing Wei
10,566
881
29
2
0
247,047
1
L
Cerberus
10,785
899
17
1
0
218,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role