Player Matchup

Arachne
Arachne
GAELCUERVO1
Arachne
Level 69
God Stats
5W - 10L
1,360 SR
Queue Stats
407W - 450L
1,550 Elo+
Party 2
Nox
Nox
jkziozek
Nox
Level 81
God Stats
1W - 2L
1,319 SR
Queue Stats
3W - 5L
1,370 Elo+
Party 3
Bellona
Bellona
lucasroman2007
Bellona
Level 15
God Stats
2W - 3L
1,320 SR
Queue Stats
13W - 18L
1,432 Elo+
Party 2
Neith
Neith
nahtanoy
Neith
Level 15
God Stats
3W - 1L
1,632 SR
Queue Stats
3W - 6L
1,330 Elo+
Party 3
Yemoja
Yemoja
wchocolate
Yemoja
Level 48
God Stats
3W - 2L
1,383 SR
Queue Stats
58W - 92L
1,411 Elo+
Party 2
Team Averages
Level 46
1,403 SR
1,419 Elo+

VS

Team Averages
Level 49
1,505 SR
1,458 Elo+
Cu Chulainn
Cu Chulainn
Nøverbz
Cu Chulainn
Level 31
God Stats
7W - 13L
1,519 SR
Queue Stats
92W - 114L
1,407 Elo+
Solo
Kukulkan
Kukulkan
SamuraYz
Kukulkan
Level 16
God Stats
5W - 4L
1,630 SR
Queue Stats
39W - 50L
1,462 Elo+
Party 1
Hel
Hel
SonneMds
Hel
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Thartys
Danzaburou
Level 86
God Stats
0W - 1L
1,381 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Uelitu07
Tsukuyomi
Level 20
God Stats
1W - 3L
1,493 SR
Queue Stats
65W - 77L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
GAELCUERVO1
Arachne
17
7 / 1 / 7
10,347
575
14,753
12,959
5,423
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
3 / 2 / 3
8,983
499
4,500
4,588
1,791
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 2 / 7
9,123
507
5,562
10,451
9,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
nahtanoy
Neith
13
3 / 4 / 5
8,202
456
5,047
8,125
4,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
wchocolate
Yemoja
13
1 / 2 / 12
8,847
492
3,393
10,783
8,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Nøverbz
Cu Chulainn
15
1 / 2 / 3
8,729
485
6,055
11,322
8,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kukulkan
SamuraYz
Kukulkan
2
0 / 1 / 0
5,135
285
0
508
107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
5 / 4 / 1
8,042
447
6,025
11,791
4,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
Thartys
Danzaburou
11
0 / 4 / 5
7,286
405
6,128
11,042
3,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tsukuyomi
Uelitu07
Tsukuyomi
14
4 / 6 / 2
8,653
481
6,283
13,126
5,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
21
17
Kills
10
11
Deaths
17
34
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Arachne
GAELCUERVO1
Arachne
7
1
7
10.5
L
Cu Chulainn
Nøverbz
Cu Chulainn
1
2
3
1.25
L
Kukulkan
SamuraYz
Kukulkan
0
1
0
0
L
5
4
1
1.38
L
Danzaburou
Thartys
Danzaburou
0
4
5
0.63
L
Tsukuyomi
Uelitu07
Tsukuyomi
4
6
2
0.83
W
3
2
3
2.25
W
3
2
7
3.25
W
Neith
nahtanoy
Neith
3
4
5
1.38
W
Yemoja
wchocolate
Yemoja
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,255
Damage
24,491
46,906
Taken
47,789
28,803
Mitigated
21,994
17,032
Healing
14,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
GAELCUERVO1
Arachne
14,753
10,138
0
5,541
12,959
5,423
1,620
828
12,106
0
84,420
L
Cu Chulainn
Nøverbz
Cu Chulainn
6,055
1,302
0
1,521
11,322
8,115
1,415
460
10,862
0
52,391
L
Kukulkan
SamuraYz
Kukulkan
0
0
0
0
508
107
0
164
344
1,177
0
L
6,025
611
2,276
4,616
11,791
4,457
0
2,267
9,524
23,374
0
L
Danzaburou
Thartys
Danzaburou
6,128
1,713
629
2,815
11,042
3,934
418
2,270
8,772
0
29,919
L
Tsukuyomi
Uelitu07
Tsukuyomi
6,283
1,731
0
2,651
13,126
5,381
328
2,732
10,394
0
53,338
W
4,500
489
0
332
4,588
1,791
1,836
440
4,098
44,626
0
W
5,562
848
0
2,701
10,451
9,247
587
618
9,503
0
39,655
W
Neith
nahtanoy
Neith
5,047
1,828
0
2,609
8,125
4,081
1,548
2,920
5,161
0
27,889
W
Yemoja
wchocolate
Yemoja
3,393
767
1,883
3,966
10,783
8,261
177
1,219
9,564
19,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,502
Gold Earned
37,845
395
Minions Killed
270
0
Camps Cleared
0
1,662,054
Distance Traveled
1,260,832
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,347
575
140
8
0
397,776
4
L
Cu Chulainn
8,729
485
98
5
0
339,868
5
L
Kukulkan
5,135
285
1
0
0
40,586
0
L
Hel
8,042
447
35
2
0
294,046
2
L
Danzaburou
7,286
405
45
3
0
282,116
2
L
Tsukuyomi
8,653
481
91
5
0
304,216
2
W
Nox
8,983
499
90
5
0
324,058
1
W
Bellona
9,123
507
85
5
0
332,355
0
W
Neith
8,202
456
51
3
0
285,975
0
W
Yemoja
8,847
492
29
2
0
321,890
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role