Player Matchup

Danzaburou
Danzaburou
FEED DA KITTY
Danzaburou
Level 65
God Stats
14W - 22L
1,481 SR
Queue Stats
86W - 131L
1,296 Elo+
Solo
Set
Set
Kat Fiiish
Set
Level 44
God Stats
0W - 2L
1,268 SR
Queue Stats
28W - 43L
1,380 Elo+
Party 2
Cthulhu
Cthulhu
Lion Fiiish
Cthulhu
Level 15
God Stats
46W - 34L
1,515 SR
Queue Stats
176W - 221L
1,273 Elo+
Party 2
Team Averages
Level 41
1,421 SR
1,316 Elo+

VS

Team Averages
Level 33
1,395 SR
1,192 Elo+
Artemis
Artemis
BlkStorm
Artemis
Level 15
God Stats
3W - 3L
1,297 SR
Queue Stats
8W - 13L
1,248 Elo+
Solo
Cerberus
Cerberus
Crimsonhunts
Cerberus
Level 16
God Stats
65W - 84L
1,324 SR
Queue Stats
426W - 558L
1,175 Elo+
Party 1
Cthulhu
Cthulhu
Wvac
Cthulhu
Level 68
God Stats
6W - 4L
1,562 SR
Queue Stats
205W - 202L
1,154 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FEED DA KITTY
Danzaburou
18
0 / 6 / 1
14,651
505
14,413
20,763
8,411
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
1 / 1 / 0
14,336
494
8,967
13,609
6,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
Lion Fiiish
Cthulhu
16
0 / 5 / 1
13,996
483
12,950
28,438
32,114
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BlkStorm
Artemis
19
3 / 0 / 5
15,722
542
14,297
6,632
2,570
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
Crimsonhunts
Cerberus
19
1 / 1 / 10
15,791
545
12,026
22,329
22,849
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cthulhu
Wvac
Cthulhu
20
7 / 0 / 4
17,020
587
23,899
16,844
17,934
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
1
Kills
11
12
Deaths
1
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Artemis
BlkStorm
Artemis
3
0
5
5.5
W
Cerberus
Crimsonhunts
Cerberus
1
1
10
6
L
Danzaburou
FEED DA KITTY
Danzaburou
0
6
1
0.08
L
1
1
0
1
L
Cthulhu
Lion Fiiish
Cthulhu
0
5
1
0.1
W
Cthulhu
Wvac
Cthulhu
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,330
Damage
50,222
62,810
Taken
45,805
47,105
Mitigated
43,353
7,626
Healing
12,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
BlkStorm
Artemis
14,297
6,402
0
2,924
6,632
2,570
1,223
1,706
4,926
0
73,341
W
Cerberus
Crimsonhunts
Cerberus
12,026
616
0
5,260
22,329
22,849
711
6,201
16,128
65,518
0
L
Danzaburou
FEED DA KITTY
Danzaburou
14,413
6,725
27
5,943
20,763
8,411
879
13,650
6,589
0
90,938
L
8,967
2,877
0
1,656
13,609
6,580
281
6,105
7,252
0
66,386
L
Cthulhu
Lion Fiiish
Cthulhu
12,950
920
0
0
28,438
32,114
35
14,839
12,885
58,211
0
W
Cthulhu
Wvac
Cthulhu
23,899
335
2,179
2,228
16,844
17,934
1,046
5,238
11,606
110,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,983
Gold Earned
48,533
263
Minions Killed
350
0
Camps Cleared
0
1,326,808
Distance Traveled
1,622,691
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
15,722
542
95
3
0
522,506
0
W
Cerberus
15,791
545
124
4
0
511,807
0
L
Danzaburou
14,651
505
124
4
0
360,439
0
L
Set
14,336
494
76
3
0
505,172
0
L
Cthulhu
13,996
483
63
2
0
461,197
4
W
Cthulhu
17,020
587
131
5
0
588,378
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role